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HomeHome / Total War: WARHAMMER / Clan Angrund / Buildings / Great Slayer Shrine of Karak Kadrin
Great Slayer Shrine of Karak Kadrin Clan AngrundClan Angrund Home of the Slayer Cult Level 1

Great Slayer Shrine of Karak Kadrin

The Slayer Hold of Karak Kadrin houses the greatest shrine to the Ancestor God, Grimnir, the first Slayer.

It is often argued that If Grimnir had stayed within the Karaz Ankor instead of going north to fight the Chaos Gods, then he would have been interned within Karak Kadrin. That, of course, is assuming he would eventually be defeated. By all accounts, however, he was the greatest warrior to have ever set foot in the world and was forever searching for a worthy opponent - truly, the first Slayer.

Home of the Slayer Cult

Great Slayer Shrine of Karak Kadrin
Great Slayer Shrine of Karak Kadrin
(wh_main_special_great_slayer_shrine)
Home of the Slayer Cult Level 0
Great Slayer Shrine of Karak Kadrin

Building Name

Great Slayer Shrine of Karak Kadrin

Level Name

wh_main_special_great_slayer_shrine

Building Chain

Home of the Slayer Cult

Building Level

1

Create Time

6

Create Cost

15000

Require Resource

Effects

Unit experience: +2 for infantry unit recruits (province_to_province_own)
Unit experience: +2 for Slayers unit recruits (all characters)
Reduction in [[img:icon_corruption_vmp]][[/img]]Vampiric and [[img:icon_corruption_chs]][[/img]]Chaos corruption: +6 (region_to_region_own)
Reduction in [[img:icon_corruption_vmp]][[/img]]Vampiric and [[img:icon_corruption_chs]][[/img]]Chaos corruption in adjacent provinces: +3 (province_to_province_own)

Provides Garrison Army

80 Slayers
80 Slayers
80 Slayers
80 Slayers
Slayers
(wh_main_dwf_inf_slayers)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Slayers
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_slayers)
Slayers
Slayers are elite units with a thirst for death, fighting hard in melee until the enemy dies, or they do.
80 1000 1000 38 48 26 32 30 91 100
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