The court and markets are rife with rumours that this man engages in a haram relationships frowned upon by the sharia...
-2 authority, +5 unrest, -5 security
When to test : CharacterTurnEnd Condition : EndedInSettlement Attribute Piety < 5 SettlementBuildingExists >= sm2 Affects : homoerotic 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : EndedInSettlement Trait Perverted > 0 SettlementBuildingExists >= sm2 Affects : homoerotic 1 Chance : 10 %
182
HorseRacer
Good Racer
1
Has taken to entering the races and is learning much about riding mounts better.
+5% to Movement Points (gives armies the ability to forced march)
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= racing_track Affects : HorseRacer 1 Chance : 10 %
Great Racer
2
Now a master in the saddle, able to drive any animal further, and faster.
+5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry
Famous Racer
3
To be known as one of the better riders throughout Islam is quite an honourable distinction.
+1 Authority, +10% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry
183
HumbleWoman
Humble
1
Despite her station and royal blood, this lady gracefully accepts her role in the feudal system without fuss.
+1 Charm
When to test : CharacterTurnEnd Condition : AgentType = princess Treasury < 0 Affects : HumbleWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Cheapskate >= 1 AgentType = princess Affects : HumbleWoman 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait HarshRuler >= 1 AgentType = princess Affects : HumbleWoman 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait KindRuler >= 1 AgentType = princess Affects : HumbleWoman 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : AgentType = princess Treasury < 10000 Affects : HumbleWoman 1 Chance : 50 %
When to test : CharacterTurnEnd Condition : Trait HumbleWoman >= 1 Affects : HumbleWoman 1 Chance : 5 %
Respectful
2
Understands what few nobles do… Treating everyone with respect is a sign of true nobility, not weakness.
+2 Charm
184
Hypochondriac
Feeling Poorly
1
Often mistakes a bad night's sleep for an oncoming bout of illness.
-1 Command when attacking, -2 from your general's hitpoints (how many hits your general can take before dying)
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Hypochondriac 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : Trait Hypochondriac >= 1 Affects : Hypochondriac 1 Chance : 4 %
Delusions of Illness
2
Slips into periods where he stubbornly swears blind that he is in grave health. It is a worrisome trait.
-1 Morale for all troops on the battlefield, -1 Command when attacking, -4 from your general's hitpoints (how many hits your general can take before dying)
Hypochondriac
3
There is no convincing this man that there is nothing wrong with him. If anything, this fatalistic condition is his sickness.
-2 Morale for all troops on the battlefield, -2 Command when attacking, -6 from your general's hitpoints (how many hits your general can take before dying)
185
IAmPrincess
Royal Princess
1
DO NOT TRANSLATE - Hidden trait for princesses.
No Effects
Hidden 隱藏
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : IAmPrincess 1 Chance : 100 %
186
Ignorance
Ignorant
2
Has a habit of annoying those around him with his lack of knowledge.
-1 Authority, 2% penalty on all trade income, 2% penalty on tax income
When to test : CharacterTurnEnd Condition : not EndedInSettlement InEnemyLands Affects : Ignorance 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Ignorance 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Ignorance >= 1 Affects : Ignorance 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 not SettlementBuildingExists >= library not SettlementBuildingExists >= alchemists_lab not SettlementBuildingExists >= city_hall Affects : Ignorance 1 Chance : 4 %
When to test : OfferedForAdoption Condition : Affects : Ignorance 1 Chance : 3 %
When to test : OfferedForMarriage Condition : Affects : Ignorance 1 Chance : 3 %
Sadly Ignorant
4
Frustratingly unaware of how things work, more so for those that must answer to him than others.
-1 Authority, 5% penalty on all trade income, 5% penalty on tax income
Blissfully Ignorant
8
It is a wonder one so ignorant can manage to have lived as long as this clueless dolt has.
-2 Authority, 10% penalty on all trade income, 10% penalty on tax income
187
Inbred
A Bit Odd
1
There's something not entirely right about this man.
Decreases the chance of having children
When to test : CharacterComesOfAge Condition : FatherTrait Inbred >= 1 Affects : Inbred 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Inbred >= 2 Affects : Inbred 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Inbred >= 3 Affects : Inbred 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Inbred >= 4 Affects : Inbred 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Inbred >= 5 Affects : Inbred 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Inbred 1 Chance : 1 %
Of Dubious Lineage
2
Displays some lameness that suggests his lineage may not be as noble as one would expect.
Decreases the chance of having children
Inbred
3
Men like this bring into question if there are enough noble families for proper courting anymore?
-1 Command, 2% penalty on tax income, Decreases the chance of having children
Woefully Inbred
4
Sadly inbred men like this bring into question if there are enough noble families for proper courting anymore?
-1 Command, -1 Authority, 5% penalty on tax income, Decreases the chance of having children
Spawn of Incest
5
Was told to be happier when mother and father's marriage transformed them into husband and wife from brother and sister.
-2 Command, -2 Authority, 10% penalty on tax income, Decreases the chance of having children
Betrothed to Mother
6
Likely to sire children with his mother, and maybe with one of them once they're at breedin' age.
-3 Command, -3 Authority, 15% penalty on tax income
the Idiot
188
IndecisiveAttacker
Hesitant Attacker
6
One to get close enough to engage before making a decision to fight.
-1 Command when attacking
When to test : CharacterComesOfAge Condition : IsGeneral Affects : IndecisiveAttacker 1 Chance : 3 %
When to test : PreBattleWithdrawal Condition : IsGeneral I_WithdrawsBeforeBattle BattleOdds > 0.8 BattleOdds < 1.5 Affects : IndecisiveAttacker 1 Chance : 50 %
When to test : PreBattleWithdrawal Condition : IsGeneral I_WithdrawsBeforeBattle BattleOdds > 3 Affects : IndecisiveAttacker 3 Chance : 50 %
When to test : PreBattleWithdrawal Condition : WasAttacker Affects : IndecisiveAttacker 1 Chance : 100 %
Over-Cautious Attacker
12
His troops are understandably apathetic when this man orders an attack.
-2 Command when attacking
Indecisive Attacker
24
This commander has all but forgotten the notion of attacking. He is now a master of packing up and withdrawing aimlessly.
-3 Command when attacking
the Unsure
189
Infertile
Effete
1
Seems drained and spent - something that could be adversely affecting his ability to spawn heirs.
Decreases the chance of having children
When to test : CharacterComesOfAge Condition : FatherTrait Infertile >= 1 Affects : Infertile 1 Chance : 75 %
When to test : CharacterComesOfAge Condition : FatherTrait Infertile >= 2 Affects : Infertile 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Infertile 1 Chance : 4 %
When to test : CharacterComesOfAge Condition : Trait Infertile >= 1 Affects : Infertile 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait Infertile >= 2 Affects : Infertile 1 Chance : 50 %
Infertile
2
It is worrisome when a man who must carry on a family legacy is unable to carry the family on at all.
Decreases the chance of having children
Lame of Loin
3
There seems absolutely no hope at all that this man will ever sire a child. He is known to be lacking in potency.
Decreases the chance of having children
190
InfertileWoman
Infecund
1
Not every queen or princess can easily produce an heir
Decreases the chance of having children
When to test : CharacterComesOfAge Condition : FatherTrait Infertile >= 1 AgentType = princess Affects : InfertileWoman 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsBarren >= 1 AgentType = princess Affects : InfertileWoman 1 Chance : 50 %
Unprolific
2
A desire to have children does not assure a woman her passage to motherhood.
Decreases the chance of having children
Sterile
3
Her bloodline may be rich and royal, but it looks like it may end here…
Decreases the chance of having children
191
Insane
Dysfunctional
1
This man has times when his madness prevents him from dealing with what's at hand at all.
-1 Authority, -1 Morale for all troops on the battlefield
When to test : SufferAssassinationAttempt Condition : Trait Paranoia >= 3 Affects : Insane 1 Chance : 30 %
When to test : CharacterComesOfAge Condition : FatherTrait Arse > 1 Affects : Insane 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Insane 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Insane >= 1 Affects : Insane 1 Chance : 4 %
Quite Mad
3
Not making sense most of the time, often launching into tirades of utter nonsense.
-2 Authority, -2 Morale for all troops on the battlefield
Utterly Insane
4
Barely knows when he is spoken to, nor what he says. There is no cause or reason left in this poor man's mind at all. He is beyond salvation.
-4 Authority, -3 Morale for all troops on the battlefield
the Mad
192
InspiringSpeaker
Can Tell a Tale
1
Able to hold an audience well enough when trying to get a story or message across.
+1 to law (improves public order)
When to test : PostBattle Condition : IsGeneral WonBattle BattleOdds < 1.2 not Trait Ignorance > 0 not Trait InspiringSpeaker > 0 Affects : InspiringSpeaker 1 Chance : 75 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleOdds < 1.2 not Trait Ignorance > 0 Trait InspiringSpeaker > 0 Affects : InspiringSpeaker 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : FatherTrait RhetoricSkill >= 1 Affects : InspiringSpeaker 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait InspiringSpeaker >= 1 Affects : InspiringSpeaker 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : InspiringSpeaker 1 Chance : 4 %
Great Speaker
2
Capable of inspiring tears or cries of joy when addressing a group of men on a serious matter.
+1 to law (improves public order)
Inspirational Speaker
4
When this man speaks, other men become better than themselves, ready to live or die for his cause.
+2 to law (improves public order)
the Saint
193
Intelligent
Smart
1
Has a natural intelligence, one that is apparent to others.
+1 Command, 2% bonus on all trade income, 2% bonus on tax income
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = alchemists_lab Affects : Intelligent 1 Chance : 2 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = alchemy_school Affects : Intelligent 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = library Affects : Intelligent 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = academy Affects : Intelligent 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = university Affects : Intelligent 1 Chance : 10 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= alchemists_lab Trait Intelligent < 2 Affects : Intelligent 1 Chance : 33 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= library Trait Intelligent < 2 Affects : Intelligent 1 Chance : 33 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = university Affects : Intelligent 1 Chance : 33 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : Intelligent 1 Chance : 8 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Intelligent 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= alchemists_lab Affects : Intelligent 1 Chance : 10 %
When to test : OfferedForAdoption Condition : Affects : Intelligent 1 Chance : 8 %
When to test : OfferedForMarriage Condition : Affects : Intelligent 1 Chance : 8 %
Intelligent
2
Understands things others can't without having to try much of the time.
+2 Command, 5% bonus on all trade income, 5% bonus on tax income
Genius
4
Blessed with a superior intellect, this man's genius is an asset that he can apply to all aspects of his life.
+3 Command, 10% bonus on all trade income, 10% bonus on tax income
194
Introvert
Aloof
1
Sometimes picky about his social encounters.
-1 from popularity (has a negative effect on public order)
When to test : SufferAssassinationAttempt Condition : IsGeneral Affects : Introvert 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait Gregarious >= 1 Affects : Introvert 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : FatherTrait Introvert >= 1 Affects : Introvert 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : Trait Introvert >= 1 Affects : Introvert 1 Chance : 4 %
Introverted
2
Typically prefers his own company, or that of those very close.
-1 Morale for all troops on the battlefield, -2 from popularity (has a negative effect on public order)
Totally Closed
4
Extremely distant and hard to speak to on any sort of personal level.
-2 Morale for all troops on the battlefield, -3 from popularity (has a negative effect on public order)
195
JaguarWarlord
Mighty Eagle
1
A true Aztec warrior, who has lead the eagle warriors into battle several times before.
+1 Dread, +2 Command
When to test : CharacterComesOfAge Condition : Trait JaguarWarlord >= 1 Affects : JaguarWarlord 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait JaguarWarlord >= 2 Affects : JaguarWarlord 1 Chance : 33 %
Mighty Jaguar
2
A leader of the Jaguar warriors, and a highly respected leader among the Aztecs.
+2 Dread, +4 Command
Grand Jaguar
3
Has been responsible for many great victories, a truly mighty Aztec commander.
+3 Dread, +6 Command
196
Just
A Sense of Justice
1
This man's sense of justice is evident when he speaks on matters both legal and moral.
+1 Chivalry, +1 to law (improves public order)
When to test : GovernorBuildingCompleted Condition : Trait StrategyDread < 1 Trait StrategyChivalry < 1 SettlementBuildingFinished >= town_hall Affects : Just 1 Chance : 50 %
When to test : GovernorBuildingCompleted Condition : Trait StrategyChivalry >= 1 SettlementBuildingFinished >= town_hall Affects : Just 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Just 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Just >= 1 Affects : Just 1 Chance : 4 %
Just
3
A genuinely just man, fair and even handed in judgement.
+2 Chivalry, +2 to law (improves public order)
Serves Justice
7
Known far and wide as a man that will do everything in his power to see justice done.
+3 Chivalry, +3 to law (improves public order)
the Just
197
KindRuler
Reasonable Ruler
1
Understood to wish prosperity for all of his people, and be a very reasonable leader.
+1 Chivalry, -1 from squalor (increases public order and population growth)
When to test : CharacterComesOfAge Condition : FatherTrait Authoritarian >= 1 Affects : KindRuler 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait KindRuler >= 1 Affects : KindRuler 1 Chance : 50 %
When to test : CharacterTurnEnd Condition : IsGeneral GovernorTaxLevel = tax_low GovernorLoyaltyLevel > loyalty_disillusioned Treasury < 0 TimeInRegion > 3 Affects : KindRuler 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : Trait Trusting >= 1 Affects : KindRuler 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait NonAuthoritarian >= 1 Affects : KindRuler 1 Chance : 4 %
Kind Ruler
3
Has developed a reputation as a kind hearted ruler, with the people's interests in mind.
+2 Chivalry, -2 from squalor (increases public order and population growth)
Benevolent Ruler
7
Devoted to improving the quality of lives in those under his rule. If anything, a servant to his people.
+3 Chivalry, -3 from squalor (increases public order and population growth)
the Good
198
Landlubber
Poor Navigator
1
Seems to show difficulty in grasping how to best navigate during naval combat.
-1 Command at sea
When to test : PostBattle Condition : AgentType = admiral not WonBattle BattleOdds > 1.5 Affects : Landlubber 1 Chance : 100 %
No Naval Nouse
4
Seems to lack any real understanding of how to win battles at sea.
-2 Command at sea
Total Landlubber
6
This man has proven numerous times that he simply cannot command at sea with any degree of success at all.
-3 Command at sea
199
LaxPersonalSecurity
Unconcerned
1
This man is reasonably sure that someone is assigned to guard him, and that they are undoubtedly good at their job.
-1 from personal security (increases the chances of falling victim to assassination)
When to test : CharacterTurnEnd Condition : Trait Slothful >= 1 Affects : LaxPersonalSecurity 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Trusting >= 1 Affects : LaxPersonalSecurity 1 Chance : 4 %
Lacks Caution
3
Simply doesn't really believe that a grim or diabolical fate will befall him.
-2 from personal security (increases the chances of falling victim to assassination)
No Sense of Mortality
6
Cannot fathom the notion that he may meet an untimely death, regardless of the obvious risks that come with his position.
-4 from personal security (increases the chances of falling victim to assassination)
200
LegalDealer
Legal Nouse
1
Has enough understanding of the law to both avoid trouble, and to sometimes cause a little without risk.
+1 Finance
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= town_hall Affects : LegalDealer 1 Chance : 50 %
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= city_hall Trait LegalDealer = 1 Affects : LegalDealer 1 Chance : 33 %
Legal Expert
2
If there's a legal loophole in a contract or trade agreement, this man will spot and exploit it.