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Clan Angrund Clan Angrund Buildings

Minor Settlement Buildings




Minor Settlement

Ruined Dwarfhold
Ruined Dwarfhold
(wh_main_grn_dwf_settlement_ruin_minor)
Level 0
Dwarf Mining Colony
Dwarf Mining Colony
(wh_main_dwf_settlement_minor_1)
Level 1
Dwarf Outpost
Dwarf Outpost
(wh_main_dwf_settlement_minor_2)
Level 2
Dwarf Keep
Dwarf Keep
(wh_main_dwf_settlement_minor_3)
Level 3
Minor Settlement
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruined Dwarfhold Minor Settlement Level 1
Ruined Dwarfhold
Another ruined Karak now lies dormant, a vestige of some upstart's attempt to dominate Dwarf lands.
1 0
2 Dwarf Mining Colony Minor Settlement Level 2
Dwarf Mining Colony
More enterprising Dwarfs seek their own fortune and join colonies away from the greater Holds.
2 800 Grants 1 construction slot in the settlement (this_building)
Income generated: 80 (building_to_building_own)
Growth: +5 (region_to_province_own)
3 Dwarf Outpost Minor Settlement Level 3
Dwarf Outpost
Dwarfs do occasionally live above the ground - there are outposts scattered throughout the World's Edge Mountains and beyond.
3 1600 Grants 2 construction slots in the settlement (this_building)
Income generated: 120 (building_to_building_own)
Growth: +7 (region_to_province_own)
4 Dwarf Keep Minor Settlement Level 4
Dwarf Keep
Dwarf Keeps are the bastions of the realm, impregnable forts built upon and within the mountain peaks.
4 3200 Grants 3 construction slots in the settlement (this_building)
Income generated: 160 (building_to_building_own)
Growth: +10 (region_to_province_own)
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