Left Panel
menu
HomeHome / Total War: WARHAMMER / Dwarfs / Buildings / Pastures Buildings
Dwarfs Dwarfs Buildings

Pastures Buildings




Pastures

Goat Pastures
Goat Pastures
(wh_main_dwf_resource_pastures_1)
Level 0
Goat Herd
Goat Herd
(wh_main_dwf_resource_pastures_2)
Level 1
Goat Farm
Goat Farm
(wh_main_dwf_resource_pastures_3)
Level 2
Herders' Guild Hall
Herders' Guild Hall
(wh_main_dwf_resource_pastures_4)
Level 3
Pastures
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Goat Pastures Pastures Level 1
Goat Pastures
Goats are a favoured animal for rearing. This is in no small part because Dwarfs and goats share the mountainsides.
1 600 Casualty replenishment rate: +4% (province_to_army_own)
Growth: +30 (region_to_province_own)
2 Goat Herd Pastures Level 2
Goat Herd
Goat. It’s a tough, stringy meat, but then Dwarfs are tough too, and like their food to have the same qualities!
2 1200 Casualty replenishment rate: +6% (province_to_army_own)
Growth: +40 (region_to_province_own)
3 Goat Farm Pastures Level 3
Goat Farm
Goat farms comprise several herds kept in barns or other housings, perhaps even within the Hold.
3 2200 Casualty replenishment rate: +8% (province_to_army_own)
Growth: +50 (region_to_province_own)
4 Herders' Guild Hall Pastures Level 4
Herders' Guild Hall
For all Dwarfs who work above ground, this is the Guild they turn to.
4 3200 Casualty replenishment rate: +10% (province_to_army_own)
Growth: +60 (region_to_province_own)
Facebook