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HomeHome / Total War: Rome II / Senones (Rise of the Republic) / Units / Young Swords
Young Swords Senones (Rise of the Republic)Senones (Rise of the Republic) ​近​接​歩​兵

Young Swords

These young men seek battle to enhance their status and gain experience.

A Celtic tribesman reached manhood at fourteen years of age and, depending on his status, he could carry arms from then on. Nobles could also recruit their own following, building both reputation and influence through their clients, but proving their worth in battle was the start. Without bravery in a potential leader, no freeman would follow. A man's future, if he lived, was therefore entirely dependent on his showing in battle, and this led to bravery being a commonplace occurrence. Like their elders, Celtic youths were not above goading their opponents with insults and taunts, and they used 'carnyx' battle horns to instil fear in their foes. Inexperience, as with all young men, led them to sometimes act rashly where a little caution might have served them better.

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Young Swords

Unit Name

Young Swords

Main Unit Key

inv_sen_young_swords

Land Unit Key

inv_sen_young_swords

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

​近​接​歩​兵

Custom Battle Cost

300

Recruitment Cost

300

​維​持​費

60

Melee Attack

35

Weapon Damage

35

├ Melee Weapon

rome_falcata

├ Melee Damage Base

30

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

30

├ Base Defence

5

├ Shield

celtic_round

└ Shield Defence

25

Armour

25

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

15

Health

50

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

30

Abilities

No Ability

Attributes

  • ​潜​伏 (​森)
    ​こ​の​部​隊​は、​敵​が​す​ぐ​そ​ば​に​接​近​す​る​ま​で​森​に​潜​伏​す​る​事​が​で​き​る。
  • ​寒​さ​耐​性
    ​こ​の​部​隊​は、​雪​に​よ​る​疲​労​を​受​け​に​く​い

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Young Swords
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Young Swords Lv. 0 Warrior's Lodge
Warrior's Lodge
(inv_new_barb_military_1)
Level 0
Communal Grounds
Communal Grounds
(inv_new_barb_military_buff_1)
Level 0
Horn Maker
Horn Maker
(inv_new_barb_military_buff_horn_2)
Level 1
Trumpet Maker
Trumpet Maker
(inv_new_barb_military_buff_horn_3)
Level 2
Carnyx Maker
Carnyx Maker
(inv_new_barb_military_buff_horn_4)
Level 3
Meeting Hall
Meeting Hall
(inv_new_barb_military_buff_inn_2)
Level 1
Tavern
Tavern
(inv_new_barb_military_buff_inn_3)
Level 2
Mead Hall
Mead Hall
(inv_new_barb_military_buff_inn_4)
Level 3
Coin Maker
Coin Maker
(inv_new_barb_military_mint_2)
Level 1
Coin Mint
Coin Mint
(inv_new_barb_military_mint_3)
Level 2
Coin Hoard
Coin Hoard
(inv_new_barb_military_mint_4)
Level 3
Meeting Ground
Meeting Ground
(inv_new_barb_military_recruitment_2)
Level 1
Proving Grounds
Proving Grounds
(inv_new_barb_military_recruitment_3)
Level 2
Champion's Hall
Champion's Hall
(inv_new_barb_military_recruitment_4)
Level 3