Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Dale / Woodsmen
Third Age 1.4 魔戒第三紀元 1.4
Dale Dale
Units List 兵種單位
16. Yeomen
18. Earls
Previous unit 上一個兵種Dismounted Earls LongbowmenNext unit 下一個兵種
Woodsmen
Woodsmen
Rate 評分: 9 ratings 個評分
Good unit 強力推薦
Views 查看: 1865
Unit Description 兵種描述
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Woodsmen For as long as records began there have been men living in Greenwood the great, during the 1800s of the Third Age however, when Rhovanion fell, the numbers of Woodmen swelled with generations of exiles made up of Northmen who fled the destruction of the kingdom. The centuries of living in the deep forest and close to the nearby Elves has influenced the Woodmen, they are a secretive folk, wary of strangers but true to their friends. They are natural hunters and are well-versed in hit and run tactics fighting their enemies from the cover of the woodlands.

Armour upgrade 護甲升級
Class and category 兵種 missile infantry
Soldier 兵員數量 dale_woodsmen, 60, 0, 1
Mount 騎乘座騎 , elephant +3
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit
Formation 陣形 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 生命值 1, 3
Primary weapon 主武器 7, 2, arrow, 150, 35, missile, missile_mechanical, piercing, none, 0, 1, no
Secondary weapon 副武器 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 主防禦 2, 2, 0, leather
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 2, 0, -1, 2, -2
Mental 士氣 8, normal, trained
Cost 招募成本 1, 370, 160, 50, 50, 370, 4, 100
Facebook Comments
Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Bowyer 1 0.25 2 0 and region_religion northmen 15
A Bowyer allows for the recruitment of basic missile units.
2 Practice Range 1 0.2 2 1 and region_religion northmen 15
A Practice Range allows for the recruitment of missile units.
3 Archery Range 1 0.2 2 1 and region_religion northmen 15
An Archery Range allows for the recruitment of well trained missile units.
4 Marksman's Range 1 0.2 2 1 and region_religion northmen 15
A Marksman's Range allows for the recruitment of elite missile units.
5 Bowyer 1 0.25 2 0 and region_religion northmen 15
A Bowyer allows for the recruitment of basic missile units.
6 Practice Range 1 0.2 2 0 and region_religion northmen 15
A Practice Range allows for the recruitment of missile units.
7 Archery Range 1 0.2 2 0 and region_religion northmen 15
An Archery Range allows for the recruitment of well trained missile units.
8 Marksman's Range 1 0.2 2 0 and region_religion northmen 15
A Marksman's Range allows for the recruitment of elite missile units.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net