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Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Eastern Roman Empire / Menaulatoi Infantry
Broken Crescent 2.02 破碎的新月 2.02
The Eastern Roman Empire The Eastern Roman Empire
Units List 兵種單位
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Menaulatoi Infantry
Menaulatoi Infantry
Rate 評分: 4 ratings 個評分
Legendary unit 極度推薦
Views 查看: 689
Class and category 兵種 spearmen infantry
Soldier 兵員數量 ere_heavy_jav, 50, 0, 0.80
Mount 騎乘座騎
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw
Formation 陣形 1.1, 2, 2.2, 2.2, 4, square
Hit points 生命值 1, 0
Primary weapon 主武器 11, 2, javelin, 60, 2, thrown, missile_mechanical, piercing, spear, 25, 1, thrown, prec, spear_bonus_4
Secondary weapon 副武器 6, 2, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6, spear, spear_bonus_4
Primary armour 主防禦 4, 15, 4, metal
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 0, 0, -2, -1, 0
Mental 士氣 10, disciplined, trained
Cost 招募成本 1, 620, 266, 162, 62, 620
Unit Description 兵種描述
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Menaulatoi Infantry Menavlatoi are the evolution of Peltastai. Better equipped, motivated and trained, they pack quite a punch. They use a heavy javelin called “Menavlion” (from which they derive their name) against enemy cavalry. Those “Menavlia” javelins are the worse threat to heavy cav there is, especially when thrown by properly trained troops like Menavlatoi are. “Menavlion” is a thick headed javelin with a long 50cm iron spearhead. Their defensive equipment and weapons are similar to the Skoutatoi but with a predominance of leather and padded coats over iron. Military manuals of the time suggest that the first line defends with long “akontion” spear and shield, while all other lines throw their “menavlia” heavy javelins. The effects of massed “menavlia” heavy javelins on the enemy cavalry must have been devastating, be it light or heavy. Menavlatoi must have been the ultimate close contact javelin troops of their time. Historically, Menavlatoi are a unique Roman unit, combining the battleline tactics of two units which were formed in the Roman Empire. According to the 11th century Parisinus graecus, it places the peltastai right behind the the front ranking hoplitai. Menavlatoi combine both troops as both a pike infantry to withstand a full enemy cataphract assault, but also “menavlion” heavy javelin throwing infantry to break the first lines of assaulting cavalry. Menavlion was a shorter, thicker, heavier javelin, with possibly the longest winged spearhead (about 50 cm). "Menavlos" "μέναυλος" was a type of lilly flower, as described in a 4th cent greek dictionary. "Menavlia" also are mentioned as spears/heavy javelins special for boar hunting. Menavlatoi are one of many units that have their names changed over the course of history but not necessarily their tactical role and functions. Much controversy on the subject of names and the functions they performed remains, however. Nor were they simply a missile unit. If anything the closest unit that can compare to them would be the Hellenistic era “Hypaspistai” in their “Pheraspidai” / ”Euzonoi” role, aka heavy peltasts who can also fight.

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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Archery Range 1 0.39 1 3 and hidden_resource recruit_ere and event_counter ai_is_ere 1
An Archery Range allows for the recruitment of well trained missile units.
2 Marksman's Range 1 0.29 1 4 and hidden_resource cbr_ere and event_counter ai_is_ere 1
A Marksman's Range allows for the recruitment of elite missile units.
3 Marksman's Range 1 0.16 1 0 and hidden_resource cbr_ere and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
4 Marksman's Range 1 0.16 1 0 and hidden_resource cbr_ere and event_counter player_is_ere 1
A Marksman's Range allows for the recruitment of elite missile units.
5 Marksman's Range 1 0.18 1 0 and hidden_resource recruit_ere and not event_counter first_turn 1
A Marksman's Range allows for the recruitment of elite missile units.
6 Marksman's Range 1 0.4 1 4 and hidden_resource recruit_ere and event_counter ai_is_ere 1
A Marksman's Range allows for the recruitment of elite missile units.
7 Marksman's Range 1 0.18 1 0 and hidden_resource recruit_ere and event_counter player_is_ere 1
A Marksman's Range allows for the recruitment of elite missile units.
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