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HomeHome / Total War: WARHAMMER / Norsca / Units / Norscan Warhounds (Poison)
Norscan Warhounds (Poison) NorscaNorsca Melee Infantry

Norscan Warhounds (Poison)

A well-placed kennel of Warhounds, set loose on the enemy lines, can thread horrific injury amongst the enemy.

In Norsca, wolves and hounds prowl in the flickering shadows of the campfires made by the barbarian tribespeople of the frozen lands. The further north the tribe dwells, the more likely it is that the hounds that follow them will be mutants, their bodies swollen by the energies of Chaos. Brutish and bloodthirsty, Warhounds are natural killers built of muscle and fang that prowl the wilderness in ravening packs. They will even charge a spearwall with total abandon, their only concern the moment when their slobbering jaws sink into juicy, yielding flesh.

Norscan Warhounds (Poison)

Unit Name

Norscan Warhounds (Poison)

Main Unit Key

wh_main_nor_mon_chaos_warhounds_1

Land Unit Key

wh_main_nor_mon_chaos_warhounds_1

Naval Unit Key

wh_main_shp_transport

Land Unit Group

War Beasts

Naval Unit Group

War Beasts

Soldiers

80

Caste

War Beast

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

475

Recruitment Cost

475

Upkeep Cost

118

Melee Attack

26

Weapon Strength (Weapon Damage)

22

├ Melee Weapon

wh_main_chs_warhound_poison

├ Melee Damage Base

20

├ Melee Damage Ap

2

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

18

Melee Defence

17

├ Base Defence

17

├ Shield

none

└ Shield Defence

0

Armour

15

├ Armour

wh_main_chs_leather

├ Armour Defence

15

└ Shield Armour

0

Health

64

├ Man Entity

wh_main_chs_monster_warhound_blood

├ Man Speed

95

├ Man Health

8

└ Bonus Hit Points

56

Leadership (Base Morale)

38

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
  • Weak Against Armour
    This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.
  • Poison Attacks
    The poisonous attacks of this unit weaken the target's speed and damage, whilst reducing its vigour.
  • Scaly Skin
    Scaly skin or hides help to dampen or deflect the damage caused by missile weapons, increasing this unit's Missile Resistance.