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Dismounted Dúnedain Knights
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Class and category 兵種 |
heavy infantry
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Soldier 兵員數量 |
Norse_Swordsmen, 48, 0, 1.2
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
, elephant +2
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
1.2, 1.2, 2.4, 2.4, 4, square
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Hit points 生命值 |
1, 3
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
11, 6, 5, metal
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
6, 0, -1, 0, -2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
16, disciplined, highly_trained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
2, 900, 320, 100, 100, 900, 1, 350
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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Jewel of ancient Arnor, founded by Elendil himself on the shores of the northern lake Nenuial, Annuminas was the pride of the Dúnedain of the North and seat of power of their kings. Magnificent walls surrounded the city, fair songs echoed in the palaces and one of the Palantiri of the North was preserved here. Yet the numbers of the Dúnedain dwindled, their power weakened and Annúminas was deserted and slowly fell into decay. Now, with the restoring of Arnor, things may change for the city. Men are moving to the north, occupying forgotten ruins and driving dark creatures back into the wild. Annuminas was rebuilt for the glory of new Arnor, and blazing of trumpets can be heard once again from the high towers. All the surviving Dúnedain gather here to create a knightly brotherhood, aiming to secure the young kingdom. The finest smiths from Blue Mountains and Gondor have forged them formidable armour of plate combined with sturdy chainmail. Knights wear proudly black colors of the fair night before the coming of the Enemy, token of ancient Numenorians. Stronger and taller than any men, Dúnedain form a perfect heavy infantry when fighting on foot, resilient, hardy and tireless. Few can withstand the blows of their ancient swords and a mere sight of their glittering armour can rout faint-hearted foes. REQUIRES ANNUMINAS
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Ownership factions 擁有勢力 |
Dismounted Dúnedain Knights heavy infantry Elite heavy infantry of dismounted knights. REQUIRES ANNUMINAS
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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Militia Drill Square |
1 |
0.08 |
1 |
0 |
and event_counter union_accepted 1 and event_counter is_the_ai 1 and hidden_resource annuminas |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
2 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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Militia Barracks |
1 |
0.08 |
1 |
0 |
and event_counter union_accepted 1 and event_counter is_the_ai 1 and hidden_resource annuminas |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
3 |
city House of Kings A palace for the Kings of Arnor. Enables the recruitment of Dúnedain Knights.
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House of Kings |
1 |
0.08 |
1 |
0 |
and event_counter union_accepted 1 |
A palace for the Kings of Arnor. Enables the recruitment of Dúnedain Knights. |
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