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Vampire Counts Binding Circle Level 2
Binding Circle
To summon vile minions, a circle must be etched in the ground, with symbols of a dead language scrawled around it.Even modest practitioners of Dark Magic must be wary when summoning dark forces from within a circle of binding, for while Dark Magic is subtly different from the arcane lores dedicated to the Ruinous Powers, a wrong word or missed syllable can bring forth something even more dangerous than a Tomb Banshee.
Binding Circle
Building Name Binding Circle |
Level Name wh_main_vmp_bindingcircle_2 |
Building Chain Binding Circle |
Building Level 2 |
Create Time 4 |
Create Cost 5000 |
Require Resource |
Effects
Banshee [[img:icon_hero]][[/img]]Hero capacity: +1 (faction_to_faction_own_unseen)Enables [[img:icon_hero]][[/img]]Hero recruitment: Banshee (province_to_province_own)
do not translate (factionwide)
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Provides Garrison Army
No Garrison Units
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
War Machine / Chariot / (wh_dlc04_vmp_veh_corpse_cart_0) Corpse Cart Devilish chariots imbued with dark and eldritch power, driving the Undead to greater, more macabre acts. |
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1 | 500 | 500 | 10 | 26 | 8 | 22 | 45 | 4456 | 55 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_crypt_ghouls) Crypt Ghouls Crypt Ghouls are barely sentient but they can fight, using their claws and makeshift weapons to rip men apart. |
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120 | 500 | 500 | 27 | 38 | 15 | 24 | 10 | 54 | 44 | |||||||||
3 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_crypt_horrors) Crypt Horrors Monstrous, mutated and savage, a Crypt Horror is devastating against the enemy frontline. |
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12 | 900 | 900 | 30 | 70 | 30 | 28 | 30 | 640 | 44 |
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