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Infanterie de marine YodoYodo Elite Infantry

Infanterie de marine

These hardy marines have learned their business in tough, colonial wars across the world.

These French line infantry are tough, capable soldiers, well used to fighting in all corners of the world and dealing with whatever hardships and enemies of France they encounter. They are armed with modern breech-loading rifles and are well trained in their use. This allows them to pour accurate and rapid fire into enemies stupid enough to act as targets. They are also well able to charge into melee and give a good account of themselves. As Frenchmen they naturally have élan, and this gives them very good melee in most circumstances. Like all infantry, however, bravery and dash are no use when bombarded by artillery.

The infanterie de marine could trace their origins back to 1622, when the troupes de marine were established by Cardinal Richelieu, Louis XIII’s chief minister. Apart from being a brilliant administrator and statesman, he was also used later as the chief villain in Dumas’ tale, “The Three Musketeers”; sadly for Richelieu’s other achievements, that’s how most people know of him. The troupes de marine were intended to fight overseas, and in the new French colonies. This meant they saw a good deal more action than most of the French army, usually against troublesome British fellows. Oddly, infanterie de marine weren’t directly controlled by the French Navy, but by the Ministere de la Marine, the civil servants who ran the navy and also the French colonies. It suited the Ministry to divert marines to keep the colonies in order, rather than to help the Navy! As a result, the Navy had to recruit its own “fusiliers-marins” to replace what should have been its marines. The Ministere de la Marine, glad to keep the infanterie de marine, let them get on with it.

Infanterie de marine

Unit Name

Infanterie de marine

Unit Key

Boshin_Inf_Elite_Infanterie_de_marine

Soldiers

200

Category

Ranged Infantry

Class

Elite Infantry

Multiplayer Cost

1440

└ Multiplayer Limit

0

Recruitment Cost

1430

├ Recruitment Turns

1

└ Unit Limit

3

Upkeep Cost

180

Melee Attack

11

└ Melee Weapon

sabre

Charge Bonus

20

Bonus vs Cavalry

7

Range

125

├ Missile Weapon

rifle

└ Projectile

boshin_breech_loading_rifle

Accuracy

75

Reloading Skill

70

Ammunition

15

Melee Defence

6

Armour

2

Morale

12

Abilities

  • Kneel Fire Kneel Fire
    The first rank of this unit will kneel to allow the first two ranks to fire simultaneously.
  • Suppression Fire Suppression Fire
    This ability increases reload rate but lowers accuracy. Enemy units hit by suppression fire are slowed and suffer a morale penalty.

Strengths & Weaknesses

  • Very good accuracy and reload rate.
  • Good in melee.
  • Very good morale.