Wako Trade Ship
This vessel carries a crew of wako pirates who prey on smaller, weaker vessels while pretending to be innocent traders.This is a trade ship in name only. In truth, it is used to close with unsuspecting merchants, allowing the crew to achieve a measure of surprise. Most merchants will be on guard against potential attacks, so the wako resort to such stratagems. Against large ships, however, they lack the firepower for battle, and the manoeuvrability to escape!
Historically, the wako plagued the Koreans and Chinese between the 13th and 16th century. There would be periods of inactivity, usually after a devastating attack on the pirates’ base had been a salutary lesson, but the wako would always be back. There was simply too much wealth to be stolen! In 1587, Toyotomi Hideyoshi decreed that peasants were not allowed to carry weapons, and in turn the wako found it harder to obtain arms. However, many were subsequently recruited by clans who needed their naval expertise.
Unit Name Wako Trade Ship |
Unit Key Trade_Ship_Wako_Trade_Ship |
Soldiers 30 |
Category Trade Ship |
Class Trade Ship |
400 |
└ Multiplayer Limit 0 |
100 |
├ Recruitment Turns 1 |
└ Unit Limit 0 |
Upkeep Cost 50 |
10 |
├ Marines Type arrow_marine |
├ Missile Range 180 |
├ Missile Accuracy 30 |
└ Missile Ammunition 30 |
20 |
├ Seamen Type katana_seaman |
├ Melee Attack 12 |
└ Melee Defence 2 |
150 |
├ Ship Category Medium_Ship_Bow |
├ Manoeuvrability Medium |
└ Top Speed 10 |
Morale 11 |
Abilities
No Ability
Strengths & Weaknesses
- Not very manoeuvrable.
- Very small crew so very vulnerable if boarded.
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