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Akolouthoi Light Spearmen
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Views 查看: 423
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Class and category 兵種 |
spearmen infantry
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Soldier 兵員數量 |
ere_light_spearmen, 60, 0, 0.6
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
sea_faring, hide_forest, can_withdraw
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
1.1, 2, 2.4, 2.4, 4, square
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Hit points 生命值 |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
2, 1, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.7, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
0, 1, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
1, 6, 4, flesh
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
-1, -1, -1, 0, 0
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
4, low, untrained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 150, 61, 54, 45, 150
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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Those spearmen aren’t the best soldiers the Romans can field. Truth be told, they aren’t even soldiers. A good many of them are servants, or as their name means “followers”, riff raff which followed armies on the move back then. Local militia forces from the now disbanded “Themata” are joining in as well. A mass production iron helmet with leather strips or padded aventail, a “Kontarion” spear and a plain wooden kite shield, which is the sole means of protection, as they lack any real armor, but for the simple gambeson “bambakion” ¾ of an inch padded cotton cloth they wear. They are expected to stand and maybe hold the line, not actually fight through or break the enemy. They may actually do that, but it would be the exception rather than the rule. The absolute need to field spearmen, lack of funds as well as the decreasing lands from which they could be recruited from could only mean one thing. Spearmen with the absolute minimum in training and equipment needed to do the job. The akolouthoi are a force of spearmen, who are soldiers in name only. They should not be expected to fight till the last man, as they will flee much before that. Still necessities of war mean that they should fight. They will carry the day, if properly supported but a growing Roman Empire should hire better spear units and leave those behind for garrison duty, whenever possible. Those aren’t soldiers, but rather better equipped militia and shouldn’t be expected to fight as soldiers would. Desperate times call for desperate measures, though.
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Ownership factions 擁有勢力 |
Akolouthoi Light Spearmen spearmen infantry Light spearmen Akolouthoi aren’t soldiers per se, still if they have to fight, an iron helmet, a kontarion spear and a kite shield will do.
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Akolouthoi Light Spearmen spearmen infantry Light spearmen Akolouthoi aren’t soldiers per se, still if they have to fight, an iron helmet, a kontarion spear and a kite shield will do.
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
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Town Watch |
1 |
0.3 |
1 |
1 |
and hidden_resource cbr_ere and event_counter ai_is_ere 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
2 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
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Town Watch |
1 |
0.2 |
1 |
0 |
and hidden_resource cbr_ere and not event_counter first_turn 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
3 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
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Town Watch |
1 |
0.2 |
1 |
0 |
and hidden_resource cbr_ere and event_counter player_is_ere 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
4 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
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Town Watch |
1 |
0.4 |
1 |
0 |
and hidden_resource recruit_ere and not event_counter first_turn 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
5 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
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Town Watch |
1 |
0.7 |
1 |
1 |
and hidden_resource recruit_ere and event_counter ai_is_ere 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
6 |
city Town Watch The Town Watch have the minimum equipment and resources needed to train infantry.
|
Town Watch |
1 |
0.4 |
1 |
0 |
and hidden_resource recruit_ere and event_counter player_is_ere 1 |
The Town Watch have the minimum equipment and resources needed to train infantry. |
7 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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Town Guard |
1 |
0.3 |
2 |
2 |
and hidden_resource cbr_ere and event_counter ai_is_ere 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
8 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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Town Guard |
1 |
0.2 |
2 |
0 |
and hidden_resource cbr_ere and not event_counter first_turn 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
9 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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Town Guard |
1 |
0.2 |
2 |
0 |
and hidden_resource cbr_ere and event_counter player_is_ere 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
10 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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Town Guard |
1 |
0.27 |
2 |
0 |
and hidden_resource recruit_ere and not event_counter first_turn 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
11 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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Town Guard |
1 |
0.35 |
2 |
2 |
and hidden_resource recruit_ere and event_counter ai_is_ere 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
12 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
|
Town Guard |
1 |
0.27 |
2 |
0 |
and hidden_resource recruit_ere and event_counter player_is_ere 1 |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
13 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
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City Watch |
1 |
0.23 |
2 |
3 |
and hidden_resource cbr_ere and event_counter ai_is_ere 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
14 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
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City Watch |
1 |
0.2 |
2 |
0 |
and hidden_resource cbr_ere and not event_counter first_turn 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
15 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
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City Watch |
1 |
0.2 |
2 |
0 |
and hidden_resource cbr_ere and event_counter player_is_ere 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
16 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.3 |
2 |
0 |
and hidden_resource recruit_ere and not event_counter first_turn 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
17 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
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City Watch |
1 |
0.39 |
2 |
3 |
and hidden_resource recruit_ere and event_counter ai_is_ere 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
18 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
|
City Watch |
1 |
0.3 |
2 |
0 |
and hidden_resource recruit_ere and event_counter player_is_ere 1 |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
19 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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Militia Drill Square |
1 |
0.26 |
3 |
4 |
and hidden_resource cbr_ere and event_counter ai_is_ere 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
20 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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Militia Drill Square |
1 |
0.27 |
3 |
0 |
and hidden_resource cbr_ere and not event_counter first_turn 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
21 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.27 |
3 |
0 |
and hidden_resource cbr_ere and event_counter player_is_ere 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
22 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.32 |
3 |
0 |
and hidden_resource recruit_ere and not event_counter first_turn 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
23 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.37 |
3 |
4 |
and hidden_resource recruit_ere and event_counter ai_is_ere 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
24 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
|
Militia Drill Square |
1 |
0.32 |
3 |
0 |
and hidden_resource recruit_ere and event_counter player_is_ere 1 |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
25 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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Militia Barracks |
1 |
0.25 |
3 |
5 |
and hidden_resource cbr_ere and event_counter ai_is_ere 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
26 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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Militia Barracks |
1 |
0.33 |
3 |
0 |
and hidden_resource cbr_ere and not event_counter first_turn 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
27 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.33 |
3 |
0 |
and hidden_resource cbr_ere and event_counter player_is_ere 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
28 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.4 |
3 |
0 |
and hidden_resource recruit_ere and not event_counter first_turn 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
29 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.35 |
3 |
5 |
and hidden_resource recruit_ere and event_counter ai_is_ere 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
30 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
|
Militia Barracks |
1 |
0.4 |
3 |
0 |
and hidden_resource recruit_ere and event_counter player_is_ere 1 |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
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