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HomeHome / Total War: Rome II / The Sassanids (Empire Divided) / Units / Scorpion Penteres - Kurdish Archers
Scorpion Penteres - Kurdish Archers The Sassanids (Empire Divided)The Sassanids (Empire Divided) ​飛​び​道​具​艦

Scorpion Penteres - Kurdish Archers

Deadly accurate dart-throwers give these ships a significant crew-killing potential.

Kurdish archers are held in high regard, especially by their enemies.

The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.

(Kurdish Archers)
The origins of the Kurds are oft-speculated. One tale suggests they are the children of the Djinn, seraphic servants of King Solomon who remained on earth after their lord's death. Another legend states that the Kurds were founded by Melik Kurdim, a follower of Noah, after the biblical flood. Whatever their origins, the Kurds were first noted as mercenary slingers for the Seleucid Empire and Parthia. They are not referred to as 'Kurds', however, until the time of the Sassanids, when the founder of the empire, Ardashir, battled the Kurds and their leader, Madig. Their loyalty was fluid; they provided military support for both Rome and the Sassanids throughout antiquity, depending on which power was in overall control of their homelands at the time.

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Scorpion Penteres - Kurdish Archers

Unit Name

Scorpion Penteres - Kurdish Archers

Main Unit Key

3c_Sas_Scorpion_Penteres

Land Unit Key

3c_Sas_Kurdish_Archers

Naval Unit Key

3c_persian_double_scorpio_five

Soldiers

140

Category

Medium Ship

Class

​飛​び​道​具​艦

Custom Battle Cost

1460

Recruitment Cost

1460

​維​持​費

290

Missile Damage

40

├ Missile Weapon

rome_composite_bow

├ Projectile

arrow_composite

├ Missile Damage

36

├ Missile Ap Damage

4

└ Base Reload Time

12

Accuracy

5

Range

150

Reload

23

Shots Per Minute

6

Ammunition

15

Ship Health

1090

└ Ship

persian_five

Ship Speed

5

Melee Attack

20

Weapon Damage

38

├ Melee Weapon

rome_eastern_sword_elite

├ Melee Damage Base

34

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

28

├ Base Defence

28

├ Shield

none

└ Shield Defence

0

Armour

40

├ Armour

mail

├ Armour Defence

40

└ Shield Armour

0

Health

55

├ Man Entity

rome_infantry_very_light_fast

├ Man Health

40

└ Bonus Hit Points

15

Base Morale

50

Abilities

Scorpion Penteres
  • Row Hard 20
    Increases speed for 20 strokes.
    Ship speed

Attributes

  • ​疲​労​耐​性
    ​こ​の​部​隊​は、​他​の​部​隊​よ​り​疲​労​の​影​響​を​受​け​な​い。
  • ​潜​伏 (​低​木​と​森)
    ​こ​の​部​隊​は、​敵​が​す​ぐ​そ​ば​に​接​近​す​る​ま​で​低​木​や​森​に​潜​伏​す​る​こ​と​が​で​き​る。
  • ​暑​さ​耐​性
    T​こ​の​部​隊​は、​砂​漠​に​よ​る​疲​労​を​受​け​に​く​い。

Strengths & Weaknesses

Scorpion Penteres
  • Good hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Poor boarding
  • Very good missile combat
Kurdish Archers
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale