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HomeHome / Total War: WARHAMMER / Jagged-Horn Tribe Brayherd (An Eye For An Eye) / Units / Beastlord
Beastlord Jagged-Horn Tribe Brayherd (An Eye For An Eye)Jagged-Horn Tribe Brayherd (An Eye For An Eye) Command

Beastlord

Savage masters of the battlefield, Beastlords join the fray with axes in hand and death in mind.

The Beastlords of the warherds are hairy, musclebound brutes possessed of a raw and savage might. They carry themselves with swaggering confidence, revelling in their own superiority over lesser beasts. Their thick, hairy skulls are crowned with magnificent sets of horns as sharp and hard as any blade, and their robust and heavily-thewed bodies are covered with scar tissue and crudely-rendered tattoos. The threat of violence is implicit in their every gesture. Upon the battlefield a Beastlord is a force of untold destruction, gouging and butchering with horn, blade and claw.

Beastlord

Unit Name

Beastlord

Main Unit Key

wh_dlc03_bst_cha_beastlord_0

Land Unit Key

wh_dlc03_bst_cha_beastlord_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Axe Infantry

Naval Unit Group

Axe Infantry

Soldiers

1

Caste

Lord

Category

Melee Infantry

Class

Command

Custom Battle Cost

850

Recruitment Cost

800

Upkeep Cost

200

Melee Attack

60

Weapon Strength (Weapon Damage)

470

├ Melee Weapon

wh_dlc03_bst_gor_axe_hero

├ Melee Damage Base

310

├ Melee Damage Ap

160

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

65

Melee Defence

45

├ Base Defence

45

├ Shield

none

└ Shield Defence

0

Armour

70

├ Armour

wh_dlc03_bst_partial_plate

├ Armour Defence

70

└ Shield Armour

0

Health

4220

├ Man Entity

wh_dlc03_bst_cha_gor_hero_blood_dismember

├ Man Speed

38

├ Man Health

8

└ Bonus Hit Points

4212

Leadership (Base Morale)

70

Abilities

  • Apocalyptic Vision
    In fitful dreams, he sees the end. The world collapsing in on itself, leaving nothing but ashes and aberration.
  • Call of Violence
    "We feel it. We all feel it. The pull to war. The tug of battle. The NEED to kill."
  • Primal Fury
    Goaded by Chieftains and enraged by intruders on their blood-grounds, Beastmen become consumed by a savage furore!
  • Deadly Onslaught
    Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Melee Expert
    Melee Experts might have a very strong Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.