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Wulfrik the Wanderer NorscaNorsca Command

Wulfrik the Wanderer

The Eternal Challenger is bound to a lifetime of constant duelling and violent killing.

Wulfrik the Wanderer is one of the most devout worshippers of the Ruinous Powers to have ever journeyed across the world. With a hulking frame and tremendous skill at arms, his curse is to perpetually seek out the mightiest champions to duel – be they living, dead, mortal, or daemonic. His loyal warriors willingly sail to the corners of the world with him, raiding by his side as he takes the heads of all who dare cross his path. It is said that once Wulfrik has decided upon his next quarry, it is impossible to escape – such is his dutiful willingness to provide the murderous offerings due to the nefarious Dark Gods.

Wulfrik the Wanderer

Unit Name

Wulfrik the Wanderer

Main Unit Key

wh_dlc08_nor_cha_wulfrik_0

Land Unit Key

wh_dlc08_nor_cha_wulfrik_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Sword Infantry

Naval Unit Group

Sword Infantry

Soldiers

1

Caste

Lord

Category

Melee Infantry

Class

Command

Custom Battle Cost

1100

Recruitment Cost

1100

Upkeep Cost

275

Melee Attack

70

Weapon Strength (Weapon Damage)

490

├ Melee Weapon

wh_dlc08_nor_wulfrik_sword

├ Melee Damage Base

367

├ Melee Damage Ap

123

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

50

Melee Defence

50

├ Base Defence

50

├ Shield

wh_missile_block_55_metal

└ Shield Defence

0

Armour

155

├ Armour

wh_main_chs_chaos_armour

├ Armour Defence

100

└ Shield Armour

55

Health

4608

├ Man Entity

wh_main_infantry_wulfrik_fast_hero_blood

├ Man Speed

35

├ Man Health

8

└ Bonus Hit Points

4600

Leadership (Base Morale)

75

Abilities

  • Hunter of Champions
    Cursed to wander the length and breadth of the world, his never-ending quest to challenge and best the most gifted warriors.
  • Seafang
    There's no outrunning the terrible, flying Longship known as the 'Seafang'; once in its sights, an agonising, merciless death is your only possible destination.
  • Rage
    These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue.
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
  • Stand or Die!
    Tyrants and Lords whose word is law ensure their troops will not run by issuing this dread order.

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Duellist
    This unit is best used to attack individual targets such as Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.
  • Melee Expert
    Melee Experts might have a very strong Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
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