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Home家園 / Total War: Rome II / Samnites (Rise of the Republic) / 部隊 / African Cavalry
African Cavalry Samnites (Rise of the Republic)Samnites (Rise of the Republic) 遠程騎兵

African Cavalry

這些騎馬遊擊兵幾乎就是在馬鞍上出生的,他們是一道移動快速的威脅力量。

Although conditions were harsh along the African and Arabian desert frontier, numerous tribes and kingdoms thrived in the relative safety of those desolate regions. They used horses not only for battle, but also for transportation and agriculture, which had a great impact on local trade and produce. Camels proved to be the better beast for such an arid setting, but they were used predominantly in trade caravans, as they can travel further without water, are harder to breed and have a notoriously bad temper. Of all the desert peoples, the Namibians fielded the finest cavalry, described by the Roman historian Livy as "by far the best horsemen in Africa”. The Nubians too had formidable cavalry units, allegedly used as mercenaries by Carthaginians and Romans. The tribes of the Arabian Peninsula were very good riders also, using mounts to cover great distances in the heat and travelling from pasture to pasture developing a nomadic lifestyle centred around livestock.

繁體中文化: 巴哈姆特全軍破敵板

African Cavalry

Unit Name

African Cavalry

Main Unit Key

inv_local_african_cavalry

Land Unit Key

inv_african_cavalry

Naval Unit Key

pel_transport

Soldiers

80

Category

騎兵

Class

遠程騎兵

自定義戰鬥 價格

1000

募兵經費

1000

Upkeep Cost

200

遠程傷害

41

├ Missile Weapon

rome_javelin_improved

├ Projectile

javelin_improved

├ Missile Damage

29

├ Missile Ap Damage

12

└ Base Reload Time

10

精準

5

射程

80

Reload

28

每分鐘射速

8

彈藥

7

近戰

18

武器傷害

24

├ Melee Weapon

rome_shortsword

├ 近程傷害基地

20

├ 近戰法術傷害

4

├ Armour Piercing

No

├ 對抗騎兵加成

0

├ 對抗大象時有加成

0

└ 對抗步兵時有加成

0

衝鋒加成

10

近戰防禦

39

├ Base Defence

14

├ Shield

pelta_cavalry

└ 盾牌防禦

25

甲胄

15

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌護甲

5

健康

75

├ Man Entity

rome_infantry_light

├ Man Health

40

├ Bonus Hit Points

10

├ Mount

rome_hellenic_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

25

基礎士氣

55

技能

No Ability

屬性

  • 抵抗疲勞
    該單位不易受疲勞影響。
  • 隱藏(森林)
    該單位可以隱藏在森林中,除非敵人太過靠近。
  • 移動射擊
    該單位可以在騎馬或移動時進行射擊。
  • 帕提亞射擊
    該單位可以全方位射擊,而不僅局限於向前射擊。
  • 抵抗高溫
    該單位在沙漠中不易疲勞。

優點和弱點

Transport
  • 船體強度非常低
  • 速度非常慢
  • 衝撞能力弱
African Cavalry
  • 射程短
  • 射速快
  • 移動速度快
  • 傷害和穿甲能力都非常高
  • 大盾
  • 肉搏能力非常弱
  • 士氣低
Recuitment Requirement
Unit Resouces inv_local_carthago_units
要求 建築
African Cavalry Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Settlement
Settlement
(inv_ita_major_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(inv_ita_major_city_2)
Level 1
Hundred
Hundred
(inv_ita_major_city_3)
Level 2
Tribal Oppidum
Tribal Oppidum
(inv_ita_major_city_economy_4)
Level 3
Warrior Oppidum
Warrior Oppidum
(inv_ita_major_city_military_4)
Level 3
Farmstead
Farmstead
(inv_ita_minor_town_1)
Level 0
Village
Village
(inv_ita_minor_town_2)
Level 1
Town
Town
(inv_ita_minor_town_3)
Level 2
Farm Pagus
Farm Pagus
(inv_ita_minor_town_farm_4)
Level 3
Warrior Pagus
Warrior Pagus
(inv_ita_minor_town_military_4)
Level 3
Village (Amber Shore)
Village (Amber Shore)
(inv_rom_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_rom_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_rom_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(inv_rom_amber_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(inv_rom_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_rom_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_rom_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(inv_rom_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(inv_rom_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(inv_rom_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(inv_rom_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(inv_rom_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(inv_rom_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(inv_rom_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(inv_rom_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(inv_rom_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(inv_rom_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_rom_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_rom_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(inv_rom_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(inv_rom_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_rom_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_rom_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(inv_rom_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_rom_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(inv_rom_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(inv_rom_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(inv_rom_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(inv_rom_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(inv_rom_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_rom_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_rom_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_rom_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(inv_rom_purple_dye_4)
Level 3
Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Level 0
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_rom_salt_3)
Level 2
Colonia (Salt Workshop)
Colonia (Salt Workshop)
(inv_rom_salt_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(inv_rom_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_rom_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_rom_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(inv_rom_wine_4)
Level 3