European CannonsThese breech-loading cannons rest upon bags of rice and are used to pummel enemy walls during sieges.
These guns are carefully deployed at the start of a battle. They must be well defended, as the gun crew is few and vulnerable. European cannons are slow to fire and relatively inaccurate, but this matters not a jot when the target is as large as a castle wall! Once in place, they have a long range and do great damage to defensive structures.
The Sengoku Jidai marked a massive shift in the pattern of Japanese warfare. Previously, warfare had been a matter of single combat between samurai, but increases in the size of armies and battles along with the introduction of gunpowder meant that daimyo needed to embrace modern warfare tactics to survive. In 1543, the Japanese had their first contact with the Portuguese, who soon established the ‘nanban’ trade, providing the Japanese with arquebuses and cannons. Tokugawa Ieyasu used such cannons when he won the siege of Osaka, indisputably establishing himself as Shogun. Ironically, it was Ieyasu’s grandson, Tokugawa Iemitsu, who put an end to the trade when his ‘sakoku’ policy stopped all foreigners from entering Japan and closed the country until 1853.
Unit NameEuropean Cannons
└ Multiplayer Limit0
├ Recruitment Turns3
└ Unit Limit0
└ Melee Weaponsword
Bonus vs Cavalry0
├ Gun Typeshogun_european_cannon
└ Fire Power20
Strengths & Weaknesses
- Very damaging against buildings.
- Very long range.
- Slow reload time and low accuracy.
- Very weak if engaged in melee.