Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 3.1 魔戒第三紀元 3.1 / Rebels / Traits 特性
Third Age 3.1 魔戒第三紀元 3.1
Rebels Rebels
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
101 G5_Hobbit_bonus_2 Hobbit supplies 1 This character benefits from Hobbit supplies. +1 movement points.
When to test : CharacterTurnEnd
Condition : I_EventCounter hobbit_bonus_2 = 20
CharacterIsLocal
Affects : G5_Hobbit_bonus_2 1
Chance : 100 %
102 G5_Hobbit_bonus_2_off No bonus 1 {G5_Hobbit_bonus_2_off_effects_desc Hidden
隱藏
When to test : CharacterTurnEnd
Condition : I_EventCounter hobbit_bonus_2 = 0
CharacterIsLocal
Trait G5_Hobbit_bonus_2 > 0
Affects : G5_Hobbit_bonus_2_off 1
Chance : 100 %
103 Gambling Enjoys a Wager 2 Prepared to stake a sizable amount of money on something, if the wager and occasion are right. 5% penalty on all trade income, 10% decrease to cost to bribe
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Gambling 1
Chance : 2 %
When to test : BrotherAdopted
Condition :
Affects : Gambling 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = coaching_house
not FactionType egypt
not FactionType mongols
not Trait Aragorn > 0
not Trait Gandalf > 0
not Trait Legolas > 0
not Trait Gimli > 0
not Trait Ents > 0
not Trait Aragorn2 > 0
not Trait Elessar > 0
not Trait Dain > 0
not Trait Bard > 0
not Trait Boromir > 0
not Trait Faramir > 0
not Trait Thengel > 0
not Trait Theoden > 0
not Trait Ecthelion > 0
not Trait Denethor > 0
not Trait Witchking > 0
not Trait Nazgul > 0
not Trait Saruman > 0
not Trait Ugluk > 0
not Trait IAmPope > 0
not Trait Sauron > 0
Affects : Gambling 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
not FactionType egypt
not FactionType mongols
not Trait Aragorn > 0
not Trait Gandalf > 0
not Trait Legolas > 0
not Trait Ents > 0
not Trait Aragorn2 > 0
not Trait Elessar > 0
not Trait Boromir > 0
not Trait Faramir > 0
not Trait Thengel > 0
not Trait Theoden > 0
not Trait Ecthelion > 0
not Trait Denethor > 0
not Trait Witchking > 0
not Trait Nazgul > 0
not Trait Saruman > 0
not Trait Ugluk > 0
not Trait IAmPope > 0
not Trait Sauron > 0
Affects : Gambling 1
Chance : 2 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Gambling 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Gambling >= 1
not FactionType egypt
not FactionType mongols
not Trait Aragorn > 0
not Trait Gandalf > 0
not Trait Legolas > 0
not Trait Gimli > 0
not Trait Ents > 0
not Trait Aragorn2 > 0
not Trait Elessar > 0
not Trait Dain > 0
not Trait Bard > 0
not Trait Boromir > 0
not Trait Faramir > 0
not Trait Thengel > 0
not Trait Theoden > 0
not Trait Ecthelion > 0
not Trait Denethor > 0
not Trait Witchking > 0
not Trait Nazgul > 0
not Trait Saruman > 0
not Trait Ugluk > 0
not Trait IAmPope > 0
not Trait Sauron > 0
Affects : Gambling 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 90
not FactionType egypt
not FactionType mongols
not Trait Aragorn > 0
not Trait Gandalf > 0
not Trait Legolas > 0
not Trait Gimli > 0
not Trait Ents > 0
not Trait Aragorn2 > 0
not Trait Elessar > 0
not Trait Dain > 0
not Trait Bard > 0
not Trait Boromir > 0
not Trait Faramir > 0
not Trait Thengel > 0
not Trait Theoden > 0
not Trait Ecthelion > 0
not Trait Denethor > 0
not Trait Witchking > 0
not Trait Nazgul > 0
not Trait Saruman > 0
not Trait Ugluk > 0
not Trait IAmPope > 0
not Trait Sauron > 0
Affects : Gambling 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= brothel
not Trait Aragorn > 0
not Trait Gandalf > 0
not Trait Ents > 0
not Trait Aragorn2 > 0
not Trait Elessar > 0
not Trait Boromir > 0
not Trait Faramir > 0
not Trait Theoden > 0
not Trait Ecthelion > 0
not Trait Witchking > 0
not Trait Nazgul > 0
not Trait Saruman > 0
not Trait Ugluk > 0
not Trait IAmPope > 0
not Trait Sauron > 0
Affects : Gambling 1
Chance : 1 %
Gambler 4 Enjoys the thrill of chance enough to indulge in it regularly. Often to the detriment of his coffers. 10% penalty on all trade income, 20% decrease to cost to bribe
Problem Gambler 8 His gambling has become a problem that is larger than he can afford. He is convinced he will redeem his losings in one sure thing… soon. 15% penalty on all trade income, 30% decrease to cost to bribe
Slave to Luck 12 Completely unable to resist a chance to stake a bet on the outcome of almost anything - he has become a money pit. 20% penalty on all trade income, 40% decrease to cost to bribe the Gambler
104 Generous Generous 3 Has no problem in parting with his coin for those in greater need. It will help them more after all. 2% penalty on tax income
When to test : CharacterComesOfAge
Condition : FatherTrait Generous >= 1
Affects : Generous 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Miserly >= 1
Affects : Generous 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Generous 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Generous >= 1
Affects : Generous 1
Chance : 4 %
Openly Giving 4 Freely giving of his wealth and possessions, and when possible, his time. 2% penalty on all trade income, 5% penalty on tax income
Overly Generous 8 This man's generosity is so great that is more of a liability than it is endearing. 5% penalty on all trade income, 10% penalty on tax income
105 Genocide Brutal Conqueror 3 It takes a certain kind of man to execute peasants and innocents, even if it is in times of war. +1 Fear, 10% bonus to cash gained from looting
When to test : ExterminatePopulation
Condition :
Affects : Genocide 1
Chance : 50 %
Exterminator 6 Ready to slay the conquered peoples the instant victory arrives. This is war, and these are the messages the enemy hears best. +2 Fear, 20% bonus to cash gained from looting
Butcher 9 The sort of man ready to hack an endless number of people limb from limb - or at least see it done by his men. +3 Fear, 30% bonus to cash gained from looting the Butcher
106 Girls Red Blooded 2 This man has let his passions get the better of him, when he knows they should not have. +2 Morale for all troops on the battlefield
When to test : CharacterComesOfAge
Condition : FatherTrait Girls >= 1
Affects : Girls 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse > 1
Affects : Girls 1
Chance : 35 %
When to test : CharacterMarries
Condition :
Affects : Girls 1
Chance : 2 %
When to test : BrotherAdopted
Condition :
Affects : Girls 1
Chance : 5 %
When to test : CharacterBecomesAFather
Condition :
Affects : Girls 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = coaching_house
not FactionType egypt
not FactionType mongols
not Trait Aragorn > 0
not Trait Gandalf > 0
not Trait Legolas > 0
not Trait Gimli > 0
not Trait Ents > 0
not Trait Aragorn2 > 0
not Trait Elessar > 0
not Trait Dain > 0
not Trait Bard > 0
not Trait Boromir > 0
not Trait Faramir > 0
not Trait Thengel > 0
not Trait Theoden > 0
not Trait Ecthelion > 0
not Trait Denethor > 0
not Trait Witchking > 0
not Trait Nazgul > 0
not Trait Saruman > 0
not Trait Ugluk > 0
not Trait IAmPope > 0
not Trait Sauron > 0
Affects : Girls 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : Girls 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : Girls 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Girls >= 1
not FactionType egypt
not FactionType mongols
not Trait Aragorn > 0
not Trait Gandalf > 0
not Trait Legolas > 0
not Trait Gimli > 0
not Trait Ents > 0
not Trait Aragorn2 > 0
not Trait Elessar > 0
not Trait Dain > 0
not Trait Bard > 0
not Trait Boromir > 0
not Trait Faramir > 0
not Trait Thengel > 0
not Trait Theoden > 0
not Trait Ecthelion > 0
not Trait Denethor > 0
not Trait Witchking > 0
not Trait Nazgul > 0
not Trait Saruman > 0
not Trait Ugluk > 0
not Trait IAmPope > 0
not Trait Sauron > 0
Affects : Girls 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 90
not FactionType egypt
not FactionType mongols
not Trait Aragorn > 0
not Trait Gandalf > 0
not Trait Legolas > 0
not Trait Gimli > 0
not Trait Ents > 0
not Trait Aragorn2 > 0
not Trait Elessar > 0
not Trait Dain > 0
not Trait Bard > 0
not Trait Boromir > 0
not Trait Faramir > 0
not Trait Thengel > 0
not Trait Theoden > 0
not Trait Ecthelion > 0
not Trait Denethor > 0
not Trait Witchking > 0
not Trait Nazgul > 0
not Trait Saruman > 0
not Trait Ugluk > 0
not Trait IAmPope > 0
not Trait Sauron > 0
Affects : Girls 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= brothel
not Trait Aragorn > 0
not Trait Gandalf > 0
not Trait Ents > 0
not Trait Aragorn2 > 0
not Trait Elessar > 0
not Trait Boromir > 0
not Trait Faramir > 0
not Trait Theoden > 0
not Trait Ecthelion > 0
not Trait Witchking > 0
not Trait Nazgul > 0
not Trait Saruman > 0
not Trait Ugluk > 0
not Trait IAmPope > 0
not Trait Sauron > 0
Affects : Girls 1
Chance : 2 %
Womaniser 4 Faithfulness is not one of this man's virtues. He is an easy target for a pretty lady. +1 Morale for all troops on the battlefield
Adulterer 8 This man avidly pursues various women. He commits acts of infidelity without remorse. No Effects
Lecherous Fiend 16 This man is no longer even concerned whether or not the women he pursues desire him or not. It is shameful! +1 Fear, -1 Morale for all troops on the battlefield
Sexual Predator 36 This misogynist thinks of women as mere sexual conquests. He has no honour in this regard at all. +2 Fear, -2 Morale for all troops on the battlefield the Womaniser
107 GoodAdministrator Budding Bureaucrat 1 Seems quite capable at managing the affairs of a settlement, enough to entrust to govern efficiently. 3% bonus on all trade income, +1 to law (improves public order)
When to test : CharacterTurnEnd
Condition : IsGeneral
GovernorTaxLevel = tax_extortionate
GovernorLoyaltyLevel > loyalty_happy
TimeInRegion > 3
Affects : GoodAdministrator 1
Chance : 7 %
When to test : GovernorBuildingCompleted
Condition : GovernorLoyaltyLevel = loyalty_disillusioned
GovernorTaxLevel > tax_high
Affects : GoodAdministrator 1
Chance : 5 %
When to test : GovernorUnitTrained
Condition : GovernorTaxLevel > tax_high
Affects : GoodAdministrator 1
Chance : 3 %
When to test : GovernorBuildingCompleted
Condition : GovernorTaxLevel > tax_high
Affects : GoodAdministrator 1
Chance : 7 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodAdministrator 6
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodAdministrator 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : GoodAdministrator 6
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : GoodAdministrator 6
Chance : 17 %
Skilled Bureaucrat 6 This man is able to deal with complicated administrative issues effectively. 5% bonus on all trade income, +2 to law (improves public order)
Superb Administrator 12 This man is a natural governor, able to properly administrate the affairs of a powerful city-state. 10% bonus on all trade income, +3 to law (improves public order)
108 GoodAmbusher Effective Ambusher 1 This man has shown a talent for choosing the right time and place to launch a surprise attack. +1 Command when ambushing
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
I_ConflictType SuccessfulAmbush
BattleOdds <= 2.0
Affects : GoodAmbusher 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodAmbusher 1
Chance : 4 %
Cunning Ambusher 2 This man is most effective at attacking an enemy, using cunning to position his forces well. +2 Command when ambushing
Great Ambusher 4 This man has repeatedly proven his ability to take out an enemy force when striking from an ambush position. +3 Command when ambushing
Stalks His Prey 8 This commander prefers to strike at his foes when they do not expect it. It is brutally effective, but lacks respect. +4 Command when ambushing the Cunning
109 GoodAssassin Hired Blade 1 A man willing and able to go in and take another man's life for a price. +1 to agent's skill
When to test : AssassinationMission
Condition : MissionSucceeded
Affects : GoodAssassin 1
Chance : 50 %
Assassin 2 This man is a trained killer, effective at ending the lives of others. +2 to agent's skill
Murderer 4 Has developed a reputation as an ender of lives, even if nobody knows who he really is. +3 to agent's skill
Adept Assassin 8 A man capable of killing men of great importance, within their homes if need be. +4 to agent's skill the Killer
Master Assassin 16 Has turned killing others into an artform, one that most involved never get to see. +5 to agent's skill the Killer
110 GoodAttacker Promising Attacker 1 This man shows signs of being a most effective attacking commander. +1 Command when attacking
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodAttacker 2
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodAttacker 1
Chance : 4 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : GoodAttacker 2
Chance : 100 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess = clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : GoodAttacker 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : GoodAttacker 2
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : GoodAttacker 2
Chance : 17 %
Confident Attacker 2 This man is more confident when entering battle as the aggressor. +2 Command when attacking
Strong Attacker 4 Being known for being successful in attack inspires this man's troops in battle. +3 Command when attacking
Excellent Attacker 8 This man's confidence in attack rubs off on those he leads into battle. +4 Command when attacking
Heroic Attacker 16 Known far and wide for being an unstoppable force when bringing the fight to the enemy. +5 Command when attacking the Attacker
111 GoodBuilder Active Builder 12 Enjoys the process of improving the infrastructure of a settlement. He likes to build. 5% discount on construction costs, -1 from squalor (increases public order and population growth)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= wooden_castle
Affects : GoodBuilder 1
Chance : 15 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= wooden_pallisade
Affects : GoodBuilder 1
Chance : 15 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= port
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_church
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_chapel
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_masjid
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_small_masjid
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_church_o
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_chapel_o
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= roads
Affects : GoodBuilder 1
Chance : 50 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= public_baths
Affects : GoodBuilder 1
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread < 1
SettlementBuildingFinished >= town_hall
Affects : GoodBuilder 1
Chance : 10 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyChivalry >= 1
SettlementBuildingFinished >= town_hall
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread >= 1
SettlementBuildingFinished >= town_hall
Affects : GoodBuilder 1
Chance : 10 %
When to test : GovernorBuildingCompleted
Condition :
Affects : GoodBuilder 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodBuilder 12
Chance : 4 %
Urban Planner 24 A wise choice of man to call in to a settlement in need of new key structures. He revels in construction projects. 10% discount on construction costs, -2 from squalor (increases public order and population growth)
Great Builder 36 Has left a legacy in stone that is sure to endure. He inspires his workers to complete great buildings with even greater efficiency. 15% discount on construction costs, -3 from squalor (increases public order and population growth) the Builder
112 GoodCavalryGeneral Good with Cavalry 2 Possesses a feel for how to direct cavalry units in battle. +1 Command when commanding cavalry
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : GoodCavalryGeneral 1
Chance : 3 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess = crushing
PercentageUnitCategory cavalry > 50
Affects : GoodCavalryGeneral 1
Chance : 100 %
Dangerous with Cavalry 4 Boasts an outstanding grasp of how to utilise cavalry in battle to devastating effect. +2 Command when commanding cavalry
Great Cavalry Commander 6 A true master of cavalry tactics, his troops utterly confident in his commands. +3 Command when commanding cavalry the Horseman
113 GoodCommander Promising Commander 1 This man has shown at least a basic grasp of field tactics. +1 Command
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodCommander 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodCommander 1
Chance : 80 %
When to test : CharacterComesOfAge
Condition : IsGeneral
IsFactionAIControlled
Affects : GoodCommander 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodCommander 1
Chance : 4 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleOdds < 2.25
Affects : GoodCommander 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : GoodCommander 3
Chance : 33 %
When to test : OfferedForAdoption
Condition :
Affects : GoodCommander 1
Chance : 80 %
When to test : OfferedForMarriage
Condition :
Affects : GoodCommander 3
Chance : 33 %
When to test : OfferedForMarriage
Condition :
Affects : GoodCommander 1
Chance : 50 %
Aspiring Commander 2 This man has shown he has a sound set of battle tactics, and the ability to command men. +2 Command
Proven Commander 4 This man has proven himself to be able to command men in battle very effectively. +3 Command
Great Commander 8 This man boasts a proud legacy of decisive command in battle, reliable and effective. +4 Command
Legendary Commander 16 Countless victories have made this man is a legendary commander, respected by both his own troops and those that oppose him. +5 Command the Mighty
114 GoodConspirator Plotter 2 Able to plot together a sensible plan to get the job done without risk of capture or worse. +1 to agent's skill
When to test : SabotageMission
Condition : MissionSucceeded
Affects : GoodConspirator 1
Chance : 20 %
When to test : Insurrection
Condition :
Affects : GoodConspirator 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodConspirator 1
Chance : 4 %
Schemer 4 Spends his time devising suitably crafty schemes before arriving to perform the job. +2 to agent's skill
Grand Conspirator 8 This man weaves complex webs that are too complicated to be called plans - only he can follow them. +3 to agent's skill
115 GoodDefender Promising Defender 1 Shows that he understands not to panic when under attack. +1 Command when defending
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodDefender 2
Chance : 17 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : GoodDefender 2
Chance : 100 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess = clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : GoodDefender 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : GoodDefender 2
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : GoodDefender 2
Chance : 17 %
Confident Defender 2 When under attack, this man keeps a calm that filters down through the ranks of his men. +2 Command when defending
Strong Defender 4 This man has no qualms about the enemy bringing the fight to him - he has shown skill in defeating others this way. +3 Command when defending
Excellent Defender 8 This man's troops stand confidently when under attack, knowing their commander shall help them endure. +4 Command when defending
Heroic Defender 16 This man makes his army an immovable object, a barrier that wears down any foolish enough to approach it. +5 Command when defending the Bastion
116 GoodDenouncer Servant of God 1 Has some minor experience at bringing heretics back into the light. +1 Obedience
When to test : DenouncementMission
Condition : MissionSucceeded
not Trait BadDenouncer > 0
Affects : GoodDenouncer 1
Chance : 100 %
When to test : PriestBecomesHeretic
Condition : Trait GoodDenouncer > 0
Affects : GoodDenouncer -128
Chance : 100 %
Enemy of Heretics 2 Is developing a reputation for being able to expose acts of heresy where few suspected any lurked. +2 Obedience
Purger of Heretics 4 Boasts an impressive record of driving heretics from the lands of more pious people. +3 Obedience
Conqueror of Heretics 8 Famous for facing and defeating heresy and those who harbour it. +4 Obedience
Grand Inquisitor 16 Known far and wide as an absolute authority on spiritual purity, utterly unafraid to denounce royalty. +5 Obedience the Inquisitor
117 GoodDiplomat Promising Diplomat 1 Seems to be able to hold himself in the correct manner during diplomacy. +1 Influence
When to test : BriberyMission
Condition : MissionSucceeded
Affects : GoodDiplomat 1
Chance : 25 %
When to test : DiplomacyMission
Condition : MissionSucceeded
Affects : GoodDiplomat 1
Chance : 100 %
Good Diplomat 2 Understands both how to act, and how to read while at the diplomacy table. +2 Influence
Very Diplomatic 4 Adept at making an awkwardly delicate problem far more comfortable to talk through. +3 Influence
Superb Diplomat 8 This man is a master mediator, able to bring reasonable resolution from a situation of spite and malice. +4 Influence
Master of Diplomacy 16 This man is so cunning at leading a conversation, he can make people agree to things before they realise what they have done. +5 Influence
118 GoodEngineer Admires Technology 1 Finds machinery fascinating, and has a better grasp than most as to apply the use of technology in battle. +20 Build Points (required for the construction of siege equipment)
When to test : CharacterTurnStart
Condition : IsGeneral
IsBesieging
TotalSiegeWeapons > 4
Affects : GoodEngineer 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodEngineer 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = c_siege_works
Affects : GoodEngineer 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = siege_works
Affects : GoodEngineer 1
Chance : 4 %
Mechanically Minded 3 This man has made a point of learning the principles of machinery, and how to maintain and tune siege artillery. +1 Command when assaulting walls, +40 Build Points (required for the construction of siege equipment)
Engineer 6 Considered a qualified military engineer, this man is an expert at ensuring he can get the absolute most out of his siege artillery. +2 Command when assaulting walls, +60 Build Points (required for the construction of siege equipment) the Engineer
119 GoodFarmer Farming Knowledge 3 Has a grasp of how to work the land, having overseen the establishment of several farming districts. +1 to farming output
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= farms
Affects : GoodFarmer 2
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodFarmer 3
Chance : 3 %
Rural Expert 6 Boasts a sound understanding of how to manage farming districts to produce a yield capable of supporting many people. +2 to farming output
Agriculturalist 12 This man's interest in farming has grown into a serious study, one he believes can ensure prosperity for all of his people. +3 to farming output
120 GoodInfantryGeneral Good with Infantry 2 Has a good grasp of how to utilise infantry units effectively in battle. +1 Command when commanding infantry
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodInfantryGeneral 1
Chance : 3 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess = crushing
PercentageUnitCategory infantry > 80
Affects : GoodInfantryGeneral 1
Chance : 100 %
Skilled with Infantry 4 Able to apply his experience to get outstanding results from the infantry he commands. +2 Command when commanding infantry
Infantry Master 6 Knows all there is to know about infantry tactics, through study both scholarly, and first-hand. +3 Command when commanding infantry the Infantryman
6 / 14 : P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10 , P11
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net