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Clan Angrund Major Coastal Settlement Level 6
Great Hold
The greatest Dwarfholds are the most legendary; the mightiest strongholds, led by greatest Kings of the age.Karak Kadrin - the Slayer Keep; Karak-A-Karaz - Everpeak - two legendary places even among the Great Holds of the Dwarfs. They are cities that occupy their fortified mountains from the very peak to deep under the roots of the world - places of vast halls of treasure, immense forges and a harsh beauty that would make any Son of Valaya swell with pride!
Major Coastal Settlement
Building Name Great Hold |
Level Name wh_main_dwf_settlement_major_5_coast |
Building Chain Major Coastal Settlement |
Building Level 6 |
Create Time 6 |
Create Cost 7200 |
Require Resource |
Effects
Grants 5 construction slots in the settlement (this_building)Income generated: 240 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +15 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
No Recruitable Units
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