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帝国 帝国 技能

吸血鬼(阴影系)技能



吸血鬼(阴影系)技能

扩张主义
扩张主义
(wh_main_skill_all_dignitary_campaign_expansionist)
披甲梦魇兽
披甲梦魇兽
(wh_dlc05_skill_vmp_dignitary_shadow_unique_vampire_barded_nightmare)
行动[HIDDEN]
行动[HIDDEN]
(wh_main_skill_all_dummy_agent_actions)
梅尔克斯的迷魂毒瘴
梅尔克斯的迷魂毒瘴
(wh_dlc05_skill_magic_shadow_mystifying_miasma)
护卫
护卫
(wh_main_skill_all_dignitary_self_safeguard)
被动腐蚀[HIDDEN]
被动腐蚀[HIDDEN]
(wh_main_skill_all_dummy_passive_corruption)
持异议者
持异议者
(wh_main_skill_all_dignitary_campaign_dissenter)
地狱战马
地狱战马
(wh_dlc05_skill_vmp_dignitary_shadow_unique_vampire_hellsteed)
虚无幻象
虚无幻象
(wh_dlc05_skill_magic_shadow_smoke_and_mirrors)
热情洋溢
热情洋溢
(wh_main_skill_all_dignitary_self_impassioned)
黑暗恩典
黑暗恩典
(wh_main_skill_vmp_dignitary_self_dark_benediction)
指示者
指示者
(wh_main_skill_all_dignitary_campaign_accuser)
奥术导体
奥术导体
(wh_main_skill_all_magic_all_11_arcane_conduit)
MystifyingMiasma[HIDDEN]
MystifyingMiasma[HIDDEN]
(wh_dlc05_skill_magic_shadow_mystifying_miasma_dummy)
修补者
修补者
(wh_main_skill_all_dignitary_campaign_restorer)
饥渴
饥渴
(wh_main_skill_vmp_dignitary_unique_the_hunger)
虚弱术
虚弱术
(wh_dlc05_skill_magic_shadow_enfeebling_foe)
野蛮之眼
野蛮之眼
(wh_main_skill_all_dignitary_self_wild-eyed)
权势者
权势者
(wh_main_skill_vmp_dignitary_campaign_influential)
坟墓监护
坟墓监护
(wh_main_skill_vmp_all_unique_grave_ward)
凋零术
凋零术
(wh_dlc05_skill_magic_shadow_the_withering)
坚信
坚信
(wh_main_skill_all_dignitary_self_conviction)
稳如磐石
稳如磐石
(wh_main_skill_all_dignitary_campaign_bastion)
朦胧钟摆
朦胧钟摆
(wh_dlc05_skill_magic_shadow_penumbral_pendulum)
占卜
占卜
(wh_main_skill_all_dignitary_self_soothsaying)
强者
强者
(wh_main_skill_all_dignitary_campaign_hardy)
闪避
闪避
(wh_main_skill_all_magic_all_06_evasion)
不朽意志
不朽意志
(wh_main_skill_vmp_dignitary_self_immortal_will)
补充者
补充者
(wh_main_skill_all_dignitary_campaign_replenisher)
缚风大地
缚风大地
(wh_main_skill_all_magic_all_07_earthing)
坚韧
坚韧
(wh_main_skill_all_dignitary_self_tenacity_2)
弱化敌军
弱化敌军
(wh_main_skill_all_dignitary_campaign_debilitator)
魔力剥离
魔力剥离
(wh_main_skill_all_magic_all_08_power_drain)
占卜术
占卜术
(wh_main_skill_all_dignitary_self_augury)
不可侵犯
不可侵犯
(wh_main_skill_all_dignitary_self_inviolable_2)
破坏奥术
破坏奥术
(wh_main_skill_all_dignitary_campaign_despoiler)
幽暗深渊
幽暗深渊
(wh_dlc05_skill_magic_shadow_pit_of_shades)
热情
热情
(wh_main_skill_all_dignitary_self_fervour)
供给者
供给者
(wh_main_skill_all_dignitary_campaign_provider)
奥卡姆的意念剃刀
奥卡姆的意念剃刀
(wh_dlc05_skill_magic_shadow_okkams_mindrazor)

吸血鬼(阴影系)技能 (Background Skills)

无聊
无聊
(wh_main_skill_innate_all_boring)
优柔寡断
优柔寡断
(wh_main_skill_innate_all_irresolute)
雅量
雅量
(wh_main_skill_innate_all_magnanimous)
手臂残疾
手臂残疾
(wh_main_skill_innate_all_maimed_arm)
腿部残疾
腿部残疾
(wh_main_skill_innate_all_maimed_leg)
忧郁
忧郁
(wh_main_skill_innate_all_melancholic)
面瘫
面瘫
(wh_main_skill_innate_all_phlegmatic)
乐观
乐观
(wh_main_skill_innate_all_sanguine)
恐怖疤痕
恐怖疤痕
(wh_main_skill_innate_all_scar_disfiguring)
丑陋疤痕
丑陋疤痕
(wh_main_skill_innate_all_scar_distinguishing)
鬼鬼祟祟
鬼鬼祟祟
(wh_main_skill_innate_all_sneaky)
暴躁
暴躁
(wh_main_skill_innate_all_choleric)
愚蠢
愚蠢
(wh_main_skill_innate_all_stupid)
强硬
强硬
(wh_main_skill_innate_all_uncompromising)
笨拙
笨拙
(wh_main_skill_innate_all_clumsy)
丑绝人寰
丑绝人寰
(wh_main_skill_innate_all_deformed)
易于受骗
易于受骗
(wh_main_skill_innate_all_easily_deceived)
易于分心
易于分心
(wh_main_skill_innate_all_easily_distracted)
易于上当
易于上当
(wh_main_skill_innate_all_easily_trapped)
渴望荣誉
渴望荣誉
(wh_main_skill_innate_all_honourable)
聪慧
聪慧
(wh_main_skill_innate_all_intelligent)
吸血鬼(阴影系)技能 (40)
No. Skill Name Level Unlocked at Rank Effects
1 (wh_main_skill_all_dignitary_campaign_expansionist)
扩张主义
所有人都必须听好!这消息可能会棒极了,也可能会糟透了!
1 [[col:yellow]]咒术祈求行动:行省发展额外增加30 部署:己方行省
Notused (character_to_character_own)
Notused (character_to_character_own)
2 (wh_dlc05_skill_vmp_dignitary_shadow_unique_vampire_barded_nightmare)
披甲梦魇兽
梦魇兽通常戴着沉重的头饰或身披厚重的锁子甲
1 8 Notused (character_to_character_own)
Notused (character_to_character_own)
坐骑:披甲梦魇兽 (character_to_character_own)
3 (wh_main_skill_all_dummy_agent_actions)
行动[HIDDEN]

1 行动:[[col:yellow]]英雄随军 (character_to_character_own)
行动:[[col:yellow]]弥散腐蚀 (character_to_character_own)
行动:[[col:yellow]]激励民众 (character_to_character_own)
行动:[[col:yellow]]袭击全队 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]蛊惑民众 (character_to_character_own)
行动:[[col:yellow]]袭击驻军 (character_to_character_own)
行动:[[col:yellow]]咒术祈求 (character_to_character_own)
行动:[[col:yellow]]惑乱军心 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]咒术抑制 (character_to_character_own)
行动:[[col:yellow]]破坏建筑 (character_to_character_own)
行动:[[col:yellow]]奋发图强 (character_to_character_own)
行动:[[col:yellow]]破袭军队 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]破坏军械 (character_to_character_own)
行动:[[col:yellow]]破坏城墙 (character_to_character_own)
行动:[[col:yellow]]符文印记 (character_to_character_own)
行动:[[col:yellow]]魔力阻绝 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]符文之佑 (character_to_character_own)
行动:[[col:yellow]]袭击城镇 (character_to_character_own)
行动:[[col:yellow]]侦测敌情 (character_to_character_own)
行动:[[col:yellow]]阻碍敌军 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]经济渗透 (character_to_character_own)
行动:[[col:yellow]]破坏城墙 (character_to_character_own)
行动:[[col:yellow]]运筹规划 (character_to_character_own)
行动:[[col:yellow]]袭击部队 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]魔法干涉 (character_to_character_own)
行动:[[col:yellow]]破坏建筑 (character_to_character_own)
4 (wh_dlc05_skill_magic_shadow_mystifying_miasma)
梅尔克斯的迷魂毒瘴
施法者召唤出一阵足以麻痹敌军的迷乱之雾,令其变得步履蹒跚
1 冷却速率:『梅尔克斯的迷魂毒瘴』-50% (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
5 (wh_main_skill_all_dignitary_self_safeguard)
护卫
让这个家伙屈服或者击穿其护甲都不是容易的事
1 Notused (character_to_character_own)
Notused (character_to_character_own)
部队护甲:+6 (character_to_character_own)
6 (wh_main_skill_all_dummy_passive_corruption)
被动腐蚀[HIDDEN]

1 [HIDDEN]Corruptionfromcharacterpresence:+2 (character_to_character_own)
7 (wh_main_skill_all_dignitary_campaign_dissenter)
持异议者
一旦部署在敌境,这些家伙就会四处挑起冲突
1 [[col:yellow]]咒术抑制行动:行省发展额外变更-15 部署:外邦行省
Notused (character_to_character_own)
Notused (character_to_character_own)
2 [[col:yellow]]咒术抑制行动:行省发展额外变更-38 部署:外邦行省
Notused (character_to_character_own)
Notused (character_to_character_own)
3 [[col:yellow]]咒术抑制行动:行省发展额外变更-68 部署:外邦行省
Notused (character_to_character_own)
Notused (character_to_character_own)
8 (wh_dlc05_skill_vmp_dignitary_shadow_unique_vampire_hellsteed)
地狱战马
地狱战马十分凶猛。涉猎束缚野兽知识的吸血鬼很高兴能让这些野兽服从他们的意志
1 16 Notused (character_to_character_own)
Notused (character_to_character_own)
坐骑:地狱战马 (character_to_character_own)
9 (wh_dlc05_skill_magic_shadow_smoke_and_mirrors)
虚无幻象
法术祈唤出的阴影如同真实阴影一样地模糊:阴影法师正是这种『欺骗』艺术的大师
1 被动技能:『虚无幻象』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
10 (wh_main_skill_all_dignitary_self_impassioned)
热情洋溢
除了狂热的信仰之外别无他物,这绝非理性可以解释
1 Notused (character_to_character_own)
Notused (character_to_character_own)
近战防御:+2 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
近战防御:+5 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
近战防御:+9 (character_to_character_own)
11 (wh_main_skill_vmp_dignitary_self_dark_benediction)
黑暗恩典

1 被动技能:『黑暗恩典』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
12 (wh_main_skill_all_dignitary_campaign_accuser)
指示者
随着他凌厉的目光和坚定指向前方的指头,猎物已经被锁定。目标的死期已近在眼前
1 [[col:yellow]]刺杀人物行动:刺杀目标概率额外增加8% 目标:外邦人物
Notused (character_to_character_own)
Notused (character_to_character_own)
13 (wh_main_skill_all_magic_all_11_arcane_conduit)
奥术导体

1 技能:『奥术导体』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
14 (wh_dlc05_skill_magic_shadow_mystifying_miasma_dummy)
MystifyingMiasma[HIDDEN]
施法者召唤出一阵足以麻痹敌军的迷乱之雾,令其变得步履蹒跚
1 魔法:『梅尔克斯的迷魂毒瘴』 (character_to_character_own)
15 (wh_main_skill_all_dignitary_campaign_restorer)
修补者
所谓的恢复便是体力的传导。至于这是通过意志还是通过某种更为黑暗的仪式,那就取决于施法者的方法了
1 Notused (character_to_character_own)
Notused (character_to_character_own)
补员速率:+3% (当地我占区军力)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
补员速率:+8% (当地我占区军力)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
补员速率:+15% (当地我占区军力)
16 (wh_main_skill_vmp_dignitary_unique_the_hunger)
饥渴
吸血鬼撕开猎物,鲜血四溅之处,便是大快朵颐之时,这让他们得以获得力量、恢复精力
1 7 被动技能:『饥渴』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
[HIDDEN] For adding additional campaign replenishment effects to a character that has an item or skill that grants abilities that give regeneration in battle (character_to_character_own)
17 (wh_dlc05_skill_magic_shadow_enfeebling_foe)
虚弱术
这一法术一旦释放便会麻痹敌人的意志,令来自现实的沉痛压力将其击倒在地
2 冷却速率:『虚弱术』-50% (character_to_character_own)
魔法:『虚弱术』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
1 魔法:『虚弱术』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
18 (wh_main_skill_all_dignitary_self_wild-eyed)
野蛮之眼
『别看他们的眼睛,他们的眼里只有死亡!』
1 Notused (character_to_character_own)
Notused (character_to_character_own)
近战攻击:+2 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
近战攻击:+5 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
近战攻击:+9 (character_to_character_own)
19 (wh_main_skill_vmp_dignitary_campaign_influential)
权势者
『放出凶暴蝙蝠,释放恐怖恶狼,让黑魔法渗透这片大地。我要把这一切纳入囊中!』
1 Notused (character_to_character_own)
Notused (character_to_character_own)
吸血鬼腐蚀:+1 (所在行省)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
吸血鬼腐蚀:+2 (所在行省)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
吸血鬼腐蚀:+3 (所在行省)
20 (wh_main_skill_vmp_all_unique_grave_ward)
坟墓监护
通过死亡之力本身就能回到现实世界中来
1 7 Notused (character_to_character_own)
Notused (character_to_character_own)
远程抗性:10% (character_to_character_own)
21 (wh_dlc05_skill_magic_shadow_the_withering)
凋零术
法师使用怀疑与危机感侵蚀敌人的思维,从内心深处击垮敌军
2 冷却速率:『凋零术』-50% (character_to_character_own)
魔法:『凋零术』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
1 魔法:『凋零术』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
22 (wh_main_skill_all_dignitary_self_conviction)
坚信
他人除了信奉之外别无选择,这便是此人心中之念
1 Notused (character_to_character_own)
Notused (character_to_character_own)
领导力:+2 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
领导力:+5 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
领导力:+9 (character_to_character_own)
23 (wh_main_skill_all_dignitary_campaign_bastion)
稳如磐石
这样的家伙不会因为职责严苛而畏缩或逃避,而且也不允许其他人这样做
1 Notused (character_to_character_own)
Notused (character_to_character_own)
部队损耗:守城期间-3% (当地我占区军力)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
部队损耗:守城期间-8% (当地我占区军力)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
部队损耗:守城期间-15% (当地我占区军力)
24 (wh_dlc05_skill_magic_shadow_penumbral_pendulum)
朦胧钟摆
法师召唤出幽灵般的钟摆。随着一声令下,它将急速摇摆起来并穿越敌方阵势,锋利的刀刃足以切肉断骨
2 冷却速率:『朦胧钟摆』-50% (character_to_character_own)
魔法:『朦胧钟摆』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
1 魔法:『朦胧钟摆』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
25 (wh_main_skill_all_dignitary_self_soothsaying)
占卜
吟诵力量和信仰之语能改变在战场上的洞察力
1 Notused (character_to_character_own)
Notused (character_to_character_own)
光环范围:+10% (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
光环范围:+20% (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
光环范围:+40% (character_to_character_own)
26 (wh_main_skill_all_dignitary_campaign_hardy)
强者
『我会为了驱逐异教徒而浴血而战。在那之前,杀我我也不会死!』
1 Notused (character_to_character_own)
Notused (character_to_character_own)
伤势复原时间:-1 (character_to_character_own)
27 (wh_main_skill_all_magic_all_06_evasion)
闪避

1 被动技能:『闪避』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
28 (wh_main_skill_vmp_dignitary_self_immortal_will)
不朽意志

1 技能:『不朽意志』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
[HIDDEN] For adding additional campaign replenishment effects to a character that has an item or skill that grants abilities that give regeneration in battle (character_to_character_own)
29 (wh_main_skill_all_dignitary_campaign_replenisher)
补充者
无论是通过堕落魔法还是通过信仰,将体力注入追随者的体内都不愧是一份强力的馈赠
1 Notused (character_to_character_own)
Notused (character_to_character_own)
部队损耗:所有部队损耗-3% (当地敌占区军力)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
部队损耗:所有部队损耗-8% (当地敌占区军力)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
部队损耗:所有部队损耗-15% (当地敌占区军力)
30 (wh_main_skill_all_magic_all_07_earthing)
缚风大地
将法杖或是某种奥术导体插入大地之后,有经验的施法者便会有效地束缚魔法之风,从而大大降低了施法事故的触发概率。
1 Notused (character_to_character_own)
Notused (character_to_character_own)
法术失误概率:-25% (character_to_character_own)
31 (wh_main_skill_all_dignitary_self_tenacity_2)
坚韧
此人绝不会轻易屈膝,除非他的意志与躯体全部被彻底地毁灭
1 Notused (character_to_character_own)
Notused (character_to_character_own)
生命值:+3% (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
生命值:+8% (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
生命值:+15% (character_to_character_own)
32 (wh_main_skill_all_dignitary_campaign_debilitator)
弱化敌军
竖立起赞颂死亡和渎神的强悍形象能让敌军屈膝求饶
1 [[col:yellow]]惑乱军心行动:军队领导力额外变更-2 目标:外邦军队
Notused (character_to_character_own)
Notused (character_to_character_own)
2 [[col:yellow]]惑乱军心行动:军队领导力额外变更-5 目标:外邦军队
Notused (character_to_character_own)
Notused (character_to_character_own)
3 [[col:yellow]]惑乱军心行动:军队领导力额外变更-9 目标:外邦军队
Notused (character_to_character_own)
Notused (character_to_character_own)
33 (wh_main_skill_all_magic_all_08_power_drain)
魔力剥离
一些施法者懂得如何令魔法之风平静下来,这样便可以将这股可怕的能量自空气中剥离掉,从而让敌方施法者寸步难行
1 Notused (character_to_character_own)
Notused (character_to_character_own)
魔法之风充能:+15 (character_to_force_own_unseen)
34 (wh_main_skill_all_dignitary_self_augury)
占卜术
预兆,讯号,此人通晓这一切,而遵循其预言的人将分享这些荣耀
1 Notused (character_to_character_own)
Notused (character_to_character_own)
人物光环领导力影响效果:+2 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
人物光环领导力影响效果:+5 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
人物光环领导力影响效果:+9 (character_to_character_own)
35 (wh_main_skill_all_dignitary_self_inviolable_2)
不可侵犯
此人既不会被击垮,也不会抛弃荣誉,他从不向敌人屈服
1 Notused (character_to_character_own)
Notused (character_to_character_own)
部队护甲:+3 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
部队护甲:+8 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
部队护甲:+15 (character_to_character_own)
36 (wh_main_skill_all_dignitary_campaign_despoiler)
破坏奥术
掠夺、破坏和毁灭并不只有混沌之力能做到
1 [[col:yellow]]破坏建筑行动:造成损害额外增加5% 目标:外邦城镇
Notused (character_to_character_own)
Notused (character_to_character_own)
2 [[col:yellow]]破坏建筑行动:造成损害额外增加15% 目标:外邦城镇
Notused (character_to_character_own)
Notused (character_to_character_own)
3 [[col:yellow]]破坏建筑行动:造成损害额外增加30% 目标:外邦城镇
Notused (character_to_character_own)
Notused (character_to_character_own)
37 (wh_dlc05_skill_magic_shadow_pit_of_shades)
幽暗深渊
施法者开启一个通往地狱深渊的漩涡,它将永久地吞噬一切卷入其中之物
2 冷却速率:『幽暗深渊』-50% (character_to_character_own)
魔法:『幽暗深渊』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
1 魔法:『幽暗深渊』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
38 (wh_main_skill_all_dignitary_self_fervour)
热情
此人满怀战斗热情:似可赞颂?似可鄙夷?
1 Notused (character_to_character_own)
Notused (character_to_character_own)
武器威力:+3% (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
武器威力:+8% (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
武器威力:+15% (character_to_character_own)
39 (wh_main_skill_all_dignitary_campaign_provider)
供给者
军中战士可以在这位冠军勇士的力量下得到救助或补充
2 [[col:yellow]]治愈军队行动:部队补员速率额外增加5% 目标:己方军队
行动:[[col:yellow]]治愈军队 目标:己方军队
Notused (character_to_character_own)
Notused (character_to_character_own)
3 [[col:yellow]]治愈军队行动:部队补员速率额外增加10% 目标:己方军队
行动:[[col:yellow]]治愈军队 目标:己方军队
Notused (character_to_character_own)
Notused (character_to_character_own)
1 行动:[[col:yellow]]治愈军队 目标:己方军队
Notused (character_to_character_own)
Notused (character_to_character_own)
40 (wh_dlc05_skill_magic_shadow_okkams_mindrazor)
奥卡姆的意念剃刀
超自然的神力总是最好的选择:武器在施法者的盟友面前凭空出现,使他们能够剁碎肉体,劈斩灵魂,甚至剥夺意识
2 冷却速率:『奥卡姆的意念剃刀』-50% (character_to_character_own)
魔法:『奥卡姆的意念剃刀』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
1 魔法:『奥卡姆的意念剃刀』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
吸血鬼(阴影系)技能 (21) (Background Skills)
No. Skill Name Level Unlocked at Rank Effects
41 (wh_main_skill_innate_all_boring)
无聊
『又是一场演说?好吧,它会很长么?』
1 战略地图移动距离:-5% (character_to_character_own)
所有建筑收入产值:+5% (所在行省)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
42 (wh_main_skill_innate_all_irresolute)
优柔寡断
『优柔寡断,这可是你的敌人最为渴望的礼物』
1 战略地图移动距离:+5% (character_to_character_own)
建筑成本:所有建筑+4% (所在地区)
43 (wh_main_skill_innate_all_magnanimous)
雅量
『仅凭我的力量是无法获得胜利的,所以让我们共同分享这一荣誉吧』
1 所有建筑收入产值:+5% (所在地区)
44 (wh_main_skill_innate_all_maimed_arm)
手臂残疾
『这人的手臂没了,先生』
1 近战攻击:-6 (character_to_character_own)
近战防御:+3 ([[img:icon_general]][[/img]]领主所在军队)
45 (wh_main_skill_innate_all_maimed_leg)
腿部残疾
『不,我不是喝多了,只是腿脚不太灵光而已』
1 移动速度:-15% (character_to_character_own)
领导力:+3 ([[img:icon_general]][[/img]]领主所在军队)
46 (wh_main_skill_innate_all_melancholic)
忧郁
『你为何如此自暴自弃?难道你不是国王,皇帝,甚至连勇士都不是吗?』
1 英雄自卫:杀伤进犯者概率-5% (character_to_character_own)
{{tr:public_order}}:-1 (当地敌方行省)
47 (wh_main_skill_innate_all_phlegmatic)
面瘫
面无表情的人可以让人更为放心,或者更为糟心
1 战略地图视野:+5% (character_to_character_own)
{{tr:public_order}}:+1 (所在行省)
48 (wh_main_skill_innate_all_sanguine)
乐观
快乐的气氛常伴此人,并会让属下们信心满满
1 敌方英雄行动成功率:-3% (character_to_character_own)
近战攻击:+5 (character_to_character_own)
49 (wh_main_skill_innate_all_scar_disfiguring)
恐怖疤痕
这一丑陋的疤痕总是让人难于忘却
1 敌方部队领导力:-3 (所在地区)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
50 (wh_main_skill_innate_all_scar_distinguishing)
丑陋疤痕
看来这个老兵确实有过英雄壮举
1 敌方部队领导力:-2 (所在地区)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
51 (wh_main_skill_innate_all_sneaky)
鬼鬼祟祟
潜伏在阴影当中,然后偷偷跟上去,这就是此人的天性
1 英雄行动成功率:+5% (character_to_character_own)
52 (wh_main_skill_innate_all_choleric)
暴躁
此人的怒火如此炽热,难不成是恐虐亲手点燃在他的心中的吗?
1 近战攻击:+5 (character_to_character_own)
53 (wh_main_skill_innate_all_stupid)
愚蠢
就连大河巨魔都能与这家伙分享智慧
1 冲锋加成:+10% (character_to_character_own)
54 (wh_main_skill_innate_all_uncompromising)
强硬
虽然有些人会称之为果断,但是『强硬』这种品质该怎么说呢,利弊参半吧
1 英雄自卫:杀伤进犯者概率+10% (character_to_character_own)
55 (wh_main_skill_innate_all_clumsy)
笨拙
就算是喝醉了的食人魔,也比这家伙轻盈得多
1 武器威力:+10% (character_to_character_own)
56 (wh_main_skill_innate_all_deformed)
丑绝人寰
这家伙要么是先天不足,要么是受了毁灭之力的影响,总之能长成这个德行,真可谓是一座肉体的监狱啊!
1 敌方部队领导力:-2 (所在地区)
57 (wh_main_skill_innate_all_easily_deceived)
易于受骗
『奸奇会对你很感兴趣的,木头人!』
1 敌方英雄行动成功率:+2% (character_to_character_own)
58 (wh_main_skill_innate_all_easily_distracted)
易于分心
『看那儿,鼻涕精露屁股了!』
1 战略地图移动距离:-7% (character_to_character_own)
领导力:+2 (character_to_character_own)
59 (wh_main_skill_innate_all_easily_trapped)
易于上当
把一个傻瓜领到沟里很简单,把一个国王领到沟里的话,貌似更简单
1 敌方英雄行动成功率:+3% (character_to_character_own)
60 (wh_main_skill_innate_all_honourable)
渴望荣誉
荣誉便是一切!
1 领导力:+10 (character_to_character_own)
61 (wh_main_skill_innate_all_intelligent)
聪慧
在这个血与剑的年代里,智慧可是一件非常珍贵的宝物
1 英雄自卫:杀伤进犯者概率+5% (character_to_character_own)
发现伏击概率:+10% ([[img:icon_general]][[/img]]领主所在军队)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
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