Though he has been schooled in the arts of diplomacy, it would seem he did not quite grasp all of the lessons he was taught.
-1 Influence
When to test : BriberyMission Condition : not MissionSucceeded Affects : BadDiplomat 1 Chance : 66 %
When to test : DiplomacyMission Condition : not MissionSucceeded Affects : BadDiplomat 1 Chance : 33 %
Poor Diplomat
4
Has made a meal of several meetings that had no real reason to be so problematic or troublesome.
-2 Influence
Undiplomatic
8
Utterly unable to determine what words he says will be offensive at all.
-3 Influence
22
BadDisciplinarian
Poor Disciplinarian
2
Lacks either the heart or the stomach to push his troops to excel.
+1 Morale for all troops on the battlefield, -10% to Movement Points (reduces the distance armies can march)
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadDisciplinarian 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait BadDisciplinarian >= 1 RemainingMPPercentage = 100 Affects : BadDisciplinarian 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 Affects : BadDisciplinarian 1 Chance : 4 %
Easy on the Men
4
More concerned with whether or not the men like him as whether or not they are truly prepared for battle.
+2 Morale for all troops on the battlefield, -15% to Movement Points (reduces the distance armies can march)
Way too Leniant
8
Does nothing to keep those under his command in check. Nobody waits for his permission any longer as a result.
-1 Command, -1 Authority, +3 Morale for all troops on the battlefield, -20% to Movement Points (reduces the distance armies can march), -1 from law (has a negative effect on public order)
23
BadEngineer
Questions Technology
1
Why dwell upon building a machine to do a man's job? Men can learn from their mistakes, but a machine can only repeat them!
-1 Command when assaulting walls
When to test : CharacterTurnStart Condition : IsGeneral IsBesieging TotalSiegeWeapons < 2 Affects : BadEngineer 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadEngineer 1 Chance : 4 %
Befuddled by Machines
3
So confused by the workings of siege machinery that he simply doesn't grasp their potential.
-2 Command when assaulting walls
Distrusts Evil Machinery!
6
This simpleton believes that machines are not to be trusted, and that any reliance upon them is a shameful weakness.
-3 Command when assaulting walls
24
BadInfantryGeneral
Poor with Infantry
2
Has yet to show promise as an effective commander of infantry troops.
-1 Command when commanding infantry
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadInfantryGeneral 1 Chance : 4 %
When to test : PostBattle Condition : IsGeneral not WonBattle BattleSuccess = crushing PercentageUnitCategory infantry > 80 Affects : BadInfantryGeneral 1 Chance : 50 %
Inept with Infantry
4
Commanding infantry is not among this man's talents at all. His second in command would do a better job.
-2 Command when commanding infantry
Confused with Infantry
6
"Should they charge or withdraw? Who has a coin?"
-3 Command when commanding infantry
25
BadMerchant
Daft Dealer
1
Has already failed in an attempt to put another merchant out of business.
-1 Finance
When to test : AcquisitionMission Condition : not MissionSucceeded Affects : BadMerchant 1 Chance : 33 %
Easy Target
3
His clumsy attempts at taking down his rivals suggest he would be an easy target himself.
-2 Finance
Open Purse
6
His pathetic attempts at economic warfare suggest he will one day fall victim to a more shrewd merchant.
-3 Finance
26
BadPrincess
Lost in Conversation
2
Although comfortable around the court, her highness shows little aptitude for talking on matters of state.
-1 Charm
When to test : DiplomacyMission Condition : not MissionSucceeded Affects : BadPrincess 1 Chance : 50 %
Not Diplomatic
4
The way she expects others to see things her way makes negotiating with this woman very painful.
-2 Charm
Royally Offensive
6
Her wild mood swings and acerbic nature could turn a peace treaty into an act of war.
-3 Charm
27
BadRiskyAttacker
Poor Risk Taker
2
Has not been afraid of taking risks he should have been.
-1 Command when attacking
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadRiskyAttacker 1 Chance : 4 %
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds < 0.5 BattleOdds > 0.16 Affects : BadRiskyAttacker 1 Chance : 50 %
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds <= 0.16 Affects : BadRiskyAttacker 1 Chance : 50 %
Picks Fights Poorly
4
Is prone to believing he has to strike first, rather than knowing when to strike.
-1 Morale for all troops on the battlefield, -2 Command when attacking
Utterly Foolhardy
8
Has an inexplicable urge to charge into battle, clearly lacking any real sense of mortality or concern for his troops lives.
-1 Morale for all troops on the battlefield, -3 Command when attacking
28
BadRiskyDefender
Poor Against Numbers
3
Has yet to learn how to position his forces to prevent being overwhelmed by a larger force.
-1 Command when defending
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadRiskyDefender 1 Chance : 4 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds < 0.5 BattleOdds > 0.16 Affects : BadRiskyDefender 1 Chance : 50 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds <= 0.16 Affects : BadRiskyDefender 1 Chance : 50 %
Beaten by Odds
6
When defending against the odds, this man's shoulders slump in defeat before he is truly beaten.
-2 Command when defending
Doomed Defender
12
This man is constantly caught defending against impossible odds, making both he and his men are understandably glum.
-3 Command when defending
29
BadSaboteur
Unsuccessful Saboteur
1
This man has thus far yet to show promise as a saboteur.
-1 Sabotage
When to test : SabotageMission Condition : not MissionSucceeded Affects : BadSaboteur 1 Chance : 50 %
Inept Saboteur
4
This man might find burning down a barn full of straw difficult.
-2 Sabotage
30
BadSiegeAttacker
Poor Besieger
2
Hasn't quite figured out the art of breaching walls and taking settlements yet.
-1 Command when assaulting walls
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Siege BattleOdds >= 1.2 Affects : BadSiegeAttacker 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadSiegeAttacker 1 Chance : 4 %
Pathetic Besieger
4
When it comes to taking enemy walls, this man has scant idea as to what to do.
-2 Command when assaulting walls
Beaten by Walls
8
So feeble are this man's siege exploits, enemy defenders always wave in greeting upon approach.
-3 Command when assaulting walls
31
BadSiegeDefender
Poor at the Walls
2
Not an ideal choice to command the garrison of a settlement under siege.
-1 Command when defending walls
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Siege BattleOdds >= 1 Affects : BadSiegeDefender 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadSiegeDefender 1 Chance : 4 %
Pathetic at the Walls
4
Appears to be unable to use the defensive benefits of a settlement's walls at all.
-2 Command when defending walls
Liability In Defence
8
No sane soldier would wish to be garrisoned under this man's command. Those he defends are doomed!
-3 Command when defending walls
32
BadSpy
Conspicuous
2
Not quite as sneaky and cunning as he'd like to believe he is.
-1 from agent's skill
When to test : SpyMission Condition : MissionSuccessLevel = not_successful Affects : BadSpy 1 Chance : 35 %
Poor Spy
4
Far from the most cunning agent you will ever recruit, he has failed on more than one act of subterfuge
-2 from agent's skill
Devoid of Subtlety
6
This man simply has no idea about how to prevent everyone within line of sight from knowing what he is up to.
-3 from agent's skill
33
BadTaxman
Poor with Taxes
1
Prone to believing pathetic excuses that see some tax slip away from his grasp.
10% penalty on tax income
When to test : GovernorBuildingCompleted Condition : GovernorLoyaltyLevel > loyalty_disillusioned GovernorTaxLevel < tax_high SettlementBuildingExists >= wooden_pallisade Affects : BadTaxman 1 Chance : 15 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadTaxman 1 Chance : 4 %
Sloppy Taxman
2
Misses way too many legitimate opportunities to tax the landowners and trade when collecting taxes.
20% penalty on tax income
Tax Farmer
3
This man must either be utterly useless at tax collection, or outstanding at farming it for himself.
30% penalty on tax income
34
BadTrader
Fiscally Challenged
1
Simply isn't any good at spotting problems in an urban trade system.
10% penalty on all trade income
When to test : GovernorBuildingCompleted Condition : SettlementBuildingExists >= wooden_wall not SettlementBuildingExists >= corn_exchange Affects : BadTrader 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadTrader 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : EndedInSettlement Trait BadTrader >= 1 Affects : BadTrader 1 Chance : 4 %
Incompetent Trader
3
Either disinterested or simply pathetic at dealing with trade affairs.
20% penalty on all trade income
Trading Liability
5
So poor with coin himself, this man avoids markets and does nothing to support local trade at all.
30% penalty on all trade income
35
BattleChivalry
Fair Fighter
1
Has shown that he can abstain from lowly acts on the field of battle.
+1 Chivalry
When to test : PostBattle Condition : GeneralNumKillsInBattle > 8 not Trait BattleDread > 0 Affects : BattleChivalry 1 Chance : 50 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleOdds <= 0.5 not Trait BattleDread > 0 GeneralFoughtInCombat Affects : BattleChivalry 1 Chance : 66 %
When to test : PostBattle Condition : not WasAttacker IsGeneral BattleOdds < 0.8 GeneralFoughtInCombat not Trait BattleDread > 0 Affects : BattleChivalry 1 Chance : 100 %
When to test : PostBattle Condition : WonBattle BattleSuccess >= average PercentageEnemyKilled < 20 IsGeneral BattleOdds < 0.95 not Trait BattleDread > 0 Affects : BattleChivalry 1 Chance : 33 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait BattleChivalry >= 1 Affects : BattleChivalry 2 Chance : 33 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : BattleChivalry 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait BattleChivalry >= 1 Affects : BattleChivalry 2 Chance : 33 %
When to test : OfferedForAdoption Condition : Affects : BattleChivalry 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Affects : BattleChivalry 1 Chance : 50 %
Noble in Battle
3
Never let it be said that this man will resort to cheap tactics to win a battle, it is beneath him now.
+2 Chivalry
Bastion of Chivalry
6
Is becoming known for making selfless acts of sacrifice and courage in battle.
+3 Chivalry
Champion of Honour
10
So chivalrous is this man that his opponents consider it an honour to die upon the sword of such a worthy foe.
+4 Chivalry, +1 Authority
the Champion
Saint of Battle
15
Spoken off throughout the known world as a walking embodiment of knightly virtues that all warriors should aspire to emulate.
+5 Chivalry, +2 Authority
the Saint
36
BattleDread
Winning First
1
His actions in battle suggest he cares about winning much more so than doing it honourably.
+1 Dread
When to test : PostBattle Condition : GeneralNumKillsInBattle > 8 not Trait BattleChivalry > 0 Affects : BattleDread 1 Chance : 50 %
When to test : PostBattle Condition : WasAttacker WonBattle BattleOdds > 1.5 PercentageEnemyKilled > 50 not Trait BattleChivalry > 0 Affects : BattleDread 1 Chance : 100 %
When to test : PostBattle Condition : WonBattle BattleSuccess >= crushing PercentageEnemyKilled > 70 GeneralFoughtInCombat IsGeneral BattleOdds < 0.95 not Trait BattleChivalry > 0 Affects : BattleDread 2 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait BattleChivalry < 1 Affects : BattleDread 1 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait BattleDread >= 1 Affects : BattleDread 2 Chance : 33 %
When to test : OfferedForAdoption Condition : Trait BattleChivalry < 1 Affects : BattleDread 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait BattleDread >= 1 Affects : BattleDread 2 Chance : 33 %
Cruel and Cunning
3
It's not a mistake when this man unleashes death most painful upon his foes, he's taking a liking to it.
+2 Dread
Merciless Mauler
6
This man is not beneath mutilating a fallen foe to make his next enemy lose his nerve.
+3 Dread
Field Tyrant
10
He exerts his malevolent plans upon his enemies in ways that suggest he is devoid of conscience.
+4 Dread, +1 Authority
the Tyrant
Warlord of Terror
15
Even the bravest of knights and kings would admit to fearing to face this infamous monster in battle.
+5 Dread, +2 Authority
Lord of Terror
37
BattleScarred
Marks of War
1
Has a few scars to prove he's been in proper battle, where his life was clearly at risk.
+1 Authority, +2 to your general's hitpoints (how many hits your general can take before dying)
When to test : PostBattle Condition : GeneralHPLostRatioinBattle > 0.3 Affects : BattleScarred 1 Chance : 30 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : BattleScarred 1 Chance : 17 %
When to test : OfferedForAdoption Condition : Affects : BattleScarred 1 Chance : 17 %
When to test : OfferedForMarriage Condition : Affects : BattleScarred 1 Chance : 17 %
Scarred
2
Bears many scars of war, a sign of both courage and endurance in battle.
+1 Authority, +4 to your general's hitpoints (how many hits your general can take before dying)
Terribly Scarred
3
Some of this man's war wounds are difficult to look at, his ability to continue battling through such injuries is astounding.
+2 Authority, +6 to your general's hitpoints (how many hits your general can take before dying)
Brutally Scarred
4
Brutally scarred so as people do not know which way to look when addressing him. Can any mortal blow fell him?
+2 Authority, +8 to your general's hitpoints (how many hits your general can take before dying)
the Scarred
38
BCBigotry
Firmly Orthodox
1
This man has maintained a orthodox practice of his faith even among the multitude of infidels
+2 piety
When to test : CharacterTurnEnd Condition : EndedInSettlement Trait BCBigotry = 0 Attribute Piety > 5 PopulationOwnReligion < 75 not FactionType portugal Affects : BCBigotry 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : EndedInSettlement Trait BCBigotry > 0 Trait BCBigotry < 3 PopulationOwnReligion < 75 not FactionType portugal Affects : BCBigotry 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : EndedInSettlement Trait BCBigotry >= 3 PopulationOwnReligion < 75 not FactionType portugal Affects : BCBigotry 1 Chance : 2 %
Close Minded
2
This closed minded man simply cannot understand why others insist on practicing false religions
+3 piety, +1 unrest, -5% trading
Intolerant of other Faiths
3
This man is utterly intolerant and will have nothing to do with people he views as infidels and heretics
+4 piety, +3 unrest, -10% trading
Religious Zealot
5
This man is a religious zealot bent on imposing his view on anyone he believes does not believe exactly as he does
+3 piety, +6 unrest, -15% trading, -2 loyalty
Great Persecutor
8
This man is infamous for his religious fanaticism and seeks to impose his archaic beliefs upon all the peoples under him. His persecution and terror inflames the commoners and his strict and orthodox laws are not good for business either
the Fanatic
39
BCTolerance
Indifferent to the Infidel
1
This man is generally unconcerned about who is an infidel or not when it comes to the matters of business and state
+5% trading
When to test : CharacterTurnEnd Condition : EndedInSettlement Trait BCTolerance = 0 Attribute Piety < 5 PopulationOwnReligion < 75 not FactionType portugal Affects : BCTolerance 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : EndedInSettlement Trait BCTolerance > 0 Trait BCTolerance < 3 PopulationOwnReligion < 75 not FactionType portugal Affects : BCTolerance 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : EndedInSettlement Trait BCTolerance >= 3 PopulationOwnReligion < 75 not FactionType portugal Affects : BCTolerance 1 Chance : 2 %
Open Minded
3
This man is quite open minded to all view and ideas and is not shy from working with peoples of different creeds
+10% trading, -2 unrest
Tolerant of all Faiths
6
This man is a shining beacon of wisdom and tolerance who treats all his subjects with dignity and honor. Such attitudes are good for both order and trade.
+15% trading, -6 unrest, -2 piety
the Tolerant
Friends with the Disbelievers
8
There has been rumours and whisperings that this man prefers the company and advice of infidels within the Kingdom.
+10% trading, -3 piety, - 3 loyalty
Converted!
10
This man openly professes to the beliefs of the heathens! His rebellious attitudes have not won him favour with the masses either.
-6 piety, -6 loyalty, +6 unrest
the Heretic
40
Berserker
Fierce in Battle
1
Gets worked upon into a frenzy as battle commences, making him both reckless and frightening.
+1 Dread, +1 Morale for all troops on the battlefield, +1 Command when attacking, -1 Command when defending
When to test : PostBattle Condition : GeneralHPLostRatioinBattle > 0.3 GeneralNumKillsInBattle > 6 Trait Berserker >= 1 Trait BattleChivalry < 1 Affects : Berserker 1 Chance : 33 %
When to test : PostBattle Condition : GeneralHPLostRatioinBattle > 0.3 GeneralNumKillsInBattle > 10 Trait Berserker < 1 Trait BattleChivalry < 1 Affects : Berserker 1 Chance : 100 %
Crazy in Battle
4
Enters a rage in battle so fierce that he loses all sense of danger and direction.
+2 Dread, +2 Morale for all troops on the battlefield, +2 Command when attacking, -2 Command when defending, +2 to your general's hitpoints (how many hits your general can take before dying)
Berserker
8
When this man descends into battle, friend and foe alike part in his wake. He is a notorious and dangerous berserker!
+4 Dread, +3 Morale for all troops on the battlefield, +3 Command when attacking, -3 Command when defending, +4 to your general's hitpoints (how many hits your general can take before dying)