罗马 运输船
A fleet with a supply ship can supply nearby land forces until the fleet runs out of supplies. Supply lines by sea are generally less expensive than those on land.
Supply Ship - Supply Crew
These merchant ships can carry vast amounts of supplies, and are the best solution to supply forces operating on land.A fleet with a supply ship can supply nearby land forces until the fleet runs out of supplies. Supply lines by sea are generally less expensive than those on land.
第一次将撞角装于舰上是在约公元前850年。战船和海军战术从此有了变化。船不再是步兵接舷白刃的平台;船自己变成了武器。当环境改变后,桨帆船也开始改变。高速撞击可以将敌舰凿沉,因此就需要更轻便更敏捷的船只。对速度的要求明显就是对桨桡的要求,只有一列桨桡的的快船则只能长得愚蠢而不切实际。于是,将另一列桨桡放在第一列之上,就成了解决的办法,但这一组必须稍稍偏移,以给划桨手腾出位置。这种双桡舰并不比之前的船更长,但划桨手的数量却翻了一倍。它们快速,易于操控,并可容纳额外的战斗小队。一些国家还为他们的船员配备火盂:这些装满油和沥青的陶罐将被投向敌舰,以期使其着火——这个愿望并非不可实现
(Supply Crew)
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汉化补丁: 3DM蒹葭汉化组
Unit Name Supply Ship - Supply Crew |
Main Unit Key Supply_Ship_Roman |
Land Unit Key Supply_Ship_Roman_Crew |
Naval Unit Key Supply_ship |
Soldiers 100 |
Category 轻型船只 |
Class 运输船 |
自定义战斗 价格 550 |
招募成本 550 |
Upkeep Cost 100 |
11 |
├ Missile Weapon prec1 |
├ Projectile prec1 |
├ Missile Damage 11 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
准度 5 |
射程 80 |
Reload 0 |
每分钟射速 6 |
弹药量 0 |
└ Ship pel_transport |
舰船速度 |
近战攻击 6 |
10 |
├ Melee Weapon gladius1 |
├ 基础近战杀伤 9 |
├ 近战杀伤加成 1 |
├ Armour Piercing No |
├ 对抗骑兵加成 0 |
├ 对抗象兵加成 0 |
└ 对抗步兵加成 0 |
冲锋加成 1 |
22 |
├ Base Defence 6 |
├ Shield none |
└ 盾牌防御 16 |
2 |
├ 甲胄 carm0 |
├ Armour Defence 2 |
└ 盾牌护甲 0 |
20 |
├ Man Entity medium_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
基础士气 20 |
技能
No Ability
特性
- 于森林中隐蔽
这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现 - 耐热
于沙漠上战斗时,这支部队受到的疲劳影响会减慢
优势与弱点
Supply Ship- 舰体极差
- 船员装备简陋
- 速度很快
- 冲撞软弱
- 甲板防护较好
- 攻击极强
- 防御适中
- 杀伤适中但破甲能力较差
- 士气高昂
派系可用 | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus | |
Macedonian Wars |