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Wood Elves Buildings
Growth Buildings
Growth
Trapper's Den
(wh_dlc05_wef_growth_1) Level 0 |
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Growth | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Growth Level 1 Trapper's Den A true hunter needs only his bow and his wits to survive. |
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2 | 1500 |
Casualty replenishment rate: +2% (province_to_army_own) Growth: +30 (region_to_province_own) Furs resource production: 8 bundles (building_to_building_own) |
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2 |
Growth Level 2 Game Lodge It is forbidden to kill an animal for sport. |
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3 | 2500 |
Casualty replenishment rate: +3% (province_to_army_own) Growth: +40 (region_to_province_own) Furs resource production: 12 bundles (building_to_building_own) |
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3 |
Growth Level 3 Hunter's Vault Kurnous blesses those who hunt as he intended. |
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4 | 3500 |
Casualty replenishment rate: +4% (province_to_army_own) Growth: +50 (region_to_province_own) Furs resource production: 16 bundles (building_to_building_own) |
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