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Medieval II Total War
Norman Norman
No. Type Title Threshold Description Effects Hidden Epithet Condition
41 CrusaderHistory Crusader 3 Lords who have no qualms about travelling to far off lands for noble, spiritual causes serve as a great example to their men. +1 Chivalry, +1 Piety, +1 Command when fighting against Muslims
When to test : GeneralJoinCrusade
Condition : IsCrusade
Trait CrusaderHistory < 1
Affects : CrusaderHistory 2
Chance : 100 %
When to test : GeneralArrivesCrusadeTargetRegion
Condition : IsCrusade
Affects : CrusaderHistory 2
Chance : 100 %
When to test : GeneralAssaultsResidence
Condition : IsOnCrusade
IsRegionCrusadeTarget
Affects : CrusaderHistory 2
Chance : 100 %
When to test : GeneralTakesCrusadeTarget
Condition : IsCrusade
Affects : CrusaderHistory 3
Chance : 100 %
When to test : GeneralAbandonCrusade
Condition :
Affects : CrusaderHistory -3
Chance : 100 %
When to test : PreBattleWithdrawal
Condition : IsOnCrusade
IsRegionCrusadeTarget
Affects : CrusaderHistory -2
Chance : 100 %
Great Crusader 6 Some show their devotion through prayer, but this man shows it through battling in God's name. +2 Chivalry, +2 Piety, +2 Command when fighting against Muslims
Grand Crusader 9 To devote one's life to the Crusades is the sort of thing even most knights would deem to be above and beyond the call. +3 Chivalry, +3 Piety, +3 Command when fighting against Muslims the Crusader
42 Cuckold Trouble at Home 2 Though nobody speaks to him of it, plenty of people whisper rumours of his wife having a secret love. -1 Authority
When to test : CharacterMarriesPrincess
Condition : SpouseTrait UnchasteWoman > 0
Affects : Cuckold 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
InEnemyLands
IsMarried
Trait WifeIsNoble < 2
Affects : Cuckold 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Arse >= 1
IsMarried
Affects : Cuckold 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Cuckold >= 1
not HasAncType Sex
Affects : Cuckold 1
Chance : 4 %
Cuckold 3 This man's wife has been seen showing affections to other men that all but prove her infidelity. -2 Authority
Laughing Stock 4 This man's inability to do much about his wife's open conquests of other men makes him the butt of many a joke. -3 Authority
Lacks Manhood 5 So short on self respect is this man that those who bed his wife openly laugh about it to his face... Just before passing water on his shoes. -4 Authority the Cuckold
43 Cultured Cultured 1 This man has some understanding and appreciation of the arts. +1 to popularity (improves public order)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= artist_studio
Affects : Cultured 1
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= theatre
Affects : Cultured 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cultured >= 1
Affects : Cultured 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : Cultured 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : Cultured 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Cultured 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= ikoner_studio
Affects : Cultured 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= printing_press
Affects : Cultured 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = university
Affects : Cultured 1
Chance : 3 %
Very Cultured 4 Quite an authority on the arts, and considered very well cultured. +1 Authority, +2 to popularity (improves public order)
44 Cursed Hexxed 1 Said to be under a minor hex, by an annoying wretched witch. -1 Command, -1 Morale for all troops on the battlefield
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 4
HighestAttAdjacentChar Magic witch < 7
Affects : Cursed 1
Chance : 50 %
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 7
Affects : Cursed 1
Chance : 50 %
Cursed 2 This man has been cursed by a practitioner of foul arts. He is constantly braced against its effects. -2 Command, -2 Morale for all troops on the battlefield
Blighted 3 His encounter with crone most foul has left this man blighted, something he fixates upon sadly. -1 Piety, -3 Command, -1 Authority, -3 Morale for all troops on the battlefield
Damned 4 This poor man now believes agents of pagan nightmare shall take him, his fate sealed. -3 Piety, -4 Command, -2 Authority, -4 Morale for all troops on the battlefield
45 DeceiverVirtue Convincing 2 Understands the basic principles of how to craft a lie, avoiding over embellishment. -1 Loyalty, +1 Authority
When to test : LeaderOrderedSabotage
Condition :
Affects : DeceiverVirtue 1
Chance : 5 %
When to test : LeaderOrderedBribery
Condition :
Affects : DeceiverVirtue 1
Chance : 10 %
When to test : LeaderOrderedSpyingMission
Condition : MissionSucceeded
Affects : DeceiverVirtue 1
Chance : 2 %
When to test : LeaderOrderedAssassination
Condition : MissionSucceeded
Affects : DeceiverVirtue 1
Chance : 5 %
When to test : LeaderOrderedAssassination
Condition : not MissionSucceeded
Affects : DeceiverVirtue 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait PoliticsSkill >= 2
Affects : DeceiverVirtue 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : DeceiverVirtue 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : DeceiverVirtue 1
Chance : 4 %
Deceptive 4 This man can hold himself in such a manner that others find it very difficult to glean when he is lying. -2 Loyalty, +2 Authority
Total Deceiver 8 Creates a myriad of half-truths and plausible tales to mislead others, and is exceptional at doing so. -3 Loyalty, +3 Authority the Cunning
46 Deranged Skewed View 1 Has developed an incredibly odd and sometimes disturbing view of things. -1 Command, -1 Authority, 2% penalty on all trade income
When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 3
Affects : Deranged 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Deranged 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Deranged >= 1
Affects : Deranged 1
Chance : 4 %
Deranged 2 Is clearly dealing with things only he can see or understand. Not that he seems to understand a lot properly now. -2 Command, -2 Authority, -1 Morale for all troops on the battlefield, 5% penalty on all trade income, 2% penalty on tax income
Dangerously Mad 4 No longer acting with any sense of rational or consequence. Literally a danger to others around him. -3 Command, -3 Authority, -2 Morale for all troops on the battlefield, 10% penalty on all trade income, 5% penalty on tax income the Mad
47 Despoiler Looter 3 Has learned how to sack a conquered place effectively rather than mindlessly. 10% bonus to cash gained from looting
When to test : LeaderOrderedSabotage
Condition :
Affects : Despoiler 1
Chance : 100 %
When to test : GeneralDevastatesTile
Condition :
Affects : Despoiler 1
Chance : 4 %
When to test : SackSettlement
Condition :
Affects : Despoiler 1
Chance : 20 %
When to test : GovernorBuildingDestroyed
Condition : Treasury > 10000
Affects : Despoiler 1
Chance : 10 %
Pillager 6 Actually drills his men on how to pillage a place effectively once the enemy lies defeated. 20% bonus to cash gained from looting
Sacker of Cities 9 Has made an art of ransacking the homes of the terrified folk he has just conquered. 30% bonus to cash gained from looting
48 Disciplinarian Conscientious Trainer 1 A believer that hard training leads to success on the battlefield, and life in general. +1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
When to test : GovernorCityRiots
Condition :
Affects : Disciplinarian 1
Chance : 10 %
When to test : GovernorCityRebels
Condition :
Affects : Disciplinarian 1
Chance : 15 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Disciplinarian 2
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Disciplinarian 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Disciplinarian 2
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : Disciplinarian 2
Chance : 17 %
Drillmaster 2 This man drills his troops very hard, enough to both harden them, and instil a little resentment. -1 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
Harsh Taskmaster 4 This man drives his troops to breaking point with an iron fist. As much as they despise him for it, he makes them better warriors. +1 Command, +1 Authority, -2 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march), +1 to law (improves public order)
49 DiscontentGeneral Feels Unappreciated 1 Is somewhat disgruntled about his lot in life of late. -1 Loyalty
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= average
I_ConflictType Normal
BattleOdds < 0.5
Affects : DiscontentGeneral 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
not IsFactionLeader
Attribute Chivalry >= 3
FactionLeaderAttribute Chivalry <= -3
Affects : DiscontentGeneral 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : FactionExcommunicated
not IsFactionLeader
IsGeneral
Attribute Piety > 5
Affects : DiscontentGeneral 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not GovernorBuildingExists >= stone_wall
not GovernorBuildingExists >= castle
Attribute Command > 4
DistanceCapital > 50
Affects : DiscontentGeneral 1
Chance : 10 %
When to test : GeneralPrisonersRansomedCaptor
Condition : RansomType execute
NumCapturedSoldiers > 80
Attribute Chivalry >= 4
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : ExterminatePopulation
Condition : Attribute Chivalry >= 4
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : BrotherAdopted
Condition : not IsFactionHeir
Affects : DiscontentGeneral 1
Chance : 50 %
Feels Disrespected 4 Prone to thinking about how his talents could be better used by his rulers. -3 Loyalty
Feels Dishonoured 8 Dwells on a belief that he is intentionally being treated poorly by his master. -5 Loyalty
50 Disloyal Speaks of Loyalty 1 Loyalty is a quality this man often speaks of, but rarely displays. -1 Loyalty
When to test : AcceptBribe
Condition :
Affects : Disloyal 1
Chance : 50 %
When to test : BrotherAdopted
Condition :
Affects : Disloyal 1
Chance : 8 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 2
Affects : Disloyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 3
Affects : Disloyal 1
Chance : 25 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Disloyal 1
Chance : 4 %
When to test : OfferedForAdoption
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 2
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 3
Affects : Disloyal 1
Chance : 25 %
When to test : OfferedForMarriage
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 2
Affects : Disloyal 2
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 3
Affects : Disloyal 2
Chance : 25 %
Mixed Loyalties 2 Wrestles with the problems of trying to serve his own interests, as well as that of his superiors. +1 Dread, -2 Loyalty
Disloyal 3 Quite apparent that this man selectively ignores or disobeys orders. +2 Dread, -3 Loyalty
Actively Disloyal 4 This man utterly resents notions of loyalty and servitude, to the point his betrayals are an inevitability. +3 Dread, -4 Loyalty
51 DreadLegacy Dreaded Father 1 This man's father was feared enough that the people expect the same in his own behaviour. +1 Dread
When to test : CharacterComesOfAge
Condition : FatherAttribute Chivalry <= -4
Affects : DreadLegacy 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherAttribute Chivalry <= -7
Affects : DreadLegacy 1
Chance : 100 %
Legacy of Dread 2 The tyrant that sired this man has clearly passed on his dreaded nature. +2 Dread
52 Drink Social Drinker 1 Not at all opposed to toasting to a victory, a good cause, or good company. +1 Command, +1 to popularity (improves public order)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Drink 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Drink >= 1
FatherTrait Drink <= 2
Affects : Drink 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : FatherTrait Drink >= 3
FatherTrait Drink <= 4
Affects : Drink 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : FatherTrait Drink >= 5
FatherTrait Drink <= 6
Affects : Drink 1
Chance : 30 %
When to test : CharacterMarries
Condition :
Affects : Drink 1
Chance : 5 %
When to test : CharacterBecomesAFather
Condition :
Affects : Drink 1
Chance : 5 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Drink 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Drink 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Drink 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Drink >= 1
Affects : Drink 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
Affects : Drink 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 90
Affects : Drink 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= brothel
Affects : Drink 1
Chance : 5 %
When to test : OfferedForAdoption
Condition :
Affects : Drink 1
Chance : 8 %
When to test : OfferedForMarriage
Condition :
Affects : Drink 1
Chance : 6 %
Gets Merry 2 Not at all opposed to letting his guard down when drinking among friends. +1 to popularity (improves public order)
Steady Drinker 4 Will happily accept a drink at any time, and often pursue one if it is not at hand. -1 Command, +1 to popularity (improves public order)
Drunken Heathen 8 This man's drinking has become a problem, and he now regularly makes a royal arse of himself. -2 Command, -1 Authority, 2% penalty on tax income
Alcoholic 16 Drinking is no longer about celebration for this man, yet still he searching for all his answers in the bottom of a bottle. -3 Command, -3 Authority, 5% penalty on tax income
Paralytic 32 This man's vice of drink has rendered him all but dead, incapable of standing much of the time. -5 Command, -5 Authority, 10% penalty on tax income the Drunkard
53 EasternWarlord Eastern Warlord 1 This eastern warlord has ridden to victory in many battles beyond the horizon. +1 Dread, +2 Command
When to test : CharacterComesOfAge
Condition : Trait EasternWarlord >= 1
Affects : EasternWarlord 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait EasternWarlord >= 2
Affects : EasternWarlord 1
Chance : 33 %
Mighty Warlord 2 This man is a successful warlord, one whose abilities should be respected. +2 Dread, +4 Command
Khan's Conqueror 3 A notorious conqueror from the east that brings with him a reputation for brutally decisive victories. +3 Dread, +6 Command
54 Embezzler Deep Pockets 1 Has made a habit of finding ways to acquire money that other people will not realise should be theirs. 10% penalty on tax income
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Embezzler 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Embezzler 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Embezzler 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Embezzler 1
Chance : 4 %
Fraudulent 3 This man is prepared to mask his movements and mislead others to bolster his own personal fortune. 20% penalty on tax income
Embezzler 6 Has both the raw nerve and skilful cunning to take more than his share from those he answers to. 30% penalty on tax income
55 Energetic Eager 1 This man prefers activity to idleness. +10% to Movement Points (gives armies the ability to forced march)
When to test : CharacterComesOfAge
Condition : FatherTrait Energetic >= 1
Affects : Energetic 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Slothful >= 1
Affects : Energetic 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Energetic 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Energetic >= 1
RemainingMPPercentage < 10
Affects : Energetic 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Energetic 1
Chance : 3 %
When to test : OfferedForMarriage
Condition :
Affects : Energetic 1
Chance : 3 %
Energetic 2 This man is never at a loss for something to do, even when he may rest. +15% to Movement Points (gives armies the ability to forced march)
Driven 4 This man does not let petty concerns or self indulgence get in the way of realising his ambitions. +1 Authority, +20% to Movement Points (gives armies the ability to forced march)
Blessed With Vigor 8 Has insatiable energy and drive to achieve his goals, but finds it somewhat difficult to relax. +2 Authority, +25% to Movement Points (gives armies the ability to forced march)
56 Epicurean Refined Tastes 1 Able to appreciate the better things in life properly. 2% bonus on all trade income, 10% decrease to cost to bribe
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= public_baths
Affects : Epicurean 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : FatherTrait Epicurean >= 1
Affects : Epicurean 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : Epicurean 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Epicurean 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Epicurean >= 1
Affects : Epicurean 1
Chance : 4 %
Expensive Tastes 2 This man's taste is not in question, but its extravagance sometimes is. 5% bonus on all trade income, 20% decrease to cost to bribe
Exotic Tastes 4 Almost obsessive about finding the finest things the world has to offer. 10% bonus on all trade income, 30% decrease to cost to bribe
57 Exheir Former Successor 1 Was once at the head of the line of succession to the throne, but has lost this position, along with the influence that came with it. -3 Loyalty
When to test : CeasedFactionHeir
Condition : not Trait Exheir = 1
not IsFactionLeader
Affects : Exheir 2
Chance : 100 %
When to test : CeasedFactionHeir
Condition : IsFactionLeader
Affects : Exheir 1
Chance : 100 %
58 ExpensiveTastes Extravagant 1 Developed a habit of misspending wealth on the frivolous and unnecessary. 5% increase to construction costs, 10% penalty on tax income
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : ExpensiveTastes 1
Chance : 7 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cheapskate >= 1
Affects : ExpensiveTastes 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait ExpensiveTastes >= 1
Affects : ExpensiveTastes 1
Chance : 25 %
When to test : BrotherAdopted
Condition :
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = coaching_house
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : ExpensiveTastes 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait ExpensiveTastes >= 1
Affects : ExpensiveTastes 1
Chance : 4 %
Royally Extravagant 3 Spends with reckless abandon, not really considering where all of that money comes from at times. 10% increase to construction costs, 20% penalty on tax income, -1 from squalor (increases public order and population growth)
Wildly Extravagant 6 To be this extravagant is both ludicrous and shameful. To openly waste such wealth when so many are so poor is a moral crime. 15% increase to construction costs, 30% penalty on tax income, -2 from squalor (increases public order and population growth)
59 ExRebel Rebelled 1 This man's loyalties have changed at least once in his lifetime. -1 Loyalty
When to test : AcceptBribe
Condition :
Affects : ExRebel 1
Chance : 100 %
Rebelious 2 Has changed masters more than once. Perhaps he cannot settle on one? -2 Loyalty
Turncoat 3 Known for his habit of abandoning one lord for another, with dubious reasons. -3 Loyalty the Turncoat
60 Factionheir Heir Apparent 1 As the next leader of his people, this man is already an individual of immense importance. +1 Command, +1 Authority, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : BecomesFactionHeir
Condition :
Affects : Factionheir 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait Exheir = 1
Affects : Factionheir 1
Chance : 100 %
3 / 11 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10
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