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Native Samnite Infantryman Senones (Rise of the Republic)Senones (Rise of the Republic) 近戰步兵

Native Samnite Infantryman

Fighting in maniples does not require armour, only weapons and aggression.

The Samnites were a confederation of four ancient Italic tribes: the Hirpini, Caudini, Caraceni and Pentri, who resided in Samnium, in south-central Italy, but are thought to have Sabine roots in the Apennine mountains. The Samnites were a hardy, warlike people, adept at fighting on Italy's uneven hillside terrain. Their manipular formations, in contrast to the phalanx-style combat prevalent across the peninsula, were much better suited to engagements in difficult territory and were the main reason for the Samnites' expansion into Campania. Samnite warriors were as honourable as they were fierce - the notion of slavery was alien to them and they instead chose to live as a society of free men. During the 5th century BC, the Samnites expanded into southern Italy, capturing the Etruscan cities of Capua and Cumae and establishing themselves in Campania. Their way of life made for strong alliances with the mounted nobles of Campania, the Lucanian warriors to the south, and other warlike tribes residing in Samnite lands.

繁體中文化: 巴哈姆特全軍破敵板

Native Samnite Infantryman

Unit Name

Native Samnite Infantryman

Main Unit Key

inv_local_samnite_infantryman

Land Unit Key

inv_samnite_infantryman

Naval Unit Key

pel_transport

Soldiers

160

Category

近戰步兵

Class

近戰步兵

自定義戰鬥 價格

400

募兵經費

400

Upkeep Cost

80

近戰

25

武器傷害

34

├ Melee Weapon

rome_generic_sword

├ 近程傷害基地

30

├ 近戰法術傷害

4

├ Armour Piercing

No

├ 對抗騎兵加成

0

├ 對抗大象時有加成

0

└ 對抗步兵時有加成

0

衝鋒加成

10

近戰防禦

12

├ Base Defence

12

├ Shield

thracian

└ 盾牌防禦

0

甲胄

30

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌護甲

20

健康

50

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

10

基礎士氣

30

技能

No Ability

屬性

  • 隱藏(森林)
    該單位可以隱藏在森林中,除非敵人太過靠近。

優點和弱點

Transport
  • 船體強度非常低
  • 速度非常慢
  • 衝撞能力弱
Native Samnite Infantryman
  • 攻擊力不錯
  • 防禦力一般
  • 傷害一般但穿甲能力弱
  • 士氣一般
Recuitment Requirement
Unit Resouces inv_local_samnite_units
要求 建築
Native Samnite Infantryman Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Farmstead (Amber Shore)
Farmstead (Amber Shore)
(inv_barb_amber_1)
Level 0
Village (Amber Collector)
Village (Amber Collector)
(inv_barb_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_barb_amber_3)
Level 2
Pagus (Amber Road)
Pagus (Amber Road)
(inv_barb_amber_4)
Level 3
Farmstead (Gold Mine)
Farmstead (Gold Mine)
(inv_barb_gold_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(inv_barb_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_barb_gold_3)
Level 2
Pagus (Sluiced Mine)
Pagus (Sluiced Mine)
(inv_barb_gold_4)
Level 3
Farmstead (Grain Fields)
Farmstead (Grain Fields)
(inv_barb_grain_1)
Level 0
Village (Grain Farms)
Village (Grain Farms)
(inv_barb_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_barb_grain_3)
Level 2
Pagus (Grain Estate)
Pagus (Grain Estate)
(inv_barb_grain_4)
Level 3
Farmstead (Horse Trainers)
Farmstead (Horse Trainers)
(inv_barb_horse_1)
Level 0
Village (Horse Breeders)
Village (Horse Breeders)
(inv_barb_horse_2)
Level 1
Pagus (Master Horse Breeders)
Pagus (Master Horse Breeders)
(inv_barb_horse_3)
Level 2
Farmstead (Iron Workshop)
Farmstead (Iron Workshop)
(inv_barb_iron_1)
Level 0
Village (Shieldmaker)
Village (Shieldmaker)
(inv_barb_iron_armour_2)
Level 1
Pagus (Armourer)
Pagus (Armourer)
(inv_barb_iron_armour_3)
Level 2
Village (Blacksmith)
Village (Blacksmith)
(inv_barb_iron_weapon_2)
Level 1
Pagus (Weaponsmith)
Pagus (Weaponsmith)
(inv_barb_iron_weapon_3)
Level 2
Farmstead (Lead Mine)
Farmstead (Lead Mine)
(inv_barb_lead_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(inv_barb_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_barb_lead_3)
Level 2
Pagus (Sluiced Mine)
Pagus (Sluiced Mine)
(inv_barb_lead_4)
Level 3
Farmstead (Tannery)
Farmstead (Tannery)
(inv_barb_leather_1)
Level 0
Village (Open Air Tannery)
Village (Open Air Tannery)
(inv_barb_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_barb_leather_3)
Level 2
Pagus (Master Leather Workshop)
Pagus (Master Leather Workshop)
(inv_barb_leather_4)
Level 3
Farmstead (Loggers)
Farmstead (Loggers)
(inv_barb_lumber_1)
Level 0
Village (Logging Camp)
Village (Logging Camp)
(inv_barb_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_barb_lumber_3)
Level 2
Pagus (Timber Trader)
Pagus (Timber Trader)
(inv_barb_lumber_4)
Level 3
Farmstead (Marble Pit)
Farmstead (Marble Pit)
(inv_barb_marble_1)
Level 0
Village (Marble Quarry)
Village (Marble Quarry)
(inv_barb_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_barb_marble_3)
Level 2
Pagus (Marble Architect)
Pagus (Marble Architect)
(inv_barb_marble_4)
Level 3
Farmstead (Olive Grove)
Farmstead (Olive Grove)
(inv_barb_olive_1)
Level 0
Village (Olive Press)
Village (Olive Press)
(inv_barb_olive_2)
Level 1
Town (Mola Olieria)
Town (Mola Olieria)
(inv_barb_olive_3)
Level 2
Pagus (Olive Oil Trader)
Pagus (Olive Oil Trader)
(inv_barb_olive_4)
Level 3
Farmstead (Murex Snail Farm)
Farmstead (Murex Snail Farm)
(inv_barb_purple_dye_1)
Level 0
Village (Snail Vats)
Village (Snail Vats)
(inv_barb_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_barb_purple_dye_3)
Level 2
Pagus (Master Dye Works)
Pagus (Master Dye Works)
(inv_barb_purple_dye_4)
Level 3
Farmstead (Salt Mine)
Farmstead (Salt Mine)
(inv_barb_salt_1)
Level 0
Village (Brine Distiller)
Village (Brine Distiller)
(inv_barb_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_barb_salt_3)
Level 2
Pagus (Salt Workshop)
Pagus (Salt Workshop)
(inv_barb_salt_4)
Level 3
Farmstead (Vineyard)
Farmstead (Vineyard)
(inv_barb_wine_1)
Level 0
Village (Large Vineyard)
Village (Large Vineyard)
(inv_barb_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_barb_wine_3)
Level 2
Pagus (Master Winemaker)
Pagus (Master Winemaker)
(inv_barb_wine_4)
Level 3
Settlement
Settlement
(inv_new_barb_city_1)
Level 0
Settlement
Settlement
(inv_new_barb_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(inv_new_barb_city_2)
Level 1
Fortified Settlement
Fortified Settlement
(inv_new_barb_city_2)
Level 1
Hundred
Hundred
(inv_new_barb_city_3)
Level 2
Hundred
Hundred
(inv_new_barb_city_3)
Level 2
Industry Oppidum
Industry Oppidum
(inv_new_barb_city_economy_4)
Level 3
Industry Oppidum
Industry Oppidum
(inv_new_barb_city_economy_4)
Level 3
Industry Oppidum
Industry Oppidum
(inv_new_barb_city_economy_4)
Level 3
Warrior Oppidum
Warrior Oppidum
(inv_new_barb_city_military_4)
Level 3
Warrior Oppidum
Warrior Oppidum
(inv_new_barb_city_military_4)
Level 3
Farmstead
Farmstead
(inv_new_barb_minor_town_1)
Level 0
Village
Village
(inv_new_barb_minor_town_2)
Level 1
Town
Town
(inv_new_barb_minor_town_3)
Level 2
Warrior Pagus
Warrior Pagus
(inv_new_barb_minor_town_military_4)
Level 3
Trade Pagus
Trade Pagus
(inv_new_barb_minor_town_trade_4)
Level 3