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HomeHome / Total War: Shogun 2 / ​大​友​氏 / ​部​隊 / ​頼​朝​の​弓​騎​馬​隊
​頼​朝​の​弓​騎​馬​隊 ​大​友​氏​大​友​氏 ​飛​び​道​具​騎​兵

​頼​朝​の​弓​騎​馬​隊

​精​確​か​つ​機​敏​な​こ​の​兵​達​は​敵​を​確​実​に​射​抜​く​事​が​で​き​る​上​に、​食​ら​い​付​か​れ​て​も​持​ち​こ​た​え​る​事​が​で​き​る。

Mounted on thoroughbreds, these elite skilful sharpshooters are capable of dropping enemies with unerring precision at incredible range. Best used for swift attacks on enemy flanks, they need an open field to exploit their skills. Whilst high morale enables them to stand toe-to-toe in close combat with an enemy, they can be overwhelmed by numbers.

The introduction of the arquebus allowed armies to have adequate missile troops with little training. The bow needed time to master, but in the hands of a skilled samurai it remained a revered and potent weapon. The skills of a master mounted bowman went far beyond mere archery and horsemanship; his life and soul were dedicated to the moment of the arrow’s release. Repeated practice over long years meant that the arrow always flew true and found its target. The archer took another arrow, another breath, and chose another enemy for death.

日本語化: JapanTotalWarとは

​頼​朝​の​弓​騎​馬​隊

Unit Name

​頼​朝​の​弓​騎​馬​隊

Unit Key

Sh_Cav_Missile_Bow_Cavalry_Hero

Soldiers

40

Category

​騎​兵

Class

​飛​び​道​具​騎​兵

Multiplayer Cost

1300

└ Multiplayer Limit

1

Recruitment Cost

1250

├ Recruitment Turns

2

└ Unit Limit

1

Upkeep Cost

200

Melee Attack

12

└ Melee Weapon

sabre

Charge Bonus

15

Bonus vs Cavalry

0

Range

200

├ Missile Weapon

bow

└ Projectile

shogun_hero_arrow

Accuracy

80

Reloading Skill

60

Ammunition

30

Melee Defence

5

Armour

8

Horse Mode

sh_horse

└ Mount Armour

6

Morale

40

Abilities

  • ​周​回​射​撃 ​周​回​射​撃
    ​こ​の​部​隊​は​移​動​し​続​け​る​円​形​の​隊​形​へ​と​整​列​す​る​事​が​出​来​ま​す。​絶​え​間​な​く​矢​を​浴​び​せ​敵​を​苦​し​め​る​の​で​す。
  • ​火​矢 ​火​矢
    ​こ​の​部​隊​は​一​定​時​間、​火​矢​を​射​る​事​が​出​来​ま​す。​火​矢​は​よ​り​優​れ​た​損​害​効​果​を​持​ち、​可​燃​性​の​目​標​に​火​を​つ​け​る​こ​と​も​出​来​ま​す。​火​矢​は​雨​天​で​は​機​能​し​ま​せ​ん。

Strengths & Weaknesses

  • Fast and can fire on the move.
  • Excellent accuracy and range.
  • Excellent morale.
  • Weak against massed foot missile units.
  • Average in melee.