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Royal Military Academy
Home / Third Age 3.1 / Dale / Earls
Third Age 3.1
Dale Dale
Units List
16. Yeomen
18. Earls
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Earls
Earls
Rate: 15 ratings
Great unit
Views: 0
Class and category heavy cavalry
Soldier earls, 30, 0, 1
Mount barded horse2, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, can_formed_charge
Formation 2, 4.4, 3, 6, 3, square
Hit points 1, 3
Primary weapon 9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 9, 3, 5, metal
Secondary armour 0, 0, flesh
Heat and ground effect 8, -1, -2, -3, -2
Mental 16, normal, trained
Cost 1, 980, 350, 100, 100, 980, 1, 170
Unit Description
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Earls The noblemen of Dale are natural horsemen, and are keen to support their troops with a swift and able body of cavalry that is not weighed down by reliance on armour and an array of weaponry, utilising instead a sheer prowess of arms. The Earls pride themselves on having adapted to the requirements of current threats and not blindly following the ancient traditions of their ancestors. Using their army’s hails of arrows as cover they close in on their foes to route them from the flank or rear. By speed of horse and deftness of the sword they fearlessly take on any target. REQUIRES DALE OR ESGAROTH

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Baron's Stables 1 0.08 1 0 and hidden_resource earls
Baron's stables allow for the recruitment of capable cavalry units.
2 Baron's Stables 1 0.08 1 0 and hidden_resource earls
Baron's stables allow for the recruitment of capable cavalry units.
3 Earl's Stables 1 0.08 1 0 and hidden_resource earls
Earl's stables allow for the recruitment of elite cavalry units.
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