Bestigor HerdThe strongest, meanest Beastmen, Bestigors seek out elite foes to slaughter and dominate.
The strongest and meanest of the Beastmen footsoldiers are known as Bestigors. Their size and ferocity means they carve a privileged position within the warherd, enforcing their superiority over the Gors and Ungors with random acts of excessive violence. In battle, Bestigors form a solid, armoured mass of muscle and iron that charges forward with a terrifying momentum. They seek out the elite of the enemy army - who inherently challenge their dominant status - then wield their huge axes like executioner's blades, hewing the foe limb from limb and trampling their broken bodies into the mud beneath their unshod hooves.
Unit NameBestigor Herd
Main Unit Keywh_dlc03_bst_inf_bestigor_herd_0
Land Unit Keywh_dlc03_bst_inf_bestigor_herd_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupGreat Axe Infantry
Naval Unit GroupGreat Axe Infantry
Custom Battle Cost1000
├ Melee Weaponwh_dlc03_bst_bestigor_great_axe
├ Melee Damage Base12
├ Melee Damage Ap30
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence20
└ Shield Defence0
├ Armour Defence100
└ Shield Armour0
├ Man Entitywh_dlc03_bst_inf_bestigor_blood_dismembers
├ Man Speed37
├ Man Health8
└ Bonus Hit Points93
Leadership (Base Morale)65
- Primal Fury
Goaded by Chieftains and enraged by intruders on their blood-grounds, Beastmen become consumed by a savage furore!
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Armoured units can block damage from any source apart from Armour-Piercing damage.
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
|An Eye For An Eye|
|The Season of Revelation|