Left Panel
menu
HomeHome / Total War: Shogun 2 / ​織​田​氏 / ​部​隊 / ​織​田​鉄​砲​足​軽
​織​田​鉄​砲​足​軽 ​織​田​氏​織​田​氏 ​鉄​砲​兵

​織​田​鉄​砲​足​軽

​こ​の​足​軽​は​鉄​砲​で​武​装​し​て​お​り、​遠​距​離​か​ら​敵​に​一​斉​射​撃​を​浴​び​せ​る​事​が​で​き​る。

The role of matchlock ashigaru is to unleash massed gun volleys upon the enemy, keeping them confused and, in the process, weakening them enough for a frontline charge. Once fired, the matchlock guns take a long time to reload, but their range, noise, and effect on enemy morale more than compensates for this lack of speed. The smoke and fire they produce can be very disorientating to enemies, particularly when targets are dropping all around. When the main fighting starts matchlock gunners should retreat behind melee troops. They do not have the training to fight in close combat and have no defence against a cavalry charge.

Historically, it was considered a great honour for any samurai to fire the first shot of a battle. The honour traditionally fell to the samurai archers, who opened most battles with an archery duel. However, the Sengoku Jidai introduced the European arquebus, guns which required much less skill to use than the bow. The archery duel became an exchange of gunfire and, as the guns were largely carried by ashigaru, the first shots were now fired by simple foot soldiers. The ashigaru gunners were led by a teppo ko gashira, a man chosen for his skill and courage, who ordered when to load, when to fire and signalled his superiors when the enemy had been weakened enough for a charge to be attempted.

日本語化: JapanTotalWarとは

​織​田​鉄​砲​足​軽

Unit Name

​織​田​鉄​砲​足​軽

Unit Key

Inf_Missile_Matchlock_Ashigaru_Oda

Soldiers

160

Category

​遠​隔​歩​兵

Class

​鉄​砲​兵

Multiplayer Cost

450

└ Multiplayer Limit

0

Recruitment Cost

250

├ Recruitment Turns

1

└ Unit Limit

0

Upkeep Cost

75

Melee Attack

3

└ Melee Weapon

sabre

Charge Bonus

3

Bonus vs Cavalry

0

Range

100

├ Missile Weapon

musket

└ Projectile

shogun_matchlock

Accuracy

35

Reloading Skill

15

Ammunition

15

Melee Defence

2

Armour

1

Morale

4

Abilities

  • ​竹​柵 ​竹​柵
    ​布​陣​フ​ェ​イ​ズ​中​に​設​置​す​る​事​が​出​来​る​大​き​な​壁。​敵​の​移​動​を​妨​害​し、​騎​馬​隊​の​突​撃​か​ら​兵​を​守​り​ま​す。
  • ​三​段​撃​ち
    ​三​段​撃​ち​に​よ​り​部​隊​は​前​列​か​ら​後​列​へ​と、​各​列​毎​に​跪​き​な​が​ら​再​装​填​を​行​い、​後​列​の​射​界​を​確​保​し​ま​す。

Strengths & Weaknesses

  • Good range but shorter than bow units.
  • Devastating damage.
  • Low accuracy, reload rate and morale.
  • Very vulnerable to cavalry and in melee.