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PH - GoreBull Skills



PH - GoreBull Skills

被动腐蚀[HIDDEN]
被动腐蚀[HIDDEN]
(wh_main_skill_all_dummy_passive_corruption)
剑术大师
剑术大师
(wh_main_skill_all_all_self_blade_master_starter)
行动(游牧群)[HIDDEN]
行动(游牧群)[HIDDEN]
(wh_main_skill_all_dummy_agent_actions_horde)
沟壑獠牙
沟壑獠牙
(wh_dlc03_skill_bst_gorebull_gouge_tusks)
大地之力·壹
大地之力·壹
(wh_dlc03_skill_bst_champion_defensive_1)
众兽之尊·壹
众兽之尊·壹
(wh_dlc03_skill_bst_champion_quality_1)
致命冲锋
致命冲锋
(wh_main_skill_all_all_self_devastating_charge)
瘤质皮肤
瘤质皮肤
(wh_dlc03_skill_bst_gorebull_gnarled_hide)
致命突袭
致命突袭
(wh_dlc03_skill_bst_all_self_deadly_onslaught)
大地之力·贰
大地之力·贰
(wh_dlc03_skill_bst_champion_defensive_2)
众兽之尊·贰
众兽之尊·贰
(wh_dlc03_skill_bst_champion_quality_2)
皮糙肉厚
皮糙肉厚
(wh_main_skill_all_all_self_thick-skinned)
屠夫呼唤
屠夫呼唤
(wh_dlc03_skill_bst_gorebull_slaughteres_call)
无情兽群·壹
无情兽群·壹
(wh_dlc03_skill_bst_champion_offensive_1)
无尽战兽群·壹
无尽战兽群·壹
(wh_dlc03_skill_bst_champion_quantity_1)
原生本能
原生本能
(wh_dlc03_skill_bst_lord_primal_insticts)
隐影术
隐影术
(wh_dlc03_skill_bst_all_unique_shadow_hide)
无情兽群·贰
无情兽群·贰
(wh_dlc03_skill_bst_champion_offensive_2)
无尽战兽群·贰
无尽战兽群·贰
(wh_dlc03_skill_bst_champion_quantity_2)
人斩之剑
人斩之剑
(wh_main_skill_all_all_self_deadly_blade)
孔武好战
孔武好战
(wh_main_skill_all_champion_campaign_martial)
专制独裁
专制独裁
(wh_main_skill_all_champion_campaign_authoritarian_horde)
索敌者
索敌者
(wh_dlc03_skill_bst_all_self_foe-seeker)
军营袭击者
军营袭击者
(wh_main_skill_all_champion_campaign_barracks_raider)
杀伤猛士
杀伤猛士
(wh_main_skill_all_all_self_wound-maker)
巡逻伏击者
巡逻伏击者
(wh_main_skill_all_champion_campaign_patrol_ambusher)
特异饥渴
特异饥渴
(wh_dlc03_skill_bst_lord_unnatural_thirst)
袍泽兽族·壹
袍泽兽族·壹
(wh_dlc03_skill_bst_champion_protect_army_1)
坚定不移
坚定不移
(wh_main_skill_all_all_self_indomitable)
强者
强者
(wh_dlc03_skill_bst_champion_campaign_hardy)
邪月呼唤
邪月呼唤
(wh_dlc03_skill_all_all_self_call_to_morrslieb)

PH - GoreBull Skills (Background Skills)

盲者
盲者
(wh_main_skill_innate_all_blind)
无聊
无聊
(wh_main_skill_innate_all_boring)
优柔寡断
优柔寡断
(wh_main_skill_innate_all_irresolute)
手臂残疾
手臂残疾
(wh_main_skill_innate_all_maimed_arm)
腿部残疾
腿部残疾
(wh_main_skill_innate_all_maimed_leg)
忧郁
忧郁
(wh_main_skill_innate_all_melancholic)
面瘫
面瘫
(wh_main_skill_innate_all_phlegmatic)
乐观
乐观
(wh_main_skill_innate_all_sanguine)
恐怖疤痕
恐怖疤痕
(wh_main_skill_innate_all_scar_disfiguring)
丑陋疤痕
丑陋疤痕
(wh_main_skill_innate_all_scar_distinguishing)
鬼鬼祟祟
鬼鬼祟祟
(wh_main_skill_innate_all_sneaky)
暴躁
暴躁
(wh_main_skill_innate_all_choleric)
愚蠢
愚蠢
(wh_main_skill_innate_all_stupid)
强硬
强硬
(wh_main_skill_innate_all_uncompromising)
笨拙
笨拙
(wh_main_skill_innate_all_clumsy)
丑绝人寰
丑绝人寰
(wh_main_skill_innate_all_deformed)
易于受骗
易于受骗
(wh_main_skill_innate_all_easily_deceived)
易于分心
易于分心
(wh_main_skill_innate_all_easily_distracted)
易于上当
易于上当
(wh_main_skill_innate_all_easily_trapped)
渴望荣誉
渴望荣誉
(wh_main_skill_innate_all_honourable)
聪慧
聪慧
(wh_main_skill_innate_all_intelligent)
PH - GoreBull Skills (31)
No. Skill Name Level Unlocked at Rank Effects
1 (wh_main_skill_all_dummy_passive_corruption)
被动腐蚀[HIDDEN]

1 [HIDDEN]Corruptionfromcharacterpresence:+2 (character_to_character_own)
2 (wh_main_skill_all_all_self_blade_master_starter)
剑术大师
这名战士倚剑而生,利剑便是其手臂的延伸,这使得他成为了战场上的一支不容忽视的力量
1 Notused (character_to_character_own)
Notused (character_to_character_own)
近战攻击:+5 (character_to_character_own)
3 (wh_main_skill_all_dummy_agent_actions_horde)
行动(游牧群)[HIDDEN]

1 行动:[[col:yellow]]英雄随军 (character_to_character_own)
行动:[[col:yellow]]弥散腐蚀 (character_to_character_own)
行动:[[col:yellow]]袭击全队 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]蛊惑民众 (character_to_character_own)
行动:[[col:yellow]]袭击驻军 (character_to_character_own)
行动:[[col:yellow]]惑乱军心 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]咒术抑制 (character_to_character_own)
行动:[[col:yellow]]破坏建筑 (character_to_character_own)
行动:[[col:yellow]]破袭军队 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]破坏军械 (character_to_character_own)
行动:[[col:yellow]]破坏城墙 (character_to_character_own)
行动:[[col:yellow]]魔力阻绝 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]符文之佑 (character_to_character_own)
行动:[[col:yellow]]袭击城镇 (character_to_character_own)
行动:[[col:yellow]]阻碍敌军 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]经济渗透 (character_to_character_own)
行动:[[col:yellow]]破坏城墙 (character_to_character_own)
行动:[[col:yellow]]袭击部队 (character_to_character_own)
行动:[[col:yellow]]刺杀人物 (character_to_character_own)
行动:[[col:yellow]]魔法干涉 (character_to_character_own)
行动:[[col:yellow]]破坏建筑 (character_to_character_own)
4 (wh_dlc03_skill_bst_gorebull_gouge_tusks)
沟壑獠牙
野兽人的獠牙上总是零碎不断,挂满了战斗遗留的敌方鲜血与肌肉
1 9 Notused (character_to_character_own)
Notused (character_to_character_own)
破甲杀伤:+15 (character_to_character_own)
5 (wh_dlc03_skill_bst_champion_defensive_1)
大地之力·壹
战兽群严阵以待,让敌人尽管来攻。自然本质便是它们的屏障,敌人很快便会认识到这点
1 技能:『大地之力·壹』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
2 技能:『大地之力·贰』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
3 技能:『大地之力·叁』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
6 (wh_dlc03_skill_bst_champion_quality_1)
众兽之尊·壹
强悍的领袖可令整个战兽群团结如一供其驱策,从而获益良多
1 Notused (character_to_character_own)
Notused (character_to_character_own)
领导力:+5 ([[img:icon_hero]][[/img]]英雄所在军队)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
领导力:+10 ([[img:icon_hero]][[/img]]英雄所在军队)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
领导力:+15 ([[img:icon_hero]][[/img]]英雄所在军队)
7 (wh_main_skill_all_all_self_devastating_charge)
致命冲锋
有些生物非常擅长将满腔的怒火灌注到冲锋中去,就连其铁蹄之下的周遭的大地都会颤动不已!
1 Notused (character_to_character_own)
Notused (character_to_character_own)
冲锋加成:+6 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
冲锋加成:+16 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
冲锋加成:+30 (character_to_character_own)
8 (wh_dlc03_skill_bst_gorebull_gnarled_hide)
瘤质皮肤
披挂毛发,沾满碎屑,这些家伙的外皮上裹着厚厚的一层硬质肿瘤
1 14 Notused (character_to_character_own)
Notused (character_to_character_own)
部队护甲:+15 (character_to_character_own)
近战防御:+15 (character_to_character_own)
9 (wh_dlc03_skill_bst_all_self_deadly_onslaught)
致命突袭

1 技能:『致命突袭』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
10 (wh_dlc03_skill_bst_champion_defensive_2)
大地之力·贰
战兽群严阵以待,让敌人尽管来攻。自然本质便是它们的屏障,敌人很快便会认识到这点
1 取代:『大地之力·叁』 (character_to_character_own)
技能:『大地之力·肆』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
11 (wh_dlc03_skill_bst_champion_quality_2)
众兽之尊·贰
强悍的领袖可令整个战兽群团结如一供其驱策,从而获益良多
1 使用兽径时躲避敌方概率:+40% (伴随[[img:icon_general]][[/img]]将领)
Notused (character_to_character_own)
Notused (character_to_character_own)
领导力:+5 ([[img:icon_hero]][[/img]]英雄所在军队)
领导力:+20 ([[img:icon_hero]][[/img]]英雄所在军队)
12 (wh_main_skill_all_all_self_thick-skinned)
皮糙肉厚
那些天生便带着坚硬外壳的生物可不是那么容易杀死的,就算是强力的攻击,也往往只能在他们的硬皮上留下几个白点而已
1 Notused (character_to_character_own)
Notused (character_to_character_own)
部队护甲:+3 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
部队护甲:+8 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
部队护甲:+15 (character_to_character_own)
13 (wh_dlc03_skill_bst_gorebull_slaughteres_call)
屠夫呼唤
尖啸的战吼便是一声信号,宣告着此地即将展开一场屠杀
1 17 近战攻击:劣角兽与角兽部队+15 ([[img:icon_hero]][[/img]]英雄所在军队)
Notused (character_to_character_own)
Notused (character_to_character_own)
14 (wh_dlc03_skill_bst_champion_offensive_1)
无情兽群·壹
战兽群冲锋在前,血盆大口中发出狂暴的战吼。此等怒涛之下,又有何人能够幸免?
2 取代:『无情兽群·壹』 (character_to_character_own)
被动技能:『无情兽群·贰』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
3 取代:『无情兽群·贰』 (character_to_character_own)
被动技能:『无情兽群·叁』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
1 被动技能:『无情兽群·壹』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
15 (wh_dlc03_skill_bst_champion_quantity_1)
无尽战兽群·壹
兽群庞大而难于驾驭,但总有事物可以将其联系起来:战斗!战斗!还是战斗!
1 Notused (character_to_character_own)
Notused (character_to_character_own)
招募成本:-5% ([[img:icon_hero]][[/img]]英雄所在军队)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
招募成本:-7% ([[img:icon_hero]][[/img]]英雄所在军队)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
招募成本:-10% ([[img:icon_hero]][[/img]]英雄所在军队)
16 (wh_dlc03_skill_bst_lord_primal_insticts)
原生本能
这股肆虐的狂暴可谓与生俱来:这不是自然选择的结果,而是深入骨髓的纯粹野性
1 Notused (character_to_character_own)
Notused (character_to_character_own)
近战防御:+2 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
近战防御:+5 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
近战防御:+9 (character_to_character_own)
17 (wh_dlc03_skill_bst_all_unique_shadow_hide)
隐影术
混沌向他们微笑,赐予其超自然的邪恶力量,令其得以抵御凡人诡计的攻击
1 7 Notused (character_to_character_own)
Notused (character_to_character_own)
远程抗性:10% (character_to_character_own)
18 (wh_dlc03_skill_bst_champion_offensive_2)
无情兽群·贰
战兽群冲锋在前,血盆大口中发出狂暴的战吼。此等怒涛之下,又有何人能够幸免?
1 取代:『无情兽群·叁』 (character_to_character_own)
被动技能:『无情兽群·肆』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
19 (wh_dlc03_skill_bst_champion_quantity_2)
无尽战兽群·贰
兽群庞大而难于驾驭,但总有事物可以将其联系起来:战斗!战斗!还是战斗!
1 Notused (character_to_character_own)
Notused (character_to_character_own)
部队经验:所有新募部队+3 ([[img:icon_hero]][[/img]]英雄所在军队)
招募成本:-14% ([[img:icon_hero]][[/img]]英雄所在军队)
招募成本:-4% ([[img:icon_hero]][[/img]]英雄所在军队)
20 (wh_main_skill_all_all_self_deadly_blade)
人斩之剑
当使用者是一名真正的杀手与屠夫时,人斩之剑将成为真正致命的神兵!
1 Notused (character_to_character_own)
Notused (character_to_character_own)
近战攻击:+2 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
近战攻击:+5 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
近战攻击:+9 (character_to_character_own)
21 (wh_main_skill_all_champion_campaign_martial)
孔武好战
这名战士一旦出现,他的外貌、内涵甚至恶名,都将起到安定军心的效果
1 [[col:yellow]]激励民众行动:{{tr:public_order}}额外增加1 部署:己方行省
Notused (character_to_character_own)
Notused (character_to_character_own)
22 (wh_main_skill_all_champion_campaign_authoritarian_horde)
专制独裁
无论是喜好交际,无所畏惧还是淫荡成性,民众听到这些有关当权者的不利传言都会特别留神
1 [[col:yellow]]蛊惑民众行动:{{tr:public_order}}额外变更-2 部署:外邦行省
Notused (character_to_character_own)
Notused (character_to_character_own)
23 (wh_dlc03_skill_bst_all_self_foe-seeker)
索敌者

1 被动技能:『索敌者』 (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
24 (wh_main_skill_all_champion_campaign_barracks_raider)
军营袭击者
『若敌人发现我的到来,那就最好不过了!』
1 [[col:yellow]]袭击驻军行动:造成伤亡额外增加5% 目标:外邦城镇
Notused (character_to_character_own)
Notused (character_to_character_own)
2 [[col:yellow]]袭击驻军行动:造成伤亡额外增加15% 目标:外邦城镇
Notused (character_to_character_own)
Notused (character_to_character_own)
3 [[col:yellow]]袭击驻军行动:造成伤亡额外增加30% 目标:外邦城镇
Notused (character_to_character_own)
Notused (character_to_character_own)
25 (wh_main_skill_all_all_self_wound-maker)
杀伤猛士
杀伤猛士们力大无穷,凶狠残暴,会将一切敌人彻底地撕碎、蹂躏、践踏,直至战场上只剩下他自己为止!
1 Notused (character_to_character_own)
Notused (character_to_character_own)
武器威力:+3% (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
武器威力:+8% (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
武器威力:+15% (character_to_character_own)
26 (wh_main_skill_all_champion_campaign_patrol_ambusher)
巡逻伏击者
等待需要的是经验与耐心,这样才能在最出其不意时发动突袭
1 [[col:yellow]]袭击全队行动:造成伤亡额外增加4% 目标:外邦军队
Notused (character_to_character_own)
Notused (character_to_character_own)
2 [[col:yellow]]袭击全队行动:造成伤亡额外增加10% 目标:外邦军队
Notused (character_to_character_own)
Notused (character_to_character_own)
3 [[col:yellow]]袭击全队行动:造成伤亡额外增加18% 目标:外邦军队
Notused (character_to_character_own)
Notused (character_to_character_own)
27 (wh_dlc03_skill_bst_lord_unnatural_thirst)
特异饥渴
食物、饮水与杀戮,有多少都不够!不够!
1 Notused (character_to_character_own)
Notused (character_to_character_own)
生命值:+6% (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
生命值:+16% (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
生命值:+30% (character_to_character_own)
28 (wh_dlc03_skill_bst_champion_protect_army_1)
袍泽兽族·壹
只要时机合适,那么战兽群内的众人都会互相扶持
1 敌方英雄行动成功率:-3% (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
2 敌方英雄行动成功率:-6% (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
3 敌方英雄行动成功率:-9% (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
29 (wh_main_skill_all_all_self_indomitable)
坚定不移
身为领主,须有钢铁般的意志与绝不服输的气概,这样麾下众将才会保持坚定,并追随其直至天涯海角
1 Notused (character_to_character_own)
Notused (character_to_character_own)
领导力:+2 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
领导力:+5 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
领导力:+9 (character_to_character_own)
30 (wh_dlc03_skill_bst_champion_campaign_hardy)
强者
{{tr:skill_champion_hardy_description}}
1 19 Notused (character_to_character_own)
Notused (character_to_character_own)
伤势复原时间:-1 (character_to_character_own)
31 (wh_dlc03_skill_all_all_self_call_to_morrslieb)
邪月呼唤
邪月低垂天际,其邪恶崇拜者莫不俯首于前
1 6 Notused (character_to_character_own)
Notused (character_to_character_own)
近战防御:+2 (character_to_character_own)
2 Notused (character_to_character_own)
Notused (character_to_character_own)
近战防御:+5 (character_to_character_own)
3 Notused (character_to_character_own)
Notused (character_to_character_own)
近战防御:+9 (character_to_character_own)
PH - GoreBull Skills (21) (Background Skills)
No. Skill Name Level Unlocked at Rank Effects
32 (wh_main_skill_innate_all_blind)
盲者
虽然目已不可及,但其它感官却是畅通无阻
1 近战攻击:+3 (general_to_character_own)
近战防御:-3 (general_to_character_own)
33 (wh_main_skill_innate_all_boring)
无聊
『又是一场演说?好吧,它会很长么?』
1 战略地图移动距离:-5% (character_to_character_own)
所有建筑收入产值:+5% (所在行省)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
34 (wh_main_skill_innate_all_irresolute)
优柔寡断
『优柔寡断,这可是你的敌人最为渴望的礼物』
1 战略地图移动距离:+5% (character_to_character_own)
建筑成本:所有建筑+4% (所在地区)
35 (wh_main_skill_innate_all_maimed_arm)
手臂残疾
『这人的手臂没了,先生』
1 近战攻击:-6 (character_to_character_own)
近战防御:+3 ([[img:icon_general]][[/img]]领主所在军队)
36 (wh_main_skill_innate_all_maimed_leg)
腿部残疾
『不,我不是喝多了,只是腿脚不太灵光而已』
1 移动速度:-15% (character_to_character_own)
领导力:+3 ([[img:icon_general]][[/img]]领主所在军队)
37 (wh_main_skill_innate_all_melancholic)
忧郁
『你为何如此自暴自弃?难道你不是国王,皇帝,甚至连勇士都不是吗?』
1 英雄自卫:杀伤进犯者概率-5% (character_to_character_own)
{{tr:public_order}}:-1 (当地敌方行省)
38 (wh_main_skill_innate_all_phlegmatic)
面瘫
面无表情的人可以让人更为放心,或者更为糟心
1 战略地图视野:+5% (character_to_character_own)
{{tr:public_order}}:+1 (所在行省)
39 (wh_main_skill_innate_all_sanguine)
乐观
快乐的气氛常伴此人,并会让属下们信心满满
1 敌方英雄行动成功率:-3% (character_to_character_own)
近战攻击:+5 (character_to_character_own)
40 (wh_main_skill_innate_all_scar_disfiguring)
恐怖疤痕
这一丑陋的疤痕总是让人难于忘却
1 敌方部队领导力:-3 (所在地区)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
41 (wh_main_skill_innate_all_scar_distinguishing)
丑陋疤痕
看来这个老兵确实有过英雄壮举
1 敌方部队领导力:-2 (所在地区)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
42 (wh_main_skill_innate_all_sneaky)
鬼鬼祟祟
潜伏在阴影当中,然后偷偷跟上去,这就是此人的天性
1 英雄行动成功率:+5% (character_to_character_own)
43 (wh_main_skill_innate_all_choleric)
暴躁
此人的怒火如此炽热,难不成是恐虐亲手点燃在他的心中的吗?
1 近战攻击:+5 (character_to_character_own)
44 (wh_main_skill_innate_all_stupid)
愚蠢
就连大河巨魔都能与这家伙分享智慧
1 冲锋加成:+10% (character_to_character_own)
45 (wh_main_skill_innate_all_uncompromising)
强硬
虽然有些人会称之为果断,但是『强硬』这种品质该怎么说呢,利弊参半吧
1 英雄自卫:杀伤进犯者概率+10% (character_to_character_own)
46 (wh_main_skill_innate_all_clumsy)
笨拙
就算是喝醉了的食人魔,也比这家伙轻盈得多
1 武器威力:+10% (character_to_character_own)
47 (wh_main_skill_innate_all_deformed)
丑绝人寰
这家伙要么是先天不足,要么是受了毁灭之力的影响,总之能长成这个德行,真可谓是一座肉体的监狱啊!
1 敌方部队领导力:-2 (所在地区)
48 (wh_main_skill_innate_all_easily_deceived)
易于受骗
『奸奇会对你很感兴趣的,木头人!』
1 敌方英雄行动成功率:+2% (character_to_character_own)
49 (wh_main_skill_innate_all_easily_distracted)
易于分心
『看那儿,鼻涕精露屁股了!』
1 战略地图移动距离:-7% (character_to_character_own)
领导力:+2 (character_to_character_own)
50 (wh_main_skill_innate_all_easily_trapped)
易于上当
把一个傻瓜领到沟里很简单,把一个国王领到沟里的话,貌似更简单
1 敌方英雄行动成功率:+3% (character_to_character_own)
51 (wh_main_skill_innate_all_honourable)
渴望荣誉
荣誉便是一切!
1 领导力:+10 (character_to_character_own)
52 (wh_main_skill_innate_all_intelligent)
聪慧
在这个血与剑的年代里,智慧可是一件非常珍贵的宝物
1 英雄自卫:杀伤进犯者概率+5% (character_to_character_own)
发现伏击概率:+10% ([[img:icon_general]][[/img]]领主所在军队)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
Notused (character_to_character_own)
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