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HomeHome / Total War: WARHAMMER / Beastmen / Units / Harpies
Harpies BeastmenBeastmen Melee Infantry

Harpies

Victims find out too late that the enchanting creature gliding towards them is not a woman, but a savage, rabid beast!

Harpies are particularly loathsome Children of Chaos, winged creatures with a body that is a parody of a human woman. From a distance they may appear lithe and shapely, even darkly alluring, yet as they close their true nature becomes clear. A Harpy’s face is distorted and twisted, with nothing of humanity or intelligence in its eyes, only instinctive cruelty. Its lips are not those of a woman, but are twisted and leering, pulled back to reveal needle-like teeth dripping with blood and saliva. The creature’s limbs are not soft or shapely, but hard and possessed of tendons like steel, that lend it preternatural speed and agility.

Harpies

Unit Name

Harpies

Main Unit Key

wh_dlc05_bst_mon_harpies_0

Land Unit Key

wh_dlc05_bst_mon_harpies_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Flying Melee Infantry

Naval Unit Group

Flying Melee Infantry

Soldiers

60

Caste

Monstrous Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

150

Melee Attack

22

Weapon Strength (Weapon Damage)

44

├ Melee Weapon

wh_dlc05_bst_harpy_claws

├ Melee Damage Base

32

├ Melee Damage Ap

12

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

38

├ Base Defence

38

├ Shield

none

└ Shield Defence

0

Armour

15

├ Armour

wh_dlc03_bst_leather

├ Armour Defence

15

└ Shield Armour

0

Health

70

├ Man Entity

wh_dlc05_bst_inf_harpy

├ Man Speed

48

├ Man Health

8

└ Bonus Hit Points

62

Leadership (Base Morale)

52

Abilities

No Ability

Attributes

  • {{tr:guerrilla_deployment}}

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
  • Vanguard Deployment
    This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
Requires Buildings
Harpies Lv. 0 Toxic Grounds
Toxic Grounds
(wh_dlc03_horde_beastmen_creatures_2)
Level 1
Pits of Horror
Pits of Horror
(wh_dlc03_horde_beastmen_creatures_3)
Level 2