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HomeHome / Total War: WARHAMMER / Vampire Counts / Units / Crypt Horrors
Crypt Horrors Vampire CountsVampire Counts Melee Infantry

Crypt Horrors

Monstrous, mutated and savage, a Crypt Horror is devastating against the enemy frontline.

Crypt Horrors are only seen openly in times of war, where they are primarily used as the shock troops of ambitious Strigoi Ghoul Kings. Crypt Ghouls are counted amongst the lowliest of all Vampiric servants; after all, they lack even the common decency to be properly dead. So the sight of pack of Crypt Horrors accompanying a Vampire to battle is evidence of the terrible depths that their master has sunk to in his quest for survival. In order to create a Crypt Horror, a Vampire must open his veins to a Ghoul and allow it to gulp down his precious blood - essentially a pale bastardisation of the Dark Kiss - an act that is reviled by those who count themselves amongst the elite of Sylvanian society. In battle, packs of Crypt Horrors muscle their way towards the front lines, eyes glowing with dire light. They used shattered gravestones, tomb statuary and cemetery railings to smash aside those brave enough to stand before them, but it is their meat-encrusted fangs and talons that are to be avoided at all costs. Even a shallow wound from a Crypt Horror bears enough poisonous rot to kill a horse. Despised by the living and the dead alike, Crypt Horrors are creatures to be truly feared.

Crypt Horrors

Unit Name

Crypt Horrors

Main Unit Key

wh_main_vmp_mon_crypt_horrors

Land Unit Key

wh_main_vmp_mon_crypt_horrors

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Monstrous Infantry

Naval Unit Group

Monstrous Infantry

Soldiers

12

Caste

Monstrous Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

900

Recruitment Cost

900

Upkeep Cost

225

Melee Attack

30

Weapon Strength (Weapon Damage)

70

├ Melee Weapon

wh_main_claws_crypt_horrors

├ Melee Damage Base

17

├ Melee Damage Ap

53

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

30

Melee Defence

28

├ Base Defence

28

├ Shield

none

└ Shield Defence

0

Armour

30

├ Armour

wh_main_vmp_crypt_horror

├ Armour Defence

30

└ Shield Armour

0

Health

640

├ Man Entity

wh_main_monster_crypt_horrors

├ Man Speed

50

├ Man Health

8

└ Bonus Hit Points

632

Leadership (Base Morale)

44

Abilities

  • Regeneration
    There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
  • Crumbling
    The dead do not rest easily in the Old World. Those summoned by Vampires and Necromancers no longer have mortal concerns - they serve only their master's will.
  • Disintegrating
    The Dark Magic binding has failed. Both flesh and necromantic energy slough off the subjects leaving naught but dust.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Undead
    The unit is Undead (does not rout, immune to terror, becomes unstable when attrition when moving through territory not owned by the Undead.

Strengths & Weaknesses

  • Poison Attacks
    The poisonous attacks of this unit weaken the target's speed and damage, whilst reducing its vigour.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Regeneration
    flaming attacks will cause more damage to units with Regeneration.
Requires Buildings
Crypt Horrors Lv. 0 Binding Circle
Binding Circle
(wh_main_vmp_bindingcircle_2)
Level 1
Lodestone of Darkness
Lodestone of Darkness
(wh_main_vmp_bindingcircle_3)
Level 2
Garrison Buildings
Crypt Horrors x 1 Corpse Pile
Corpse Pile
(wh_main_vmp_garrison_1)
Level 0
Grave Guard Watchtower
Grave Guard Watchtower
(wh_main_vmp_garrison_2)
Level 1
Skeletal Walls
Skeletal Walls
(wh_main_vmp_walls_2)
Level 1
Crypt Horrors x 2 Blasphemous Bulwark
Blasphemous Bulwark
(wh_main_vmp_walls_3)
Level 2