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Shogunate Infantry YodoYodo Line Infantry

Shogunate Infantry

Shogunate infantry are trained to stand in line of battle and fire on approaching enemies.

These infantrymen carry European-pattern arms and equipment, and have been trained by European advisors. They are well-versed in modern tactics, and can deliver accurate, sustained, and damaging fire with their modern rifles. They are capable of reloading quickly, and have a good morale as a result of their training. They are reasonably useful for close combat work but, like all infantry, are vulnerable to being overrun by cavalry if left in a poor tactical position.

By the middle of the 19th Century, nearly all European armies had adopted the rifle-musket, a muzzle-loading update of the trusted Napoleonic-era smoothbore. Unfortunately, it took a while for tactics to take account of fact that every infantryman was now carrying a rifle, a much more accurate weapon than the smoothbore predecessor. The old “Napoleonic” tactics of marching to within a stone’s throw of the enemy before giving fire proved to be verging on the suicidal, when every bullet could be aimed with some assurance that it would hit the mark. Often, it was only the tendency of inexperienced troops to aim high that prevented worse slaughter being done. This was recognised in the oft-issued instruction to “aim at their bellies” when firing volleys.

Shogunate Infantry

Unit Name

Shogunate Infantry

Unit Key

Boshin_Inf_Line_Shogunate_Infantry

Soldiers

200

Category

Ranged Infantry

Class

Line Infantry

Multiplayer Cost

960

└ Multiplayer Limit

0

Recruitment Cost

1200

├ Recruitment Turns

1

└ Unit Limit

0

Upkeep Cost

160

Melee Attack

6

└ Melee Weapon

sabre

Charge Bonus

15

Bonus vs Cavalry

5

Range

125

├ Missile Weapon

rifle

└ Projectile

boshin_breech_loading_rifle

Accuracy

45

Reloading Skill

55

Ammunition

20

Melee Defence

4

Armour

2

Morale

8

Abilities

  • Kneel Fire Kneel Fire
    The first rank of this unit will kneel to allow the first two ranks to fire simultaneously.
  • Suppression Fire Suppression Fire
    This ability increases reload rate but lowers accuracy. Enemy units hit by suppression fire are slowed and suffer a morale penalty.

Strengths & Weaknesses

  • Good accuracy and reload rate.
  • Average in melee.
  • Weak against cavalry.
  • Good morale.