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Home家園 / Total War: Rome II / Veneti (Rise of the Republic) / 部隊 / Native Sardi Hillmen
Native Sardi Hillmen Veneti (Rise of the Republic)Veneti (Rise of the Republic) 近戰步兵

Native Sardi Hillmen

山地戰士習慣了艱苦,從不輕易遺忘,不像士兵那樣紀律嚴明。

The Iolei were an ancient Nuragic tribe who lived on the island of Sardinia during the Bronze and Iron Ages. According to legend, recorded by Greek historians, their name can be traced back to Iolaus, a hero, who led the sons of Heracles to Sardinia and founded a colony there. The Sardinian people were content to live quietly in peace, keeping to the mountainous regions in central Sardinia, building nuraghe and subsisting on agriculture, animal husbandry and fishing. However, around 900BC Phoenicians began sailing to Sardinia, establishing trade routes and relations with local merchants. As Carthage grew and set its sights on conquest and empire-building, an expedition was launched in 540BC against the Iolei, led by Malco. The expedition failed, as the Sardinians used guerrilla warfare - their skill with the bow and knowledge of the arduous terrain drove the Carthaginians from the island. Subsequent invasions of Sardinia, first by Mago in 509BC (as a response to Iolean attacks on coastal cities) and later by his brother Hamilcar. Eventually, the onslaught proved too great and the Sardinians were overcome. Coastal Sardinia was occupied by Carthage, but the Nuragic people remained unconquered, retreating into the island's central mountain range. According to Strabo, the Iolei were never truly subjugated, even following the rise of the Roman Empire.

繁體中文化: 巴哈姆特全軍破敵板

Native Sardi Hillmen

Unit Name

Native Sardi Hillmen

Main Unit Key

inv_local_sardi_hillmen

Land Unit Key

inv_sardi_hillmen

Naval Unit Key

pel_transport

Soldiers

160

Category

近戰步兵

Class

近戰步兵

自定義戰鬥 價格

250

募兵經費

250

Upkeep Cost

50

近戰

10

武器傷害

34

├ Melee Weapon

rome_generic_sword

├ 近程傷害基地

30

├ 近戰法術傷害

4

├ Armour Piercing

No

├ 對抗騎兵加成

0

├ 對抗大象時有加成

0

└ 對抗步兵時有加成

0

衝鋒加成

5

近戰防禦

10

├ Base Defence

10

├ Shield

none

└ 盾牌防禦

0

甲胄

10

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌護甲

0

健康

45

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

5

基礎士氣

20

技能

No Ability

屬性

  • 遊擊兵部署
    該單位可以在部署區域之外進行部署。
  • 潛行
    該單位在任何地形下都可以隱身移動。

優點和弱點

Transport
  • 船體強度非常低
  • 速度非常慢
  • 衝撞能力弱
Native Sardi Hillmen
  • 攻擊力一般
  • 防禦力弱
  • 傷害一般但穿甲能力弱
  • 士氣低
Recuitment Requirement
Unit Resouces inv_local_sardi_units
要求 建築
Native Sardi Hillmen Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Village (Amber Shore)
Village (Amber Shore)
(inv_rom_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_rom_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_rom_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(inv_rom_amber_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(inv_rom_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_rom_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_rom_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(inv_rom_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(inv_rom_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(inv_rom_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(inv_rom_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(inv_rom_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(inv_rom_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(inv_rom_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(inv_rom_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(inv_rom_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(inv_rom_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_rom_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_rom_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(inv_rom_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(inv_rom_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_rom_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_rom_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(inv_rom_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_rom_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(inv_rom_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(inv_rom_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(inv_rom_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(inv_rom_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(inv_rom_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_rom_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_rom_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_rom_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(inv_rom_purple_dye_4)
Level 3
Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Level 0
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_rom_salt_3)
Level 2
Colonia (Salt Workshop)
Colonia (Salt Workshop)
(inv_rom_salt_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(inv_rom_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_rom_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_rom_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(inv_rom_wine_4)
Level 3
Settlement
Settlement
(inv_ven_major_town_1)
Level 0
Fortified Settlement
Fortified Settlement
(inv_ven_major_town_2)
Level 1
Hundred
Hundred
(inv_ven_major_town_3)
Level 2
Industry Oppidum
Industry Oppidum
(inv_ven_major_town_industry_4)
Level 3
Trade Oppidum
Trade Oppidum
(inv_ven_major_town_trade_4)
Level 3
Tribal Oppidum
Tribal Oppidum
(inv_ven_major_town_tribal_4)
Level 3
Farmstead
Farmstead
(inv_ven_minor_town_1)
Level 0
Village
Village
(inv_ven_minor_town_2)
Level 1
Town
Town
(inv_ven_minor_town_3)
Level 2
Farm Pagus
Farm Pagus
(inv_ven_minor_town_farm_4)
Level 3
Industrial Pagus
Industrial Pagus
(inv_ven_minor_town_industry_4)
Level 3