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Aznvakan Horsemen
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Views 查看: 87
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Class and category 兵種 |
missile cavalry
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Soldier 兵員數量 |
aor_armenian_nobles, 30, 0, 0.85
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
bc heavy horse, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
no_custom, sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
2, 3, 3, 6, 2, square
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Hit points 生命值 |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
5, 6, arrow_ha_m, 150, 36, missile, missile_mechanical, piercing, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
6, 7, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
5, 12, 3, leather
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
4, 0, -1, -3, 0
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
17, disciplined, highly_trained
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 1078, 528, 110, 72, 1078
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Unit Description 兵種描述 |
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Armenians have had a longstanding tradition of serving for the powers that be of the Near East, being a people and land coveted in the conflicts of Sassanid Persia and the Eastern Romans, and later standing at the forefront of Christian Roman and Muslim conflicts. Yet the status quo of Armenia's position in the Near East was shattered with the arrival of the Seljuks and battle of Manzikert. In the loss of Greater Armenia to the Muslims and spread of the Turks within Anatolia Armenians were in a unique position to realize their ambitions, both in their own sovereingty with the Cilician Kingdom of Armenia and in offering their martial skills to the wealth of new customers./n/nMeaning "The one who has sworn", Aznvakan are feudal warriors of the mid to lower Armenian aristocracy, who like many of Hayastan before them have pledged themselves to the conquering powers. Wealthy enough to afford a solid warhorse, a light mail hauberk and cloth or leather vest, Aznvakan serve their new masters as nimble medium cavalry. Untouched by the contemporary influence of the Latin Knight, or even the earliest tides of lance-bearing shock cavalry from Sassanid and Eastern Roman times, Aznvakan hearken to the ranks of antiquity's Achaemenid horsemen who blended the practice of skirmishing with shock-warfare./n/nUnlike the sharpened rock that is a knightly or cataphract charge, Aznvakan move as nimbly as a prowling Caucasus wolf. Though such a agile fighting style may not have the jarring impact of a shock cavalrymen, it is by no means worthless, proving highly effective in the rugged domains the Armenians call home./n/nThough they may be a people used to remaining in the shadows of great empires, such buffeting winds from West and East have never squandered the fires of the Hayastani spirit. The vigor and skill they share with their conquerors should grow all the brighter if a kingdom of Hayastanis by Hayastanis would emerge and free them from their foreign yolk. Until such a deliverance, they are a valuable asset to any conquering power.
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Ownership factions 擁有勢力 |
Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Aznvakan Horsemen missile cavalry Medium armored mounted nobility of the low to mid aristocracy, armed with sword, bow, and shield to serve as rugged skirmishing cavalry.
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
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Wooden Wall (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource armenia_proper and hidden_resource noble_city |
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment. |
2 |
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
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Wooden Wall (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource cilicia and hidden_resource noble_city |
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment. |
3 |
city Wooden Wall (Upgrade) A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
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Wooden Wall (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource recruit_armenia and hidden_resource noble_city |
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment. |
4 |
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
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Stone Wall (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource armenia_proper and hidden_resource noble_city |
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. |
5 |
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
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Stone Wall (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource cilicia and hidden_resource noble_city |
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. |
6 |
city Stone Wall (Upgrade) Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
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Stone Wall (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource recruit_armenia and hidden_resource noble_city |
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent. |
7 |
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
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Large Stone Wall (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource armenia_proper and hidden_resource noble_city |
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. |
8 |
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
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Large Stone Wall (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource cilicia and hidden_resource noble_city |
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. |
9 |
city Large Stone Wall (Upgrade) A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences.
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Large Stone Wall (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource recruit_armenia and hidden_resource noble_city |
A Large Stone Wall is a truly formidable barrier, with extremely strong gate defences. |
10 |
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
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Huge Stone Wall (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource armenia_proper and hidden_resource noble_city |
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. |
11 |
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
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Huge Stone Wall (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource cilicia and hidden_resource noble_city |
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. |
12 |
city Huge Stone Wall (Upgrade) A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly.
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Huge Stone Wall (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource recruit_armenia and hidden_resource noble_city |
A Huge Stone Wall is awe-inspiring for defender and attacker alike, and no besieger attacks them lightly. |
13 |
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
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Wooden Castle (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource armenia_proper and hidden_resource noble_city |
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. |
14 |
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
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Wooden Castle (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource cilicia and hidden_resource noble_city |
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. |
15 |
castle Wooden Castle (Upgrade) A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
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Wooden Castle (Upgrade) |
1 |
0.12 |
1 |
0 |
and hidden_resource recruit_armenia and hidden_resource noble_city |
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities. |
16 |
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
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Castle (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource armenia_proper and hidden_resource noble_city |
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. |
17 |
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
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Castle (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource cilicia and hidden_resource noble_city |
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. |
18 |
castle Castle (Upgrade) A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
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Castle (Upgrade) |
1 |
0.14 |
1 |
0 |
and hidden_resource recruit_armenia and hidden_resource noble_city |
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see. |
19 |
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
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Fortress (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource armenia_proper and hidden_resource noble_city |
A fortress is a permanent statement of ownership, and not something that is easily taken. |
20 |
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
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Fortress (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource cilicia and hidden_resource noble_city |
A fortress is a permanent statement of ownership, and not something that is easily taken. |
21 |
castle Fortress (Upgrade) A fortress is a permanent statement of ownership, and not something that is easily taken.
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Fortress (Upgrade) |
1 |
0.16 |
2 |
0 |
and hidden_resource recruit_armenia and hidden_resource noble_city |
A fortress is a permanent statement of ownership, and not something that is easily taken. |
22 |
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
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Citadel (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource armenia_proper and hidden_resource noble_city |
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! |
23 |
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
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Citadel (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource cilicia and hidden_resource noble_city |
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! |
24 |
castle Citadel (Upgrade) A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
|
Citadel (Upgrade) |
1 |
0.18 |
2 |
0 |
and hidden_resource recruit_armenia and hidden_resource noble_city |
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare! |
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