Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Khwarezm Shah / Traits 特性
Broken Crescent 2.02 破碎的新月 2.02
The Khwarezm Shah The Khwarezm Shah
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
141 GoodSaboteur Successful Saboteur 1 This man has proven capable of acts of sabotage. +1 Sabotage
When to test : SabotageMission
Condition : MissionSucceeded
Affects : GoodSaboteur 1
Chance : 100 %
Expert Saboteur 4 This man is quite adept at the arts of sabotage. +2 Sabotage
Master Saboteur 8 Having felled so many foreign structures, this man is now a master of sabotage. +3 Sabotage
142 GoodSiegeAttacker Wall Taker 1 This man has shown he can spot the right place to assault a settlement. +1 Command when assaulting walls
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
I_ConflictType Siege
BattleOdds < 2
Affects : GoodSiegeAttacker 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodSiegeAttacker 2
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodSiegeAttacker 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : GoodSiegeAttacker 2
Chance : 17 %
Siege Expert 2 Has proven to be a reliable man to command an assault on city walls. +2 Command when assaulting walls
Siege Master 4 This man is known for his ability to take walls, and his troops act with confidence when assaulting at his order. +3 Command when assaulting walls
Unstoppable in Siege 8 Strikes fear into the hearts of militia guard everywhere - notorious for being able to take cities and castles at will. +4 Command when assaulting walls the Unstoppable
143 GoodSiegeDefender Good at the Walls 1 This man has an basic grasp of how to stave off a besieging enemy. +1 Command when defending walls
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
I_ConflictType Siege
BattleOdds < 1.7
Affects : GoodSiegeDefender 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodSiegeDefender 1
Chance : 4 %
Strong at the Walls 2 This man has a good understanding of how to defend a settlement. +2 Command when defending walls
Urban Protector 4 Admired by the people for his ability to protect their lives and homes. +3 Command when defending walls
Savior of Cities 8 Known far and wide for his ability to successfully defend cities and castles, and considered an extra ring of defence. +4 Command when defending walls the Defender
144 GoodSpy Inconspicuous 1 Able to blend in most places without drawing attention to himself. +1 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted)
When to test : SpyMission
Condition : MissionSucceeded
Trait GoodSpy = 0
Affects : GoodSpy 1
Chance : 100 %
When to test : SpyMission
Condition : MissionSucceeded
Trait GoodSpy > 0
Affects : GoodSpy 1
Chance : 75 %
Adept Agent 2 Proven capable of seeing what needs to be seen, without being seen himself. +2 to agent's skill, +2 to line of sight (increases the range at which enemies are spotted)
Spy 4 Espionage is an art to this man. He has succeeded on enough missions to justify his growing confidence. +3 to agent's skill, +3 to line of sight (increases the range at which enemies are spotted)
Adept Spy 8 A true adept in the ways of subterfuge and espionage, and one of the realm's finest set of eyes. +4 to agent's skill, +4 to line of sight (increases the range at which enemies are spotted)
Master Spy 16 No door can hold this man, no secret can remain safe. A true master spy, and a key asset to your intelligence network. +5 to agent's skill, +5 to line of sight (increases the range at which enemies are spotted) the Clever
145 GoodTaxman Good with Taxes 1 Has an innate sense for knowing when people are avoiding paying tax, and how to fix the problem without chronic oppression. 10% bonus on tax income
When to test : GovernorBuildingCompleted
Condition : GovernorLoyaltyLevel > loyalty_disillusioned
GovernorTaxLevel > tax_high
Affects : GoodTaxman 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodTaxman 1
Chance : 4 %
Thorough Taxman 2 Adept at ensuring that tax collection under his rule is diligent and efficient. 20% bonus on tax income, +1 to unrest (has a negative effect on public order)
Cruelly Exacting Taxman 3 Not a single taxable coin passes by this man unnoticed. This exacting efficiency does nothing to endear him unto the people. 30% bonus on tax income, +2 to unrest (has a negative effect on public order)
146 GoodTrader Understands Trade 12 Has a firm grasp of how trade and mercantile industries operate. 10% bonus on all trade income
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= merchant_bank
Affects : GoodTrader 3
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= caravan_stop
Affects : GoodTrader 3
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= port
Affects : GoodTrader 3
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= roads
Affects : GoodTrader 1
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= merchants_wharf
Affects : GoodTrader 1
Chance : 80 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= corn_exchange
Affects : GoodTrader 2
Chance : 100 %
When to test : GovernorAgentCreated
Condition : AgentType = merchant
Affects : GoodTrader 2
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodTrader 12
Chance : 4 %
Trader 24 Has become actively involved in the trade process, experiencing the thrills and perils of the mercantile world first hand. 20% bonus on all trade income
Master Trader 48 This man actively supports trade industries, believing a thriving trade network to be the backbone of a thriving empire. 30% bonus on all trade income
147 Gregarious Sociable 1 Comfortable shaking hands or becoming the centre of attention. +1 to popularity (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Gregarious >= 1
Affects : Gregarious 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait Introvert >= 1
Affects : Gregarious 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Gregarious 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : Trait Gregarious >= 1
Affects : Gregarious 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
Affects : Gregarious 1
Chance : 3 %
Gregarious 2 A man of the men, more at home when surrounded with friends than alone on a throne. +1 Morale for all troops on the battlefield, +2 to popularity (improves public order)
Everyone's Friend 4 Enjoys his popularity, always keen to assemble a group of friends, or friends to be. +2 Morale for all troops on the battlefield, +3 to popularity (improves public order)
148 GrowingConviction Growing Conviction 1 Surviving an attempt on his life has instilled this man with a little more confidence than he had before the event. +1 Piety
When to test : ExecutesAnAssassinOnAMission
Condition : AgentType = heretic
Affects : GrowingConviction 1
Chance : 33 %
Strengthened Resolve 2 Several close calls have led this man to start believing he's a bit more of a man than most of those he has to deal with. +2 Piety
Feeling Invulnerable 4 Survived so many attempts on his life that he now holds himself with extreme confidence in all situations. +3 Piety
149 Haemophobic Un-Manly 1 Goes pale at the sight of blood, a weak quality unbefitting of a true man. -1 Authority, -1 Morale for all troops on the battlefield
When to test : PostBattle
Condition : not WonBattle
not GeneralFoughtInCombat
PercentageEnemyKilled = 0
Affects : Haemophobic 1
Chance : 5 %
When to test : BattleGeneralRouted
Condition :
Affects : Haemophobic 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Haemophobic 1
Chance : 4 %
Disgusted by Blood 2 Would plead for an administrative role to avoid the sight of bloodshed, and should be restricted to one. -2 Authority, -2 Morale for all troops on the battlefield
Fears Blood 3 Usually turns at the sight of blood, and he if cannot do so, is immediately sick. -3 Authority, -3 Morale for all troops on the battlefield
150 Hajj Performed the Hajj 1 This man has taken the journey to the holiest sanctuary of the Kaaba and performed the obligatory rituals of the Hajj +2 Piety
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Mecca
CharacterReligion islam
not Trait Hajj >= 1
Attribute Piety > 3
Affects : Hajj 1
Chance : 75 %
151 HaleAndHearty Healthy 1 Appears to have a reasonable constitution to stave off most physical complaints. +2 to your general's hitpoints (how many hits your general can take before dying)
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = public_baths
Affects : HaleAndHearty 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = aqueduct
Affects : HaleAndHearty 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : HaleAndHearty 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : HaleAndHearty 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
Affects : HaleAndHearty 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= bimaristan
Affects : HaleAndHearty 1
Chance : 3 %
In Good Health 2 Robust enough to survive ailments that most others would struggle to shake off, though he rarely gets ill. +4 to your general's hitpoints (how many hits your general can take before dying)
Bastion of Health 3 This man simply doesn't get ill, and would probably recover swiftly if ever he were to become so. Increases the chance of having children, +6 to your general's hitpoints (how many hits your general can take before dying)
152 Handsome Handsome 1 Considered by most to be a good looking man. +1 to popularity (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 1
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 2
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 3
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Handsome >= 1
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Handsome >= 2
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Handsome >= 3
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Handsome 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Handsome 1
Chance : 10 %
Physically Attractive 2 Boasts looks that most men would kill to have when courting ladies. +2 to popularity (improves public order)
Striking to Behold 3 Women commonly lose their words when first addressing this beautiful man. +1 Authority, +3 to popularity (improves public order)
Physically Flawless 4 There is no chance this man's portrait will be flattering, no matter how deft the artist. -1 Command, +1 Authority, +4 to popularity (improves public order) the Handsome
153 Harem_Sultan Sultan of the Harem 3 The sultan has totally withdrawn into the harem and has left matters of the state in the hands of his corrupt ministers -3 authority, -20% taxes, -2 command
When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsFactionLeader
CharacterNumTurnsIdle > 9
SettlementBuildingExists >= coaching_house
Trait Energetic < 1
Treasury > 15000
Affects : Harem_Sultan 1
Chance : 10 %
154 HarshJustice Hard Justice 1 States that justice is about crime, and crime is about punishment. Thus, justice is about punishment. +1 to unrest (has a negative effect on public order), +2 to law (improves public order)
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread >= 1
SettlementBuildingFinished >= town_hall
Affects : HarshJustice 1
Chance : 100 %
When to test : ExterminatePopulation
Condition :
Affects : HarshJustice 1
Chance : 20 %
When to test : GovernorCityRiots
Condition :
Affects : HarshJustice 1
Chance : 5 %
When to test : GovernorCityRebels
Condition :
Affects : HarshJustice 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : HarshJustice 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait HarshJustice >= 1
Affects : HarshJustice 1
Chance : 4 %
Harsh Justice 3 Believes that if punishment is not being administered on a regular basis, then crime will spread unchecked! +2 to unrest (has a negative effect on public order), +4 to law (improves public order)
Severe Justice 7 Has no qualms about terrorising the populace with fear of brutal punishment should they ever run into the law. +1 Dread, +3 to unrest (has a negative effect on public order), +6 to law (improves public order)
155 HarshRuler Iron Fisted 1 Rules with an iron fist - it is the lot of the common people to serve him. He enjoys reminding them of this. +1 Dread, +1 to law (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait KindRuler >= 1
Affects : HarshRuler 1
Chance : 50 %
When to test : BrotherAdopted
Condition :
Affects : HarshRuler 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : IsGeneral
GovernorTaxLevel = tax_extortionate
GovernorLoyaltyLevel < loyalty_happy
Treasury > 10000
TimeInRegion > 3
Affects : HarshRuler 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : HarshRuler 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait HarshRuler >= 1
Affects : HarshRuler 1
Chance : 4 %
Harsh Ruler 3 Makes the lives of the people less bearable. He often humiliates peasants simply out of spite. +2 Dread, -1 from personal security (increases the chances of falling victim to assassination), +1 to squalor (decreases population growth and public order), +2 to law (improves public order)
Cruel Ruler 6 Actually enjoys the act of making those under his dominion suffer, so that they may fear and respect their master. +3 Dread, -2 from personal security (increases the chances of falling victim to assassination), +2 to squalor (decreases population growth and public order), +3 to law (improves public order) the Cruel
156 HarshWoman Hard But Fair 1 Feels that it is the people's duty to obey the laws of the land, not question them. -1 Charm
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
AgentType = princess
Affects : HarshWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait NonAuthoritarian >= 1
AgentType = princess
Affects : HarshWoman 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Trait HarshWoman >= 1
Affects : HarshWoman 1
Chance : 4 %
Harsh Mistress 2 Considers the need for order justification for rather heavy-handed laws and punishment. -2 Charm
Cruel Mistress 3 Displays a perverse pleasure in seeing those who put a foot out of place punished. -3 Charm
157 HashashinsGuildMember Hashashins' Guild Apprentice 1 The presence of a Master Hashashins' Guild within the kingdom has made this man a more effective operative. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = assassin
FactionBuildingExists >= m_eastern_assassins_guild
Affects : HashashinsGuildMember 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
FactionBuildingExists = gm_eastern_assassins_guild
Affects : HashashinsGuildMember 1
Chance : 100 %
Hashashins' Guild Journeyman 2 The presence of Hashashins' Guild HQ within the kingdom has afforded this man significantly enhanced training. +2 to agent's skill
158 Hatesaztec Despises Aztec Ways 1 Knowing that the Aztecs practise live sacrifice upon their victims fuels this man's desire to see them dead. +1 Command when fighting against Aztecs
When to test : CharacterComesOfAge
Condition : FatherTrait Fearsaztec >= 1
Affects : Hatesaztec 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait Hatesaztec >= 1
Affects : Hatesaztec 1
Chance : 25 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
GeneralFoughtFaction aztecs
Affects : Hatesaztec 1
Chance : 40 %
Hates Aztecs 2 There is no mercy in this man's heart for the Aztec heathens that inhabit this rich New World. +1 Morale for all troops on the battlefield, +2 Command when fighting against Aztecs
Loathes Heathen Aztecs 4 This man's zealous hatred of the Aztecs borders on frightening to many, particularly the Aztec warriors themselves. +3 Command when fighting against Aztecs
159 Hatesbyzantium Dislikes the Byzantines 1 This man wouldn't mind showing the Byzantines some unsanitary things that can be done with a sword. +1 Command when fighting against Byzantine
When to test : CharacterComesOfAge
Condition : FatherTrait Fearsbyzantium >= 1
Affects : Hatesbyzantium 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait Hatesbyzantium >= 1
Affects : Hatesbyzantium 1
Chance : 25 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
GeneralFoughtFaction byzantium
Affects : Hatesbyzantium 1
Chance : 40 %
Hates the Byzantines 2 There's enough conviction in this man's drive to defeat the Byzantines in battle that his men are inspired themselves. +1 Morale for all troops on the battlefield, +2 Command when fighting against Byzantine
Loathes all Byzantines 4 This man passionately insists that the Byzantium Empire is an aging blight that must be lanced from this world. +3 Command when fighting against Byzantine
160 Hatesdenmark Dislikes the Danes 1 To this man the Danes are a scourge that afflicts Europe's north, and should not be allowed to spread any further. +1 Command when fighting against Danish
When to test : CharacterComesOfAge
Condition : FatherTrait Fearsdenmark >= 1
Affects : Hatesdenmark 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait Hatesdenmark >= 1
Affects : Hatesdenmark 1
Chance : 25 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
GeneralFoughtFaction denmark
Affects : Hatesdenmark 1
Chance : 40 %
Hates the Danes 2 A leader who can show raw enthusiasm about engaging the hardy Scandinavians is an example to his men. +1 Morale for all troops on the battlefield, +2 Command when fighting against Danish
Loathes Disgusting Danish 4 His hatred of the Danes is unfathomable… His drive to slay them in battle, unmatched. +3 Command when fighting against Danish
8 / 16 : P4 , P5 , P6 , P7 , P8 , P9 , P10 , P11 , P12 , P13
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net