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Bordeleaux Walls Level 3
Reinforced Walls
The largest of settlements will have great walls, many feet thick, and reinforced with pillars of stone.Many of the walls surrounding the great cities of the Empire and castles of Bretonnia have rarely been breached, such is their scale. Riddled with walkways, murder holes, buttresses and ramparts, they are also warded with eldritch icons to protect from the arcane as well as the mundane. However, no matter how grand or solid the foundations, such defences can only be truly effective when there are men in place to guard them.
Walls
Basic Walls
(wh_main_brt_walls_1) Walls Level 0 |
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Building Name Reinforced Walls |
Level Name wh_main_brt_walls_3 |
Building Chain Walls |
Building Level 3 |
Create Time 5 |
Create Cost 7500 |
Require Resource |
Effects
Enemy Hero action success chance: -20% (region_to_character_enemy)[HIDDEN] (region_to_region_own)
Leadership: +6 when under siege (local armies)
Siege holdout time: +4 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Improved tower projectiles: Carcasses (this_building)
Adds walls to the settlement (region_to_region_own)
Provides Garrison Army
Knights Errant
(wh_dlc07_brt_cav_knights_errant_0)
Shock Cavalry
(wh_dlc07_brt_cav_knights_errant_0)
Shock Cavalry
Field Trebuchet
(wh_main_brt_art_field_trebuchet)
Field Artillery
(wh_main_brt_art_field_trebuchet)
Field Artillery
Pegasus Knights
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
Spearmen-at-Arms (Shields)
(wh_main_brt_inf_spearmen_at_arms)
Spear Infantry
(wh_main_brt_inf_spearmen_at_arms)
Spear Infantry
Recruitable Units
No Recruitable Units
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