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Oak of Ages Buildings




Oak of Ages

Oak of Ages (Ruined)
Oak of Ages (Ruined)
(wh_dlc05_wef_oak_of_ages_ruin)
Level 0
Oak of Ages (Dormant)
Oak of Ages (Dormant)
(wh_dlc05_wef_oak_of_ages_1)
Level 1
Oak of Ages (Withered)
Oak of Ages (Withered)
(wh_dlc05_wef_oak_of_ages_2)
Level 2
Oak of Ages (Budding)
Oak of Ages (Budding)
(wh_dlc05_wef_oak_of_ages_3)
Level 3
Oak of Ages (Thriving)
Oak of Ages (Thriving)
(wh_dlc05_wef_oak_of_ages_4)
Level 4
Oak of Ages (Flourishing)
Oak of Ages (Flourishing)
(wh_dlc05_wef_oak_of_ages_5)
Level 5
Oak of Ages
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Oak of Ages (Ruined) Oak of Ages Level 1
Oak of Ages (Ruined)
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
1 0 [HIDDEN] (region_to_region_own)
2 Oak of Ages (Dormant) Oak of Ages Level 2
Oak of Ages (Dormant)
In Winter, the Oak lies dormant; Orion reduced to ashes, Ariel safe within its dark embrace.
2 1000 [HIDDEN] (region_to_region_own)
[HIDDEN] Enemy Hero action success chance: -100% (from building) (region_to_character_enemy)
Reduction in [[img:icon_corruption_vmp]][[/img]]Vampiric and [[img:icon_corruption_chs]][[/img]]Chaos corruption: +1 (all regions)
3 Oak of Ages (Withered) Oak of Ages Level 3
Oak of Ages (Withered)
The Oak's fate dictates not only the forest's wellbeing, but that of the Elven race also.
4 1500 [HIDDEN] (region_to_region_own)
[HIDDEN] Enemy Hero action success chance: -100% (from building) (region_to_character_enemy)
Upkeep: -10% for all units (faction_to_force_own_unseen)
{{tr:public_order}}: +2 (factionwide)
Reduction in [[img:icon_corruption_vmp]][[/img]]Vampiric and [[img:icon_corruption_chs]][[/img]]Chaos corruption: +3 (all regions)
[HIDDEN] (all armies)
4 Oak of Ages (Budding) Oak of Ages Level 4
Oak of Ages (Budding)
With Spring, Orion emerges from the Oak once more, renewed.
6 2000 [HIDDEN] (region_to_region_own)
Enables the [[img:icon_confederation]][[/img]]Join Confederation diplomacy demand (this_building)
[HIDDEN] Enemy Hero action success chance: -100% (from building) (region_to_character_enemy)
Upkeep: -15% for all units (faction_to_force_own_unseen)
{{tr:public_order}}: +3 (factionwide)
Reduction in [[img:icon_corruption_vmp]][[/img]]Vampiric and [[img:icon_corruption_chs]][[/img]]Chaos corruption: +6 (all regions)
[HIDDEN] (all armies)
5 Oak of Ages (Thriving) Oak of Ages Level 5
Oak of Ages (Thriving)
New branches stretch to break through the forest's canopy and touch the sky.
8 2500 [HIDDEN] (region_to_region_own)
Enables the [[img:icon_confederation]][[/img]]Join Confederation diplomacy demand (this_building)
[HIDDEN] Enemy Hero action success chance: -100% (from building) (region_to_character_enemy)
Hero recruit rank: +3 (faction_to_province_own_unseen)
Upkeep: -20% for all units (faction_to_force_own_unseen)
{{tr:public_order}}: +4 (factionwide)
Reduction in [[img:icon_corruption_vmp]][[/img]]Vampiric and [[img:icon_corruption_chs]][[/img]]Chaos corruption: +9 (all regions)
[HIDDEN] (all armies)
6 Oak of Ages (Flourishing) Oak of Ages Level 6
Oak of Ages (Flourishing)
As the Oak flourishes, its boughs and leaves cover Athel Loren and bring protection to its occupants.
10 3000 [HIDDEN] (region_to_region_own)
Enables the [[img:icon_confederation]][[/img]]Join Confederation diplomacy demand (this_building)
[HIDDEN] Enemy Hero action success chance: -100% (from building) (region_to_character_enemy)
Hero recruit rank: +6 (faction_to_province_own_unseen)
Upkeep: -25% for all units (faction_to_force_own_unseen)
{{tr:public_order}}: +5 (factionwide)
Reduction in [[img:icon_corruption_vmp]][[/img]]Vampiric and [[img:icon_corruption_chs]][[/img]]Chaos corruption: +12 (all regions)
[HIDDEN] (all armies)
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