This man has yet to learn the subtleties necessary to launch a successful ambush.
-1 Command when ambushing
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType FailedAmbush BattleOdds > 0.4 Affects : BadAmbusher 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadAmbusher 1 Chance : 4 %
Clumsy Ambusher
4
Although capable of positioning for an ambush, this man has only ever failed at executing his plans of attack.
-2 Command when ambushing
Brutally Obvious
8
This man is so unsubtle he could wake the dead. Why he continues to attempt to take his foes by surprise is a mystery his troops want solved.
-3 Command when ambushing
22
BadAssassin
Killer on Edge
2
This man has proven prone to losing his focus at the moment of truth.
-1 from agent's skill
When to test : AssassinationMission Condition : not MissionSucceeded Affects : BadAssassin 1 Chance : 25 %
Not an Assassin
4
Assassins are paid to kill people… This man has thus far been paid to apologise for his failures.
-2 from agent's skill
Not a Killer
6
It would seem this man simply isn't capable of killing people - ironic given his choice of profession.
-3 from agent's skill
23
BadAttacker
Flawed Attacker
2
This man has yet to show the right mindset to lead an attack.
-1 Command when attacking
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadAttacker 1 Chance : 4 %
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds >= 0.5 Affects : BadAttacker 2 Chance : 50 %
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess = clear I_ConflictType Normal BattleOdds >= 0.5 Affects : BadAttacker 1 Chance : 50 %
Incompetent Attacker
4
There is something fundamentally wrong with this man's plans of attack.
-2 Command when attacking
Pathetic Attacker
6
It were as if this man were incapable of launching a successful attack.
-3 Command when attacking
Usless Attacker
8
As much as this man has tried, it would seem attacking is not something he can succeed at.
-4 Command when attacking
the Foolhardy
24
BadBuilder
Not Constructive
2
Is not one to take the initiative to oversee the construction of a new building. He may requires some reminding.
5% increase to construction costs, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadBuilder 2 Chance : 4 %
Sloppy Builder
4
Not at all focused on the process of urban development, this man makes mistakes when it comes to financing a new building.
10% increase to construction costs, +2 to squalor (decreases population growth and public order)
Abhors Construction
6
This man hates little more than commissioning the construction of a new building. He does so poorly as a result.
15% increase to construction costs, +3 to squalor (decreases population growth and public order)
25
BadCavalryGeneral
Poor with Cavalry
2
Not good at dealing with the risks facing cavalrymen in battle.
-1 Command when commanding cavalry
When to test : CharacterComesOfAge Condition : IsGeneral not CultureType eastern_european Affects : BadCavalryGeneral 1 Chance : 4 %
When to test : PostBattle Condition : IsGeneral not WonBattle BattleSuccess = crushing PercentageUnitCategory cavalry > 50 Affects : BadCavalryGeneral 1 Chance : 50 %
Inept with Cavalry
4
Liable to send more of his cavalry into certain death than to glory.
-2 Command when commanding cavalry
Shameful with Cavalry
6
Prone to sending horsemen to their doom, a fact his current riders are well aware of.
-3 Command when commanding cavalry
26
BadCommander
Unproven Commander
2
This man is yet little to show signs of ever being effective or confident in command.
-1 Command
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadCommander 1 Chance : 4 %
When to test : PostBattle Condition : IsGeneral not WonBattle BattleOdds > 1.5 Affects : BadCommander 1 Chance : 50 %
Incompetent Commander
4
This man has a knack for making a meal of things when attempting to take command.
-2 Command
Pathetic Commander
6
This man could clutch defeat from the jaws of victory.
-3 Command
Useless Commander
8
This man's troops say at least two prayers before entering battle - he seems destined to command his armies to their doom.
-5 Command
the Inept
27
BadConspirator
Poor Plotter
2
Suspects he is a capable plotter, but not the fact that he's wrong.
-1 from agent's skill
When to test : SabotageMission Condition : not MissionSucceeded Affects : BadConspirator 1 Chance : 25 %
Silly Schemes
4
Let's ludicrously elaborate ideas work their ways into his plans, ones that he won't realise are dumb until the moment of truth.
-2 from agent's skill
Lost the Plot
8
This man's left hand would readily plot against his right, but would he notice? His skills as a conspirator are worthless.
-3 from agent's skill
28
BadDefender
Flawed Defender
2
This man is not entirely comfortable with defending, possibly intimidated by the scale of it all.
-1 Command when defending
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadDefender 1 Chance : 4 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds >= 0.5 Affects : BadDefender 2 Chance : 50 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess = clear I_ConflictType Normal BattleOdds >= 0.5 Affects : BadDefender 1 Chance : 50 %
Incompetent Defender
4
This man is not one to stand his ground effectively, making assigning him to a defensive post a risky proposition.
-2 Command when defending
Pathetic Defender
6
Having failed to stand his ground so many times, it is a miracle this man has not already fallen in battle.
-3 Command when defending
Useless Defender
8
Assigning this man to command a post is to surrender it unto the enemy.
-4 Command when defending
29
BadDenouncer
Poor Prosecutor
1
Still regarded as an authority on heresy, but a failed prosecution suggests his conclusions are fallible.
-1 Obedience
When to test : DenouncementMission Condition : not MissionSucceeded not Trait GoodDenouncer > 0 Affects : BadDenouncer 1 Chance : 25 %
When to test : PriestBecomesHeretic Condition : Trait BadDenouncer > 0 Affects : BadDenouncer -128 Chance : 100 %
Dubious Denouncer
3
Although his desire to eradicate heresy is not in question, his ability to do so is.
-2 Obedience
Pathetic Prosecutor
6
Has developed a reputation for casting wild accusations over the innocent that a common serf could disprove.
-3 Obedience
30
BadDiplomat
Awkward Diplomat
2
Though he has been schooled in the arts of diplomacy, it would seem he did not quite grasp all of the lessons he was taught.
-1 Influence
When to test : BriberyMission Condition : not MissionSucceeded Affects : BadDiplomat 1 Chance : 20 %
When to test : DiplomacyMission Condition : not MissionSucceeded Affects : BadDiplomat 1 Chance : 25 %
Poor Diplomat
4
Has made a meal of several meetings that had no real reason to be so problematic or troublesome.
-2 Influence
Undiplomatic
8
Utterly unable to determine what words he says will be offensive at all.
-3 Influence
31
BadDisciplinarian
Poor Disciplinarian
2
Lacks either the heart or the stomach to push his troops to excel.
+1 Morale for all troops on the battlefield, -10% to Movement Points (reduces the distance armies can march)
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadDisciplinarian 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait BadDisciplinarian >= 1 RemainingMPPercentage = 100 Affects : BadDisciplinarian 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 Affects : BadDisciplinarian 1 Chance : 4 %
Easy on the Men
4
More concerned with whether or not the men like him as whether or not they are truly prepared for battle.
+2 Morale for all troops on the battlefield, -15% to Movement Points (reduces the distance armies can march)
Way too Leniant
8
Does nothing to keep those under his command in check. Nobody waits for his permission any longer as a result.
-1 Command, -1 Authority, +3 Morale for all troops on the battlefield, -20% to Movement Points (reduces the distance armies can march), -1 from law (has a negative effect on public order)
32
BadEngineer
Questions Technology
1
Why dwell upon building a machine to do a man's job? Men can learn from their mistakes, but a machine can only repeat them!
-1 Command when assaulting walls
When to test : CharacterTurnStart Condition : IsGeneral IsBesieging TotalSiegeWeapons < 2 Affects : BadEngineer 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadEngineer 1 Chance : 4 %
Befuddled by Machines
3
So confused by the workings of siege machinery that he simply doesn't grasp their potential.
-2 Command when assaulting walls
Distrusts Evil Machinery!
6
This simpleton believes that machines are not to be trusted, and that any reliance upon them is a shameful weakness.
-3 Command when assaulting walls
33
BadInfantryGeneral
Poor with Infantry
2
Has yet to show promise as an effective commander of infantry troops.
-1 Command when commanding infantry
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadInfantryGeneral 1 Chance : 4 %
When to test : PostBattle Condition : IsGeneral not WonBattle BattleSuccess = crushing PercentageUnitCategory infantry > 80 Affects : BadInfantryGeneral 1 Chance : 50 %
Inept with Infantry
4
Commanding infantry is not among this man's talents at all. His second in command would do a better job.
-2 Command when commanding infantry
Confused with Infantry
6
"Should they charge or withdraw? Who has a coin?"
-3 Command when commanding infantry
34
BadPrincess
Lost in Conversation
2
Although comfortable around the court, her highness shows little aptitude for talking on matters of state.
-1 Charm
When to test : DiplomacyMission Condition : not MissionSucceeded Affects : BadPrincess 1 Chance : 25 %
Not Diplomatic
4
The way she expects others to see things her way makes negotiating with this woman very painful.
-2 Charm
Royally Offensive
6
Her wild mood swings and acerbic nature could turn a peace treaty into an act of war.
-3 Charm
35
BadRiskyAttacker
Poor Risk Taker
2
Has not been afraid of taking risks he should have been.
-1 Command when attacking
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds < 0.5 BattleOdds > 0.16 Affects : BadRiskyAttacker 1 Chance : 10 %
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds <= 0.16 Affects : BadRiskyAttacker 1 Chance : 10 %
Nazgul
4
A Nazgul is Sauron's most terrible servant. Once a mighty mortal ruler, his will is controled through one of the nine Rings Of Power.
+8 Hitpoints, +2 Command, +3 Loyalty, +3 Authority, +1 Morale for all troops on the battlefield
Utterly Foolhardy
8
Has an inexplicable urge to charge into battle, clearly lacking any real sense of mortality or concern for his troops lives.
-1 Morale for all troops on the battlefield, -3 Command when attacking
36
BadRiskyDefender
Poor Against Numbers
3
Has yet to learn how to position his forces to prevent being overwhelmed by a larger force.
-1 Command when defending
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadRiskyDefender 1 Chance : 4 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds < 0.5 BattleOdds > 0.16 Affects : BadRiskyDefender 1 Chance : 50 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds <= 0.16 Affects : BadRiskyDefender 1 Chance : 50 %
Beaten by Odds
6
When defending against the odds, this man's shoulders slump in defeat before he is truly beaten.
-2 Command when defending
Doomed Defender
12
This man is constantly caught defending against impossible odds, making both he and his men are understandably glum.
-3 Command when defending
37
BadSiegeAttacker
Poor Besieger
2
Hasn't quite figured out the art of breaching walls and taking settlements yet.
-1 Command when assaulting walls
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Siege BattleOdds >= 1.2 Affects : BadSiegeAttacker 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadSiegeAttacker 1 Chance : 4 %
Pathetic Besieger
4
When it comes to taking enemy walls, this man has scant idea as to what to do.
-2 Command when assaulting walls
Beaten by Walls
8
So feeble are this man's siege exploits, enemy defenders always wave in greeting upon approach.
-3 Command when assaulting walls
38
BadSiegeDefender
Poor at the Walls
2
Not an ideal choice to command the garrison of a settlement under siege.
-1 Command when defending walls
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Siege BattleOdds >= 1 Affects : BadSiegeDefender 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadSiegeDefender 1 Chance : 4 %
Pathetic at the Walls
4
Appears to be unable to use the defensive benefits of a settlement's walls at all.
-2 Command when defending walls
Liability In Defence
8
No sane soldier would wish to be garrisoned under this man's command. Those he defends are doomed!
-3 Command when defending walls
39
BadSpy
Conspicuous
2
Not quite as sneaky and cunning as he'd like to believe he is.
-1 from agent's skill
When to test : SpyMission Condition : MissionSuccessLevel = not_successful Affects : BadSpy 1 Chance : 20 %
Poor Spy
4
Far from the most cunning agent you will ever recruit, he has failed on more than one act of subterfuge
-2 from agent's skill
Devoid of Subtlety
6
This man simply has no idea about how to prevent everyone within line of sight from knowing what he is up to.
-3 from agent's skill
40
BadTaxman
Poor with Taxes
1
Prone to believing pathetic excuses that see some tax slip away from his grasp.
10% penalty on tax income
When to test : GovernorBuildingCompleted Condition : GovernorLoyaltyLevel > loyalty_disillusioned GovernorTaxLevel < tax_high SettlementBuildingExists >= wooden_pallisade Affects : BadTaxman 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral not CultureType eastern_european Affects : BadTaxman 1 Chance : 4 %
Sloppy Taxman
2
Misses way too many legitimate opportunities to tax the landowners and trade when collecting taxes.
20% penalty on tax income
Tax Farmer
3
This man must either be utterly useless at tax collection, or outstanding at farming it for himself.