Left Panel
menu
HomeHome / Total War: WARHAMMER / Warherd of the Shadowgave (The Season of Revelation) / Buildings / Ancient Blood-Grounds
Ancient Blood-Grounds Warherd of the Shadowgave (The Season of Revelation)Warherd of the Shadowgave (The Season of Revelation) Warherd Level 1

Ancient Blood-Grounds

Beastmen roam far in territory known as the blood-grounds. Anything that wanders there is prey.

The Beastmen build no cities for order and construction are anathema to them. They wander far, following the scent of fresh meat and hunting to death whatever trespasses into the ancient blood-grounds that the Beastmen patrol. Although the blood-grounds comprise of many leagues of dread woodland there are nexus points, where the herds tend to gather, perhaps at a junction of the beast-paths, or a favoured hunting spot.

Warherd

Ancient Blood-Grounds
Ancient Blood-Grounds
(wh_dlc03_horde_beastmen_herd_1)
Warherd Level 0
Hag Tree Copse
Hag Tree Copse
(wh_dlc03_horde_beastmen_herd_2)
Warherd Level 1
Squalid Encampment
Squalid Encampment
(wh_dlc03_horde_beastmen_herd_3)
Warherd Level 2
Bloodied Lair
Bloodied Lair
(wh_dlc03_horde_beastmen_herd_4)
Warherd Level 3
Cursed Labyrinth
Cursed Labyrinth
(wh_dlc03_horde_beastmen_herd_5)
Warherd Level 4
Ancient Blood-Grounds

Building Name

Ancient Blood-Grounds

Level Name

wh_dlc03_horde_beastmen_herd_1

Building Chain

Warherd

Building Level

1

Create Time

1

Create Cost

1000

Require Resource

Effects

Horde recruitment capacity: +2 (force_to_force_own)
Horde growth: +1 (force_to_force_own)
Chaos corruption: +1 (local province)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
Facebook