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HomeHome / Total War: WARHAMMER / Warriors of Chaos / Custom Battle Units / Melee Infantry (Custom Battle Units)
Warriors of Chaos Warriors of Chaos Units

Melee Infantry (Custom Battle Units)

Frontline soldiers trained for hand-to-hand combat with their enemies.

Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Chaos Marauders
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chaos_marauders_0)
Chaos Marauders
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 375 375 50 34 28 16 28 50 65 60
2
80 Chaos Warhounds
Melee Infantry / Melee Infantry / (wh_main_chs_mon_chaos_warhounds_0)
Chaos Warhounds
A well-placed kennel of Warhounds, set loose on the enemy lines, can thread horrific injury amongst the enemy.
80 400 400 100 26 22 18 17 15 64 38
3
80 Chaos Warhounds (Poison)
Melee Infantry / Melee Infantry / (wh_main_chs_mon_chaos_warhounds_1)
Chaos Warhounds (Poison)
A well-placed kennel of Warhounds, set loose on the enemy lines, can thread horrific injury amongst the enemy.
80 475 475 118 26 22 18 17 15 64 38
4
120 Chaos Marauders (Great Weapons)
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chaos_marauders_1)
Chaos Marauders (Great Weapons)
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 500 500 100 32 27 22 20 15 65 60
5
16 Aspiring Champions
Melee Infantry / Melee Infantry / (wh_dlc06_chs_inf_aspiring_champions_0)
Aspiring Champions
The path to Ruinous glory is strewn with the butchered remains of those who fell by the wayside.
16 550 550 137 46 44 26 62 175 180 80
6
80 Forsaken
Melee Infantry / Melee Infantry / (wh_dlc01_chs_inf_forsaken_0)
Forsaken
Little humanity remains within the Forsaken, only a desire for battle, followed by a furious charge into the fray.
80 750 750 187 34 58 36 20 75 80 70
7
12 Chaos Trolls
Melee Infantry / Melee Infantry / (wh_main_chs_mon_trolls)
Chaos Trolls
Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death.
12 800 800 200 36 86 30 24 40 557 38
8
100 Chaos Warriors
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chaos_warriors_0)
Chaos Warriors
Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.
100 750 800 200 34 36 18 44 155 75 70
9
80 The Daemonspew (Forsaken)
Melee Infantry / Melee Infantry / (wh_pro04_chs_inf_forsaken_ror_0)
The Daemonspew (Forsaken)
The zealousness of the Forsaken is especially great in those reborn in the macabre paradise of the Garden of Nurgle.
80 900 900 225 45 58 36 29 75 80 81
10
100 Chaos Warriors (Great Weapons)
Melee Infantry / Melee Infantry / (wh_dlc01_chs_inf_chaos_warriors_2)
Chaos Warriors (Great Weapons)
Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.
100 850 900 225 34 38 24 34 100 75 70
11
12 Chaos Trolls (Armoured)
Melee Infantry / Melee Infantry / (wh_dlc01_chs_mon_trolls_1)
Chaos Trolls (Armoured)
Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death.
12 950 950 237 36 86 30 24 90 557 38
12
12 Chaos Spawn
Melee Infantry / Melee Infantry / (wh_main_chs_mon_chaos_spawn)
Chaos Spawn
Monsters of mutated chaos, these altered beasts rain savage blows upon the foe.
12 1000 1000 250 28 150 30 25 15 640 100
13
1 Chaos Feral Manticore
Melee Infantry / Melee Infantry / (wh_dlc06_chs_feral_manticore)
Chaos Feral Manticore
The Manticore is a killer, above all. Born of Chaos, mutations and madness, but a killer all the same.
1 1000 1000 250 40 430 55 35 45 4740 56
14
100 Mirror Guard (Chaos Warriors)
Melee Infantry / Melee Infantry / (wh_pro04_chs_inf_chaos_warriors_ror_0)
Mirror Guard (Chaos Warriors)
An ancient lineage of warriors supremely enhanced by the energies of Chaos, nourished only by carnage and bloodshed.
100 1050 1050 263 45 36 18 56 155 75 81
15
12 Wyrd Spawn (Chaos Spawn)
Melee Infantry / Melee Infantry / (wh_pro04_chs_mon_chaos_spawn_ror_0)
Wyrd Spawn (Chaos Spawn)
Former Champions with mutant gifts received in the Realm of Chaos itself, summoned back to terrorise the mortal world.
12 1200 1200 300 38 150 30 35 15 640 100
16
80 Chosen
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chosen_0)
Chosen
Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.
80 1250 1300 325 46 42 22 62 175 108 75
17
80 Chosen (Great Weapons)
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chosen_1)
Chosen (Great Weapons)
Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.
80 1400 1500 375 46 46 28 44 120 108 75
18
80 Chosen (Halberds)
Melee Infantry / Melee Infantry / (wh_dlc01_chs_inf_chosen_2)
Chosen (Halberds)
Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.
80 1400 1500 375 34 42 12 52 120 108 75
19
1 Chaos Giant
Melee Infantry / Melee Infantry / (wh_main_chs_mon_giant)
Chaos Giant
A Giant is possessed of immense strength, and is devastatingly powerful when unleashed upon the opposition's battle line.
1 1600 1600 400 68 530 40 30 30 11098 100
20
12 Dragon Ogres
Melee Infantry / Melee Infantry / (wh_dlc01_chs_mon_dragon_ogre)
Dragon Ogres
In battle is the only time a Dragon Ogre can die, so they fight with a powerful fury.
12 1800 1800 450 34 100 32 42 40 770 70
21
12 Summoners of Rage (Dragon Ogres)
Melee Infantry / Melee Infantry / (wh_pro04_chs_mon_dragon_ogre_ror_0)
Summoners of Rage (Dragon Ogres)
Calling upon violent storms, these monsters manifest their anger in terrifying lightning displays that frequently end in mass death.
12 1950 1950 488 45 100 32 54 40 770 81
22
1 Dragon Ogre Shaggoth
Melee Infantry / Melee Infantry / (wh_dlc01_chs_mon_dragon_ogre_shaggoth)
Dragon Ogre Shaggoth
The Shaggoth tower over the common man, casting fearsome shadows matched only by the seismic devastation they cause.
1 2000 2000 500 56 420 68 46 70 8400 85