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Native Sabine Warriors Samnites (Rise of the Republic)Samnites (Rise of the Republic) 近戰步兵

Native Sabine Warriors

These tribesmen from the Apennines have a score to settle with Rome.

The Sabines were an Italic tribe who lived along the central Apennines and northern Latium. The founding of Rome divided them into two distinct populations, half being integrated into the new city while the other half remained a mountain tribe who later fought against their Roman neighbours. During the period when Rome had a monarchy, there was much conflict between Roman forces and the Sabine tribes, with the Roman kings celebrating triumphs for their victories against the mountain folk. Most battles ended in victory for the fledgling city, with Roman cavalry being key to the defeat of the Sabine forces. There was even the Bloodless War in 501 BC, following which Rome demanded restitution for the costs of all its past wars against the Sabines; when they refused, Rome declared war, but ultimately no battles were fought.

繁體中文化: 巴哈姆特全軍破敵板

Native Sabine Warriors

Unit Name

Native Sabine Warriors

Main Unit Key

inv_local_sabine_warriors

Land Unit Key

inv_sabine_warriors

Naval Unit Key

pel_transport

Soldiers

160

Category

近戰步兵

Class

近戰步兵

自定義戰鬥 價格

400

募兵經費

400

Upkeep Cost

80

近戰

15

武器傷害

34

├ Melee Weapon

rome_generic_sword

├ 近程傷害基地

30

├ 近戰法術傷害

4

├ Armour Piercing

No

├ 對抗騎兵加成

0

├ 對抗大象時有加成

0

└ 對抗步兵時有加成

0

衝鋒加成

10

近戰防禦

15

├ Base Defence

5

├ Shield

small_round

└ 盾牌防禦

10

甲胄

15

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌護甲

5

健康

50

├ Man Entity

rome_infantry_heavy

├ Man Health

40

└ Bonus Hit Points

10

基礎士氣

30

技能

No Ability

屬性

  • 隱藏(森林)
    該單位可以隱藏在森林中,除非敵人太過靠近。

優點和弱點

Transport
  • 船體強度非常低
  • 速度非常慢
  • 衝撞能力弱
Native Sabine Warriors
  • 攻擊力不錯
  • 防禦力一般
  • 傷害一般但穿甲能力弱
  • 士氣一般
Recuitment Requirement
Unit Resouces inv_local_sabine_units
要求 建築
Native Sabine Warriors Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Settlement
Settlement
(inv_ita_major_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(inv_ita_major_city_2)
Level 1
Hundred
Hundred
(inv_ita_major_city_3)
Level 2
Tribal Oppidum
Tribal Oppidum
(inv_ita_major_city_economy_4)
Level 3
Warrior Oppidum
Warrior Oppidum
(inv_ita_major_city_military_4)
Level 3
Farmstead
Farmstead
(inv_ita_minor_town_1)
Level 0
Village
Village
(inv_ita_minor_town_2)
Level 1
Town
Town
(inv_ita_minor_town_3)
Level 2
Farm Pagus
Farm Pagus
(inv_ita_minor_town_farm_4)
Level 3
Warrior Pagus
Warrior Pagus
(inv_ita_minor_town_military_4)
Level 3
Village (Amber Shore)
Village (Amber Shore)
(inv_rom_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_rom_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_rom_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(inv_rom_amber_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(inv_rom_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_rom_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_rom_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(inv_rom_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(inv_rom_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(inv_rom_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(inv_rom_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(inv_rom_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(inv_rom_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(inv_rom_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(inv_rom_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(inv_rom_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(inv_rom_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_rom_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_rom_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(inv_rom_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(inv_rom_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_rom_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_rom_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(inv_rom_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_rom_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(inv_rom_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(inv_rom_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(inv_rom_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(inv_rom_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(inv_rom_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_rom_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_rom_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_rom_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(inv_rom_purple_dye_4)
Level 3
Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Level 0
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_rom_salt_3)
Level 2
Colonia (Salt Workshop)
Colonia (Salt Workshop)
(inv_rom_salt_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(inv_rom_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_rom_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_rom_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(inv_rom_wine_4)
Level 3