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Immortal Infantry Guard The Sassanids (Empire Divided)The Sassanids (Empire Divided) ​近​接​歩​兵

Immortal Infantry Guard

These men fight with no fear, for death's embrace cannot reach them.

The 'Ten Thousand Immortals' were a military force of elite infantry divisions within the Achaemenid Empire, acting as both an imperial guard and an expeditionary army during the Persian conquests. They were so named for always numbering exactly ten thousand - if any man died or fell ill, he was immediately replaced; in this way the unit never 'died'. Herodotus describes them as “magnificently” equipped, glittering in gold and dressed in the finest armour. The Immortals were also afforded the best food and treatment befitting of their elite status. They famously fought at the Battle of Thermopylae, outflanking the redoubtable Spartans and ultimately securing victory. Although the unit died with the Achaemenids, it was revived much later under the Sassanids, helping to legitimise Sassanid rule as inheritors of Persian power.

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Immortal Infantry Guard

Unit Name

Immortal Infantry Guard

Main Unit Key

3c_Sas_Immortal_Infantry_Guard

Land Unit Key

3c_Sas_Immortal_Infantry_Guard

Naval Unit Key

3c_pel_transport

Soldiers

160

Category

Melee Infantry

Class

​近​接​歩​兵

Custom Battle Cost

1400

Recruitment Cost

1400

​維​持​費

280

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

44

Weapon Damage

40

├ Melee Weapon

rome_celtic_hellenic_sword_elite

├ Melee Damage Base

36

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

30

Melee Defence

58

├ Base Defence

48

├ Shield

tower

└ Shield Defence

10

Armour

95

├ Armour

scale_elite

├ Armour Defence

60

└ Shield Armour

35

Health

60

├ Man Entity

rome_infantry_heavy

├ Man Health

40

└ Bonus Hit Points

20

Base Morale

70

Abilities

No Ability

Attributes

  • ​鼓​舞
    ​こ​の​部​隊​は、​近​接​す​る​味​方​部​隊​に​士​気​ボー​ナ​ス​を​も​た​ら​す。
  • ​隊​形​維​持
    ​こ​の​部​隊​は、​白​兵​戦​時​に​隊​形​を​維​持​し​よ​う​と​す​る。
  • ​潜​伏 (​森)
    ​こ​の​部​隊​は、​敵​が​す​ぐ​そ​ば​に​接​近​す​る​ま​で​森​に​潜​伏​す​る​事​が​で​き​る。
  • ​暑​さ​耐​性
    T​こ​の​部​隊​は、​砂​漠​に​よ​る​疲​労​を​受​け​に​く​い。

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Immortal Infantry Guard
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale