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Beastmen Beastmen Units

Custom Battle Units

Lord
No. Unit Sol. Costom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Beastlord
Melee Infantry / Command / (wh_dlc03_bst_cha_beastlord_0)
Beastlord
Savage masters of the battlefield, Beastlords join the fray with axes in hand and death in mind.
1 850 800 200 60 470 65 45 70 4220 70
2
2 Beastlord (Razorgor Chariot)
War Machine / Command / (wh_dlc03_bst_cha_beastlord_1)
Beastlord (Razorgor Chariot)
Savage masters of the battlefield, Beastlords join the fray with axes in hand and death in mind.
2 1050 1000 250 30 350 95 20 80 4986 70
3
1 Khazrak the One-Eye
Melee Infantry / Command / (wh_dlc03_bst_cha_khazrak_one_eye_0)
Khazrak the One-Eye
More than a savage and destructive beast, Khazrak has a keen mind for strategy combined with animal cunning and guile.
1 1150 1100 250 60 490 70 50 80 4540 75
4
2 Khazrak the One-Eye (Razorgor Chariot)
War Machine / Command / (wh_dlc03_bst_cha_khazrak_one_eye_1)
Khazrak the One-Eye (Razorgor Chariot)
More than a savage and destructive beast, Khazrak has a keen mind for strategy combined with animal cunning and guile.
2 1450 1400 275 32 350 105 24 100 4988 75
5
1 Malagor the Dark Omen
Melee Infantry / Command / (wh_dlc03_bst_cha_malagor_the_dark_omen_0)
Malagor the Dark Omen
Where the Crowfather treads, mayhem and destruction always follow close behind.
1 500 1200 300 40 375 50 35 15 4540 65
6
1 Morghur the Shadowgave
Melee Infantry / Command / (wh_dlc05_bst_cha_morghur_0)
Morghur the Shadowgave
Morghur does not care for the world as it is, preferring to remake it according to his ever-changing whims.
1 1300 1000 250 55 400 56 45 15 5540 75
Hero
No. Unit Sol. Costom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
7
1 Bray-Shaman (Beasts)
Melee Infantry / Command / (wh_dlc03_bst_cha_bray_shaman_beasts_0)
Bray-Shaman (Beasts)
Cloaked in the power of the beast, the Bray-Shaman uses his primal mutations to exert greater strength.
1 350 1000 250 30 310 38 28 15 3810 55
8
2 Bray-Shaman (Beasts) (Razorgor Chariot)
War Machine / Command / (wh_dlc03_bst_cha_bray_shaman_beasts_1)
Bray-Shaman (Beasts) (Razorgor Chariot)
Cloaked in the power of the beast, the Bray-Shaman uses his primal mutations to exert greater strength.
2 700 1350 338 24 300 70 18 80 4218 55
9
1 Bray-Shaman (Death)
Melee Infantry / Command / (wh_dlc03_bst_cha_bray_shaman_death_0)
Bray-Shaman (Death)
Death whispers to the Bray-Shaman, who speaks the words to his enemies with hideous, incorporeal power.
1 350 1000 250 30 310 38 28 15 3810 55
10
2 Bray-Shaman (Death) (Razorgor Chariot)
War Machine / Command / (wh_dlc03_bst_cha_bray_shaman_death_1)
Bray-Shaman (Death) (Razorgor Chariot)
Death whispers to the Bray-Shaman, who speaks the words to his enemies with hideous, incorporeal power.
2 700 1350 338 24 300 70 18 80 4218 55
11
1 Bray-Shaman (Shadows)
Melee Infantry / Command / (wh_dlc03_bst_cha_bray_shaman_shadows_0)
Bray-Shaman (Shadows)
Darkness marches before the Bray-Shaman, deceiving and destroying all in its path.
1 350 1000 250 30 310 38 28 15 3810 55
12
2 Bray-Shaman (Shadows)
War Machine / Command / (wh_dlc03_bst_cha_bray_shaman_shadows_1)
Bray-Shaman (Shadows)
Darkness marches before the Bray-Shaman, deceiving and destroying all in its path.
2 700 1350 338 24 300 70 18 80 4218 55
13
1 Bray-Shaman (Wild)
Melee Infantry / Command / (wh_dlc03_bst_cha_bray_shaman_wild_0)
Bray-Shaman (Wild)
The earth speaks and the Bray-Shaman hears it. Nature flows through him, giving him mastery over the land itself.
1 350 300 250 30 310 38 28 15 3810 55
14
2 Bray-Shaman (Wild) (Razorgor Chariot)
War Machine / Command / (wh_dlc03_bst_cha_bray_shaman_wild_1)
Bray-Shaman (Wild) (Razorgor Chariot)
The earth speaks and the Bray-Shaman hears it. Nature flows through him, giving him mastery over the land itself.
2 700 1350 338 24 300 70 18 80 4218 55
15
1 Gorebull
Melee Infantry / Command / (wh_dlc03_bst_cha_gorebull_0)
Gorebull
Gorebulls do not hesitate, smashing into enemy ranks with overwhelming power.
1 1075 1000 250 36 420 50 32 100 5333 60
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
16
80 Chaos Warhounds
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_chaos_warhounds_0)
Chaos Warhounds
A pack of Chaos Warhounds charging, full of bloodlust and with jaws wide, creates no purer sense of terror.
80 400 400 100 26 22 18 17 15 64 38
17
160 Ungor Herd
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_ungor_herd_1)
Ungor Herd
Though mocked by stronger beasts, Ungors nevertheless instil fear as they charge the foe down.
160 440 440 120 22 27 15 24 50 48 55
18
80 Chaos Warhounds (Poison)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_chaos_warhounds_1)
Chaos Warhounds (Poison)
This beast's bite brings not just pain, but also a cruel toxicity that courses through every vein.
80 475 475 118 26 22 18 17 15 64 38
19
120 Gor Herd (Shields)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_gor_herd_1)
Gor Herd (Shields)
Gors may be rank-and-file beasts, but that does not diminish their ferocity on the battlefield.
120 500 500 130 24 28 18 32 50 66 60
20
60 Harpies
Melee Infantry / Melee Infantry / (wh_dlc05_bst_mon_harpies_0)
Harpies
Victims find out too late that the enchanting creature gliding towards them is not a woman, but a savage, rabid beast!
60 600 600 150 22 44 20 38 15 70 52
21
120 Gor Herd
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_gor_herd_0)
Gor Herd
With a weapon in each hand, these Gors lunge and slash at anything before them with predictably wild abandon.
120 600 600 175 32 36 26 24 15 66 60
22
120 Black-Horn's Ravagers (Gor Herd - Shields)
Melee Infantry / Melee Infantry / (wh_pro04_bst_inf_gor_herd_ror_0)
Black-Horn's Ravagers (Gor Herd - Shields)
The monotonal drones of their crude pipes announce the arrival of the most savage, rowdy, undisciplined, and deadly.
120 750 750 188 34 28 26 43 70 66 70
23
60 Centigors (Great Weapons)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_centigors_2)
Centigors (Great Weapons)
A Centigor charges the enemy battle line, great weapon in hand, delivering oblivion to its foes.
60 950 950 240 20 34 35 20 35 90 60
24
12 Chaos Spawn
Melee Infantry / Melee Infantry / (wh_dlc03_bst_mon_chaos_spawn_0)
Chaos Spawn
An eldritch horror, the mad thrashing of its unnatural limbs sends all to their doom.
12 1000 1000 250 28 120 30 25 15 640 100
25
80 Bestigor Herd
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_bestigor_herd_0)
Bestigor Herd
The strongest, meanest Beastmen, Bestigors seek out elite foes to slaughter and dominate.
80 1000 1000 250 35 42 32 20 100 101 65
26
80 Khorrok's Manrippers (Bestigor Herd)
Melee Infantry / Melee Infantry / (wh_pro04_bst_inf_bestigor_herd_ror_0)
Khorrok's Manrippers (Bestigor Herd)
More brutish than other Bestigor herds, the Manrippers can resist the charge of the most colossal opponents.
80 1200 1200 275 41 40 20 47 100 101 75
27
60 Sons of Ghorros (Centigors - Great Weapons)
Melee Infantry / Melee Infantry / (wh_pro04_bst_inf_centigors_ror_0)
Sons of Ghorros (Centigors - Great Weapons)
There are no Beastmen more loyal to the self-alleged father of all Centigors than these.
60 1250 1250 313 29 34 35 29 70 90 70
28
12 Minotaurs
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_minotaurs_0)
Minotaurs
A ferocious hunger drives axe-wielding Minotaurs into the melee - hunger for war and hunger for flesh.
12 1200 1400 325 40 104 36 34 35 620 60
29
12 Minotaurs (Shields)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_minotaurs_1)
Minotaurs (Shields)
The victims of a Minotaur are ripped limb from limb and then, unfortunately, devoured.
12 1300 1500 425 32 104 28 46 100 620 60
30
1 Giant
Melee Infantry / Melee Infantry / (wh_dlc03_bst_mon_giant_0)
Giant
Giants attack the enemy in a rage, with flailing limbs that break both man and machine apart.
1 1600 1600 400 68 530 40 30 30 11098 100
31
12 Minotaurs (Great Weapons)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_minotaurs_2)
Minotaurs (Great Weapons)
A Minotaur, with axe in hand, can hold its own against dozens of enemies with vicious, brutal fury.
12 1400 1600 375 32 104 44 30 35 620 60
32
12 Butchers of Kalkengard (Minotaurs - Shields)
Melee Infantry / Melee Infantry / (wh_pro04_bst_inf_minotaurs_ror_0)
Butchers of Kalkengard (Minotaurs - Shields)
The towns of men are but larders of flesh for the followers of the ways of Ragush, ravager of Kalkengard.
12 1550 1650 388 43 104 28 58 100 620 70
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
33
120 Ungor Raiders
Missile Infantry / Missile Infantry / (wh_dlc03_bst_inf_ungor_raiders_0)
Ungor Raiders
Although diminutive by Beastmen standards, Ungors are both faster and more nimble than others of their kind.
120 475 475 119 13 115 7.5 22 17 27 5 20 15 46 45
34
60 Centigors (Throwing Axes)
Missile Infantry / Missile Infantry / (wh_dlc03_bst_inf_centigors_1)
Centigors (Throwing Axes)
Though clumsy, Centigors can still lodge a throwing axe deep into an enemy skull from afar.
60 850 850 220 25 65 6 15 18 32 30 18 35 82 60
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
35
160 Ungor Spearmen Herd
Melee Infantry / Spear Infantry / (wh_dlc03_bst_inf_ungor_spearmen_0)
Ungor Spearmen Herd
Ungors are more nimble than their brethren, useful for flanking foes and harassing with spears.
160 300 300 75 20 22 12 22 15 48 50
36
160 Ungor Spearmen Herd (Shields)
Melee Infantry / Spear Infantry / (wh_dlc03_bst_inf_ungor_spearmen_1)
Ungor Spearmen Herd (Shields)
With shields in hand, these Ungors can engage the enemy and hold their own thereafter.
160 400 400 100 20 22 7 30 50 48 55
37
160 Destroyers of the Drakwald (Ungor Spearmen Herd - Shields)
Melee Infantry / Spear Infantry / (wh_pro04_bst_inf_ungor_spearmen_ror_0)
Destroyers of the Drakwald (Ungor Spearmen Herd - Shields)
The nimblest Ungors of the herds, originating from one of the most ancient woods in the Old World.
160 600 600 138 29 22 7 46 50 48 65
38
60 Centigors
Melee Infantry / Spear Infantry / (wh_dlc03_bst_inf_centigors_0)
Centigors
Hybrid man-beasts, raging at fate, Centigors bring their anger to bear upon anything in their path.
60 800 800 210 20 32 40 26 65 90 60
Chariot
No. Unit Sol. Costom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
39
8 Razorgor Chariot
War Machine / Chariot / (wh_dlc03_bst_cav_razorgor_chariot_0)
Razorgor Chariot
Though temperamental, a successful chariot charge causes horrendous damage to the enemy line.
8 1100 1100 275 24 48 74 28 80 1416 60
Special
No. Unit Sol. Costom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
40
24 Razorgor Herd
Melee Infantry / Special / (wh_dlc03_bst_inf_razorgor_herd_0)
Razorgor Herd
Hideously mutated and filled with hungry rage, Razorgors tear men apart in their search for food.
24 650 650 162 24 52 46 14 50 186 50
41
1 Cygor
Missile Infantry / Special / (wh_dlc03_bst_inf_cygor_0)
Cygor
Plagued by visions, Cygors are cursed to see the Winds of Chaos. Naturally, this makes them mad and extremely dangerous.
1 1600 1600 400 44 397 28 17 50 9160 75
42
1 The Eye of Morrslieb (Cygor)
Missile Infantry / Special / (wh_pro04_bst_inf_cygor_ror_0)
The Eye of Morrslieb (Cygor)
The glow of the green rock exacerbates its curse, tormenting it with even more vivid visions than other Cygors.
1 1800 1800 450 56 397 28 25 50 9160 86