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HomeHome / Total War: Rome II / The Sassanids (Empire Divided) / Units / Immortal Spear Guard
Immortal Spear Guard The Sassanids (Empire Divided)The Sassanids (Empire Divided) ​槍​歩​兵

Immortal Spear Guard

Dealing death with a single thrust but never receiving it.

The 'Ten Thousand Immortals' were a military force of elite infantry divisions within the Achaemenid Empire, acting as both an imperial guard and an expeditionary army during the Persian conquests. They were so named for always numbering exactly ten thousand - if any man died or fell ill, he was immediately replaced; in this way the unit never 'died'. Herodotus describes them as “magnificently” equipped, glittering in gold and dressed in the finest armour. The Immortals were also afforded the best food and treatment befitting of their elite status. They famously fought at the Battle of Thermopylae, outflanking the redoubtable Spartans and ultimately securing victory. Although the unit died with the Achaemenids, it was revived much later under the Sassanids, helping to legitimise Sassanid rule as inheritors of Persian power.

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Immortal Spear Guard

Unit Name

Immortal Spear Guard

Main Unit Key

3c_Sas_Immortal_Spear_Guard

Land Unit Key

3c_Sas_Immortal_Spear_Guard

Naval Unit Key

3c_pel_transport

Soldiers

160

Category

Melee Infantry

Class

​槍​歩​兵

Custom Battle Cost

1360

Recruitment Cost

1360

​維​持​費

270

Melee Attack

44

Weapon Damage

29

├ Melee Weapon

rome_spear_elite

├ Melee Damage Base

24

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

20

├ Bonus vs Elephants

20

└ Bonus vs Infantry

0

Charge Bonus

30

Melee Defence

58

├ Base Defence

48

├ Shield

tower

└ Shield Defence

10

Armour

95

├ Armour

scale_elite

├ Armour Defence

60

└ Shield Armour

35

Health

60

├ Man Entity

rome_infantry_heavy

├ Man Health

40

└ Bonus Hit Points

20

Base Morale

70

Abilities

Immortal Spear Guard
  • Hoplite Wall
    The unit moves into close wall formation.
    Bracing, melee defence, shield strength
    Acceleration, speed
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue

Attributes

  • ​優​れ​た​突​撃​防​御
    ​敵​が​突​撃​を​仕​掛​け​て​き​た​場​合、​そ​の​敵​に​対​し​て​部​隊​の​近​接​攻​撃​と​近​接​防​御​が​向​上​す​る。
  • ​鼓​舞
    ​こ​の​部​隊​は、​近​接​す​る​味​方​部​隊​に​士​気​ボー​ナ​ス​を​も​た​ら​す。
  • ​隊​形​維​持
    ​こ​の​部​隊​は、​白​兵​戦​時​に​隊​形​を​維​持​し​よ​う​と​す​る。
  • ​潜​伏 (​森)
    ​こ​の​部​隊​は、​敵​が​す​ぐ​そ​ば​に​接​近​す​る​ま​で​森​に​潜​伏​す​る​事​が​で​き​る。
  • ​暑​さ​耐​性
    T​こ​の​部​隊​は、​砂​漠​に​よ​る​疲​労​を​受​け​に​く​い。

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Immortal Spear Guard
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale