Mercenary Latin Warriors
Warriors of Latium, ready to fight to the death in defence of their city-state.Long before the Romans became a continent-spanning superpower, they were a small tribe of Latin origin living between the River Tiber and the ridge of Mount Circeo. They were not the only Latin peoples living there - the entire region was populated by city-states who maintained close cultural and religious ties, sharing festivals such as Feriae Latinae. Rome itself became a city around 625BC, when a group of separate settlements from various hills joined together. At that time, the dominating culture in the region was Etruscan, from which the Romans adapted many of their beliefs, rituals, and military traditions. As Rome grew larger to encompass more and more local tribes, so too grew its army, from a founding force of around three thousand infantry supported by three hundred horsemen, to the imposing, world-beating Legions of the Roman Empire. Social class dictated the army's quality, as each warrior brought their own equipment and the poorest were excluded due to poor-quality weapons and non-existent armour. However, citizens considered military service a duty to the state, meaning that Latin warriors were never in short supply.
繁體中文化: 巴哈姆特全軍破敵板
Unit Name Mercenary Latin Warriors |
Main Unit Key inv_syr_mer_latin_warriors |
Land Unit Key inv_mercenary_latin_warriors |
Naval Unit Key pel_transport |
Soldiers 160 |
Category 近戰步兵 |
Class 近戰步兵 |
自定義戰鬥 價格 120 |
募兵經費 120 |
Upkeep Cost 90 |
近戰 10 |
34 |
├ Melee Weapon rome_generic_sword |
├ 近程傷害基地 30 |
├ 近戰法術傷害 4 |
├ Armour Piercing No |
├ 對抗騎兵加成 0 |
├ 對抗大象時有加成 0 |
└ 對抗步兵時有加成 0 |
衝鋒加成 5 |
35 |
├ Base Defence 5 |
├ Shield round |
└ 盾牌防禦 30 |
40 |
├ 甲胄 cloth |
├ Armour Defence 10 |
└ 盾牌護甲 30 |
40 |
├ Man Entity rome_infantry_very_light_fast |
├ Man Health 40 |
└ Bonus Hit Points 0 |
基礎士氣 40 |
技能
No Ability
屬性
- 隱藏(森林)
該單位可以隱藏在森林中,除非敵人太過靠近。
優點和弱點
Transport- 船體強度非常低
- 速度非常慢
- 衝撞能力弱
- 攻擊力一般
- 防禦力弱
- 傷害一般但穿甲能力弱
- 士氣低
派系 雇傭兵 Pool
雇傭兵 Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | inv_faction_pool_syracuse | 0 | 0.1 | 1 | 3 |
Total War: Rome II |
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Total War: Rome II > |
派系 |
領地 |
雇傭兵 |
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