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HomeHome / Total War: WARHAMMER / Chaos / Units / Chaos Warriors (Great Weapons)
Chaos Warriors (Great Weapons) ChaosChaos Melee Infantry

Chaos Warriors (Great Weapons)

Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.

Chaos Warriors are fighters of unmatched prowess. Their strength is infernal and their bodies are as tough as the Iron Mountains. Imbued with the power of Chaos and encased in suits of hell-forged armour, a Chaos Warrior is equal to several battle-hardened mortal men. They are no longer truly human, but living weapons, honed perfectly for the bloody tasks before them. A Chaos Warrior has no need of food, drink or sleep, for he is nourished by the carnage that he wreaks. He has nothing but contempt for the weak or the cowardly and goes about the business of murder with a vengeance, for there is always a part of the man who was that rages against that which he has become. A Chaos Warrior's only solace is in slaughter - the fulfilment of his new existence as an instrument of his blasphemous God's will, and at battle's end, his armour is spattered with the lifeblood of the slain.

Chaos Warriors (Great Weapons)

Unit Name

Chaos Warriors (Great Weapons)

Main Unit Key

wh_dlc01_chs_inf_chaos_warriors_2

Land Unit Key

wh_dlc01_chs_inf_chaos_warriors_2

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Great Axe Infantry

Naval Unit Group

Great Axe Infantry

Soldiers

100

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

850

Recruitment Cost

900

Upkeep Cost

225

Melee Attack

34

Weapon Strength (Weapon Damage)

38

├ Melee Weapon

wh_dlc01_chs_axe_great

├ Melee Damage Base

10

├ Melee Damage Ap

28

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

24

Melee Defence

34

├ Base Defence

34

├ Shield

none

└ Shield Defence

0

Armour

100

├ Armour

wh_main_chs_chaos_armour

├ Armour Defence

100

└ Shield Armour

0

Health

75

├ Man Entity

wh_main_infantry_standard_very_large_blood_dismembers

├ Man Speed

28

├ Man Health

8

└ Bonus Hit Points

67

Leadership (Base Morale)

70

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Requires Buildings
Chaos Warriors (Great Weapons) Lv. 0 Ruinous Altar
Ruinous Altar
(wh_main_horde_chaos_warriors_2)
Level 1
Chaos Warshrine
Chaos Warshrine
(wh_main_horde_chaos_warriors_3)
Level 2