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Cavalry Militia 意大利騎馬民兵
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Class and category 兵種 |
heavy cavalry
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Soldier 兵員數量 |
Italian_Cavalry_Militia, 32, 0, 0.5
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
heavy horse, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
1.6, 3.4, 3, 6, 2, square, wedge
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Hit points 生命值 |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
8, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1.5, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 10, 2, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
7, 4, 4, metal
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
3, 0, 0, -10, -1
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
11, low, trained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 460, 110, 85, 65, 460, 4, 110
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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Wealthy Italian cities have many men capable of equipping themselves as heavy cavalry, and turning out as militia in time of need. Well equipped, they might be mistaken for knights, but while effective against other militias, no part-time soldier can match the skill of men trained from birth.
意大利城邦令許多人們得以自行購置重裝騎兵裝備,一旦國家有命即披掛上陣。由於裝備精良,這些騎馬民兵經常被誤認為騎士,但儘管他們在民兵部隊中出類拔萃,與那些從小苦練戰技的職業騎士相比仍不免略遜三分。
Armour upgrade 護甲升級 |
Heavy Armourer 重甲工坊 A Heavy Armourer can significantly improve the armour available to new and retrained units. 重甲工坊可以為軍隊提供更為精良的盔甲。
Heavy Armourer 重甲工坊 A Heavy Armourer can significantly improve the armour available to new and retrained units. 重甲工坊可以為軍隊提供更為精良的盔甲。
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Ownership factions 擁有勢力 |
Cavalry Militia 意大利騎馬民兵 heavy cavalry Encased in mail and equipped with lances and swords these troops are effective fighters. 騎馬民兵裝備鏈甲、騎槍和長 劍,是出色的騎兵部隊。
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Cavalry Militia 意大利騎馬民兵 heavy cavalry Encased in mail and equipped with lances and swords these troops are effective fighters. 騎馬民兵裝備鏈甲、騎槍和長 劍,是出色的騎兵部隊。
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Patrimonium Sancti Petri 教皇國
Cavalry Militia 意大利騎馬民兵 heavy cavalry Encased in mail and equipped with lances and swords these troops are effective fighters. 騎馬民兵裝備鏈甲、騎槍和長 劍,是出色的騎兵部隊。
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Cavalry Militia 意大利騎馬民兵 heavy cavalry Encased in mail and equipped with lances and swords these troops are effective fighters. 騎馬民兵裝備鏈甲、騎槍和長 劍,是出色的騎兵部隊。
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
city Merchants' Guild 商業行會 A Merchants' Guild house improves both the trade income, and the quality of merchants created in the region. 商業行會提高城邑貿易收入和城邑中商人的職業技能。
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Merchants' Guild 商業行會 |
1 |
0.4 |
3 |
0 |
and region_religion catholic 80 |
A Merchants' Guild house improves both the trade income, and the quality of merchants created in the region. 商業行會提高城邑貿易收入和城邑中商人的職業技能。 |
2 |
city Master Merchants' Guild 商業大師行會 A Master Merchants' Guild improves both the trade income, and the quality of merchants created in the region. 商業大師行會提高城邑貿易收入和城邑中商人的職業技能。
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Master Merchants' Guild 商業大師行會 |
1 |
0.4 |
3 |
1 |
and region_religion catholic 80 |
A Master Merchants' Guild improves both the trade income, and the quality of merchants created in the region. 商業大師行會提高城邑貿易收入和城邑中商人的職業技能。 |
3 |
city Merchants' Guild Headquarters 商業行會總部 The Merchants' Guild Headquarters improves both the trade income, and the quality of merchants created in the region. 商業行會總部提高城邑貿易收入和城邑中商人的職業技能。
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Merchants' Guild Headquarters 商業行會總部 |
1 |
0.5 |
4 |
2 |
and region_religion catholic 80 |
The Merchants' Guild Headquarters improves both the trade income, and the quality of merchants created in the region. 商業行會總部提高城邑貿易收入和城邑中商人的職業技能。 |
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