Mordor
|
No. |
Type |
Title |
Threshold |
Description |
Effects |
Hidden |
Epithet |
Condition |
1 |
AgentPiety |
AgentObedience |
1 |
DO NOT TRANSLATE - Hidden trait for agents |
+10 Obedience |
Hidden |
|
When to test : AgentCreated Condition : AgentType = merchant Affects : AgentPiety 1 Chance : 100 % |
|
2 |
LegalDealer |
Legal Nouse |
1 |
Has enough understanding of the law to both avoid trouble, and to sometimes cause a little without risk. |
+1 Finance |
|
|
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= town_hall Affects : LegalDealer 1 Chance : 50 % |
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= city_hall Trait LegalDealer = 1 Affects : LegalDealer 1 Chance : 33 % |
|
Legal Expert |
2 |
If there's a legal loophole in a contract or trade agreement, this man will spot and exploit it. |
+2 Finance |
|
|
3 |
MerchantsGuildMember |
Merchant's Guild Apprentice |
1 |
The presence of a Master Assassin's Guild within the kingdom has made this man a more effective operative. |
+1 to agent's skill |
|
|
When to test : AgentCreated Condition : AgentType = merchant FactionBuildingExists = gm_merchants_guild Affects : MerchantsGuildMember 1 Chance : 100 % |
|
4 |
MerchantsGuildTrained |
Financial Training |
1 |
The influence of the local merchants' guild house have made this man more shrewd with money. |
+1 to agent's skill |
|
|
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= m_merchants_guild Affects : MerchantsGuildTrained 1 Chance : 100 % |
|
5 |
Monopolist |
Capitalist |
5 |
Now that he has achieved sole control over his market, this merchant is learning how best to keep it to himself. |
+1 Finance |
|
|
When to test : CharacterTurnEnd Condition : AgentType = merchant TradingMonopoly Affects : Monopolist 1 Chance : 100 % |
|
Market Controller |
10 |
Time spent with a monopoly has allowed this man to discover new avenues of how to expand, and exploit it. |
+2 Finance |
|
|
Monopolist |
20 |
Years of mastering the art of cornering a market has produced both healthy profits, as well as some murderously jealous peers. |
+3 Finance,-1 from personal security (increases the chances of falling victim to assassination) |
|
|
6 |
NaturalMerchantSkill |
Good with Money |
1 |
Displayed an uncommon understanding of how to work with money from an early age. |
+1 Finance |
|
|
When to test : AgentCreated Condition : AgentType = merchant Affects : NaturalMerchantSkill 1 Chance : 100 % |
When to test : AgentCreated Condition : AgentType = merchant Trait NaturalMerchantSkill = 1 Affects : NaturalMerchantSkill 1 Chance : 50 % |
When to test : AgentCreated Condition : AgentType = merchant Trait NaturalMerchantSkill >= 2 Affects : NaturalMerchantSkill 1 Chance : 33 % |
|
Natural Born Merchant |
2 |
Has a rare talent to evaluate the true worth of any given deal, and reaps the ample benefit as a result. |
+2 Finance |
|
|
Mercantile Genius |
3 |
Able to make money without even trying, this man was born to work with coin. |
+3 Finance |
|
|
7 |
ReligiousMerchant |
Quite Obedient |
1 |
Sometimes lets his obedient conscience prevent himself from exploiting great trade opportunities. |
-1 Finance |
|
|
When to test : AgentCreated Condition : not AtSea AgentType = merchant SettlementBuildingExists >= cathedral PopulationOwnReligion > 80 Affects : ReligiousMerchant 1 Chance : 50 % |
When to test : AgentCreated Condition : AgentType = merchant Trait ReligiousMerchant >= 1 Affects : ReligiousMerchant 2 Chance : 33 % |
|
Strong Obedience |
3 |
Is more concerned with the spiritual character of those he deals with than striking the best deal. |
-2 Finance |
|
|
8 |
SecurityMerchant |
Hires Guards |
1 |
The attempt on his life by a hired blade has warranted spending a little on security. |
+1 to personal security (improves the chances of detecting and foiling assassination attempts) |
|
|
When to test : SufferAssassinationAttempt Condition : AgentType = merchant Affects : SecurityMerchant 1 Chance : 50 % |
|
Employs Security |
3 |
The costs of guarding a small fortune can sometimes be a small fortune in itself. |
-1 Finance,+2 to personal security (improves the chances of detecting and foiling assassination attempts) |
|
|
9 |
ServesSelfMerchant |
Loyal to Coin |
1 |
Aware that his master is too far away to know exactly what he gets up to… |
-1 Finance |
|
|
When to test : CharacterTurnEnd Condition : AgentType = merchant OnResource DistanceCapital >= 60 Affects : ServesSelfMerchant 1 Chance : 3 % |
|
Self Serving |
3 |
After years away from home, this merchant now dips into his master's profits as compensation. |
-2 Finance |
|
|
10 |
ShadyDealer |
Slightly Crooked |
1 |
Growing up in a relatively lawless place has taught this man some undesirable business practises. |
-1 Finance |
|
|
When to test : AgentCreated Condition : AgentType = merchant not SettlementBuildingExists >= town_hall Affects : ShadyDealer 1 Chance : 50 % |
When to test : AgentCreated Condition : AgentType = merchant Trait ShadyDealer = 1 Affects : ShadyDealer 2 Chance : 33 % |
|
Shady Dealer |
3 |
Can't seem to reach a trade agreement without trying to commit fraud or worse. |
-2 Finance |
|
|
|
11 |
WorldlyMerchant |
Knowledge of Customs |
1 |
Has learned enough about foreign customs to help ensure he never offends those he works with abroad. |
+1 Finance |
|
|
When to test : CharacterTurnEnd Condition : AgentType = merchant OnResource DistanceCapital >= 40 Affects : WorldlyMerchant 1 Chance : 20 % |
|
Graceful Traveller |
3 |
Well versed enough in foreign ways to be greeted as a local, even when far from home. |
+2 Finance |
|
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